Search found 953 matches
- Sat May 29, 2010 3:49 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 40508
Re: Wii Brmdl Model Format
So there's already an exporter? Then, why did you resurrect this thread? The exporter is Linux-only or something? Yes export ONLY on Linux systems, i asking everywhere and everyone, no one haven't windows compatible converter. By the way, i found game-list with mdl0 models: Animal Crossing: City Fo...
- Sat May 29, 2010 1:09 pm
- Forum: Game Archive
- Topic: Final Fantasy CC - The Crystal Bearers (wii)
- Replies: 0
- Views: 761
Final Fantasy CC - The Crystal Bearers (wii)
The contents of this post was deleted because of possible forum rules violation.
- Fri May 28, 2010 2:20 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 40508
Re: Wii Brmdl Model Format
I've got some interest in this, because console-spanning formats make me happy. Given the source code that's been posted, writing an importer for my Windows toolset (which means export of brmdl to COLLADA/SMD/md5mesh/etc.) should be trivial. I'll add it to the todo list, after I wrap up some loose ...
- Thu May 27, 2010 10:43 am
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 40508
Re: Wii Brmdl Model Format
I know that Kryal from the SmashBoards almost finished a model importer/exporter for BrawlBox, which is a program he created to assist in hacking various things for Super Smash Bros. Brawl, before he just spontaneously gave up. As of the latest version's source code that he uploaded, it can export ...
- Thu May 27, 2010 1:16 am
- Forum: Compressed files and methods
- Topic: Tekken 6
- Replies: 105
- Views: 53062
Re: Tekken 6
Okay I had some time to look at the files: To the best of my knowledge no 3d models are in the decompressed Data312 file, but there are models in the Data301 file. I found 3 different types of models, one type had the following format: Vertex(x,y,z) NormalMapping(x,y,z) Another type had this: Verte...
- Wed May 26, 2010 3:12 pm
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 40508
Re: Wii Brmdl Model Format
I'm interesting in this. Spending a lot of time to find any releases of tool that can convert Brmdl models, and find this . There is are source code for converter from wii model format to fbx (it's very native to most popular 3d apps and support bones :mrgreen: ). But source prepared just for Linux ...
- Mon May 24, 2010 11:07 pm
- Forum: 3D/2D models
- Topic: ActorX (.psk) converters/viewers?
- Replies: 4
- Views: 4529
Re: ActorX (.psk) converters/viewers?
Yes, what I'm saying you? All you need, on gildor.orggildor wrote:Actor X Importer is a script, that means it is open sourceKatadin wrote:umodel and its tools are great, but neither open source or a converter, so not much help in this case
- Sun May 23, 2010 1:15 pm
- Forum: 3D/2D models
- Topic: Hitman prm archive
- Replies: 2
- Views: 1236
Re: Hitman prm archive
What do mean?CMihai wrote:You need a importer/or w/e that actually imports the original format into some 3D application, so I'll have bones like that
I know what I need! That is why I post this request.
p.s.: but maybe i just don't understand you, english is not my native language.
- Sun May 23, 2010 12:37 pm
- Forum: Game Archive
- Topic: Red Dead Revolver (ps2) files
- Replies: 1
- Views: 722
Red Dead Revolver (ps2) files
I use game extractor from watto to extract files from: BANKS.DAT FRONT.DAT PUPSHOW.DAT STREAMS.DAT SWAT.DAT but i don't know how to open this files. Most of them without any extension. How to open/extract/convert this files? I need models and textures. Here some of extracted files from each archive ...
- Sun May 23, 2010 12:30 pm
- Forum: 3D/2D models
- Topic: Converting Desperados 2 models
- Replies: 3
- Views: 1345
Re: Converting Desperados 2 models
i left files herechrrox wrote:your sample is gone
- Sun May 23, 2010 8:30 am
- Forum: 3D/2D models
- Topic: Converting Desperados 2 models
- Replies: 3
- Views: 1345
Re: Converting Desperados 2 models
Sorry for double post, but anybody? I know here many talented peoples, so where are you?
Or maybe it format very complicated?
Or maybe it format very complicated?
- Sun May 23, 2010 8:21 am
- Forum: 3D/2D models
- Topic: Hitman prm archive
- Replies: 2
- Views: 1236
Hitman prm archive
The contents of this post was deleted because of possible forum rules violation.
- Sat May 22, 2010 4:51 pm
- Forum: 3D/2D models
- Topic: 13th Century - Death or Glory models
- Replies: 9
- Views: 2350
Re: 13th Century - Death or Glory models
Why is your program does not support the bones, they are difficult to interpret / understand? Or what?Karpati wrote:Tosyk,
My program does not use the bones and the animation datas.
It would be very useful!
- Sat May 22, 2010 11:46 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 157146
Re: FF 13 3D models ripping possible ...
Hi, Can somebody summarize everything and tell me how I can convert 3D models and textures from. imgb and. trb files. I have a version of ff13 for xbox306? I read the whole topic, but none of the tools did not help me :? ps: is there a possibility at the moment to convert 3D models with bones/skin? ...
- Fri May 21, 2010 8:08 pm
- Forum: 3D/2D models
- Topic: 13th Century - Death or Glory models
- Replies: 9
- Views: 2350
Re: 13th Century - Death or Glory models
Tosyk, The 3D Object Converter supports the .osm and the .oss file formats for load. http://web.t-online.hu/karpo Please install the v4.40 or use the v4.40 portable version. After that you must upgrade to v4.418 using the Help/Check for updates... function. See this nice gallery (original .osm and ...
