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Search found 1027 matches

by Tosyk
Wed Oct 20, 2010 6:55 am
Forum: 3D/2D models
Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Replies: 68
Views: 30154

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

The only thing i have done so far is to extract the files and folders within these .packed files (from the PS3 version, there are 3, plus 2 which contains sound and music, from what i can see) with "quickbms". the .DDS files are readable and can open those, but nothing else :( I'm too int...
by Tosyk
Wed Oct 20, 2010 6:53 am
Forum: 3D/2D models
Topic: Def Jam Icon (ps3) models
Replies: 0
Views: 942

Def Jam Icon (ps3) models

Help me to convert meshes from this game. Attached sample.

p.s.: maybe attached files it's not a meshes, i don't know exactly, but if so just let me know and i attaching another files.
by Tosyk
Wed Oct 20, 2010 6:28 am
Forum: Graphic file formats
Topic: Def Jam Icon (ps3)
Replies: 0
Views: 786

Def Jam Icon (ps3)

Help to convert Def Jam Icon RPSGL textures. I attached some samples here.
by Tosyk
Sun Oct 17, 2010 7:07 pm
Forum: Game Archive
Topic: Test drive unlimited DLC (xbox360)
Replies: 8
Views: 4366

Re: Test drive unlimited DLC (xbox360)

Cool :) I think files from TDU2 packing same way. But in first i need demo at least 8) Tried already.. Its different. :[ I would upload a sample of it but its 1.92GB and then the 2nd .big file is 2.13GB. Ahhh shi.. :[ I see here somewhere file splitter, but i'm never using it. Maybe chrrox look on ...
by Tosyk
Sun Oct 17, 2010 6:55 pm
Forum: Game Archive
Topic: Test drive unlimited DLC (xbox360)
Replies: 8
Views: 4366

Re: Test drive unlimited DLC (xbox360)

I just talked to Djey (Creator of "Djeys Modding Tools") for your sample. Turns out its the .BNK file of the Audi RS4. He does say when he is not busy, he will make his program read it in the furture. :) Cool :) I think files from TDU2 packing same way. But in first i need demo at least 8)
by Tosyk
Sun Oct 17, 2010 4:56 pm
Forum: Game Archive
Topic: Test drive unlimited DLC (xbox360)
Replies: 8
Views: 4366

Re: Test drive unlimited DLC (xbox360)

its a big zlib file c:\offzip\offzip.exe -a -1 -z -15 C:\CarPack.big.bnk C:\ext 0x0 i have no interest in the files tho just posting how to extract it. Oh great. Thanks chrrox . Looks like output file almost same with standard TDU .bnk archive. Can somebody take a look at this file? sample p.s.: i ...
by Tosyk
Wed Oct 13, 2010 8:57 am
Forum: Game Archive
Topic: Test drive unlimited DLC (xbox360)
Replies: 8
Views: 4366

Test drive unlimited DLC (xbox360)

Can someone help to extract .big files?

p.s.: and, i supposed, in TDU2 all cars packed same way, in .big files.

sample
by Tosyk
Sun Oct 10, 2010 7:23 pm
Forum: Game Archive
Topic: Star Wars The Force Unleashed - PC Version .z files
Replies: 112
Views: 70297

Re: Star Wars The Force Unleashed - PC Version .z files

lark125 wrote:hey i new to this forum but i have succesfully importet some models in 3ds max but has anybody figured out how to get the bones in 3ds max because i realy want to rig him???
It's not possible for now, maybe in the future.
by Tosyk
Sun Oct 10, 2010 4:48 pm
Forum: 3D/2D models
Topic: Lineage 2 Model Extracting and Custom Animations
Replies: 5
Views: 11562

Re: Lineage 2 Model Extracting and Custom Animations

Hey, can anyone help me understand how to extract L2 models and animations? I've downloaded a countless number of "viewers" and file extractors, but I can't seem to get what I want from this game. I know there's a backdoor, finding it (or knowing how to find it) seems to be the problem. D...
by Tosyk
Sat Oct 09, 2010 9:23 am
Forum: Compressed files and methods
Topic: Uncharted Drakes fortune PS3 .PSARC zlib
Replies: 77
Views: 54094

Re: Uncharted Drakes fortune PS3 .PSARC zlib

Researchman wrote:Need .Net Framework v4.0.30319.
You want to someone find it for you?
by Tosyk
Sat Oct 09, 2010 8:42 am
Forum: Compressed files and methods
Topic: Uncharted Drakes fortune PS3 .PSARC zlib
Replies: 77
Views: 54094

Re: Uncharted Drakes fortune PS3 .PSARC zlib

Researchman wrote:Image
What do you want?
by Tosyk
Thu Oct 07, 2010 9:32 am
Forum: 3D/2D models
Topic: granny engine .gr2 question
Replies: 89
Views: 65996

Re: granny engine .gr2 question

Hi, i want ask you about new (civ5, civ revolution) granny format. Can author implement support to your plugins for 3ds max or to converter? I attached files from Civilization 5 (PC - american_washington_civ5_pc.zip) and from Civilization Revolution (XBox360 - adv_dom_ind_civ_rev_xbox360.rar) Thank ...
by Tosyk
Wed Oct 06, 2010 5:11 am
Forum: Game Archive
Topic: Star Wars The Force Unleashed - PC Version .z files
Replies: 112
Views: 70297

Re: Star Wars The Force Unleashed - PC Version .z files

LunarYoshi wrote:@Tosyk => I am not an advanced user of 3D Studio, so couldn't find this setting :D
No, i'm talking about your windows! :) Control Panel -> Regions and settings -> Additional Settings (bottom button).

p.s.: sorry my window is Russian, so i can make a little mistake :)
by Tosyk
Wed Oct 06, 2010 12:54 am
Forum: Game Archive
Topic: Star Wars The Force Unleashed - PC Version .z files
Replies: 112
Views: 70297

Re: Star Wars The Force Unleashed - PC Version .z files

Hello there, First, thanks for all you've done so far. Next, well, I must admit I followed AceWell instructions, and I still do have a problem. What I've done : - Download the last TFU_GTO_Ripper - Use it to convert ImperialOfficer and Imperialtrooptransport gto files to obj files - Import those .o...
by Tosyk
Mon Oct 04, 2010 8:32 pm
Forum: Graphic file formats
Topic: F1 2010 .pssg textures
Replies: 16
Views: 5727

Re: F1 2010 .pssg textures

adk wrote:Hmm no problem with textures of cars and tracks. Maybe the application need something (NETframework etc.) ?
I have all needed programs to work with this tool, but, unfortunately, it doesn't work. I'll post some samples tomorrow.