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Search found 1027 matches
- Fri Nov 12, 2010 1:58 am
- Forum: 3D/2D models
- Topic: Mafia 2 models [pc]
- Replies: 59
- Views: 44867
Re: Mafia 2 models [pc]
The contents of this post was deleted because of possible forum rules violation.
- Fri Oct 29, 2010 7:54 pm
- Forum: 3D/2D models
- Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
- Replies: 68
- Views: 30154
Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
attachedorbbu wrote:Hello,
Can you please share the quickbms script for unpacking the files ?
Thanks in advance
- Fri Oct 29, 2010 4:15 pm
- Forum: 3D/2D models
- Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
- Replies: 68
- Views: 30154
Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Tosyk, My program does not use the bone datas. I've known your program for so many years and I think it's very-very good tool! But every time I turn to it I think to myself: WHY?? WHYYY THIS TOOL DOES NOT HAVE SUPPORT FOR BONES??? p.s.: I think implementing the bones support will be a great progress.
- Fri Oct 29, 2010 7:47 am
- Forum: Graphic file formats
- Topic: FIFA 2011 .rx3 to .dds
- Replies: 0
- Views: 1806
FIFA 2011 .rx3 to .dds
I want to create small tool to for quick and easy converting of *.rx3 textures. I'm decompressed *.rx3 and want to know how to convert it in *.dds. So i need get image like this: http://s008.radikal.ru/i306/1010/39/742b8307df92t.jpg With Hex Workshop i added header of DXT1 512x512 to decompressed fi...
- Thu Oct 28, 2010 5:36 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 24
- Views: 12529
Re: Star Wars The Force Unleashed II - lp.wad [x360]
Thanksrevelation wrote:It's the same gto format, the file is just compressed with gzip. Add a .gz on the end and extract with WinRar or use quickbms, etc.
- Thu Oct 28, 2010 2:54 am
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed II - lp.wad [x360]
- Replies: 24
- Views: 12529
Re: Star Wars The Force Unleashed II - lp.wad [x360]
How did you extract unleashed 2?UberBlack wrote:Storm Trooper
http://www.sendspace.com/file/kk2vy8
Attached is the storm trooper from Unleashed 2. It is GTO, but the format is different. I hope that bones can be supported this time around. I have also included the materials, and animation.
- Wed Oct 27, 2010 6:38 pm
- Forum: 3D/2D models
- Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
- Replies: 68
- Views: 30154
Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Why without bones??Karpati wrote:I added the Mercury Steam .sm3 loader module to 3D Object Converter v4.427
[url]http://www.kz_3d.tvn.hu/mercury_steam.jpg[/url]
I uploaded the converted Wavefront .obj/mtl files:
[url]http://www.kz_3d.tvn.hu/mercury_steam.zip[/url]
- Mon Oct 25, 2010 5:06 pm
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed - PC Version .z files
- Replies: 112
- Views: 70297
Re: Star Wars The Force Unleashed - PC Version .z files
I created a small tool based on quickbms by Luigi Auriemma for extracting all files from SWTFU *.lp containers into one folder. You can download it on my blog by clicking on Скачать bms unpacker (exe) how to use: - copy bms_unpacker_swtfu.exe into the root directory of the game (where SWTFU.exe is) ...
- Mon Oct 25, 2010 4:51 am
- Forum: Compressed files and methods
- Topic: Uncharted Drakes fortune PS3 .PSARC zlib
- Replies: 77
- Views: 54094
Re: Uncharted Drakes fortune PS3 .PSARC zlib
I'm using is the problem in creating after the extraction. Features of tool from my previous post. usage: psarc verb [options] [file...] psarc --xml=XMLFILE verbs: create Create an archive. (default) extract Extract contents of an existing archive. list List contents of an existing archive. dump Pr...
- Mon Oct 25, 2010 3:04 am
- Forum: Compressed files and methods
- Topic: Motorstorm Pacific Rift (ps3) RPK files
- Replies: 1
- Views: 1354
Motorstorm Pacific Rift (ps3) RPK files
Hi, can you look at this file, i believe it's not difficult to extract it? If so, can you help to unpack files from it?
sample
sample
- Sun Oct 24, 2010 8:31 pm
- Forum: Compressed files and methods
- Topic: Resistance (ps3) DAT files
- Replies: 0
- Views: 833
- Sun Oct 24, 2010 7:56 pm
- Forum: Compressed files and methods
- Topic: Uncharted Drakes fortune PS3 .PSARC zlib
- Replies: 77
- Views: 54094
Re: Uncharted Drakes fortune PS3 .PSARC zlib
If anyone have problem with extracting .psarc files you can use this tool.
- Sun Oct 24, 2010 3:58 am
- Forum: 3D/2D models
- Topic: F1 2010 .pssg 3D model
- Replies: 11
- Views: 5049
Re: F1 2010 .pssg 3D model
I think 3DSim not supporting skeleton. PSSG with drivers from other games (GRID/DIRT) also not loading.Nobby wrote:Has anyone had any luck loading any of these models (or are they just texture packs and the models are somewhere else ??)
- Sat Oct 23, 2010 4:42 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 606886
Re: Señor Casaroja's Noesis
MrAdults , can you implement support of V3O model format in Noesis? This format is totally understandable and looks like obj. I want convert models from Desperados 2/Helldorado. I noticed that same engine ( Vision Game Engine ) use by other game titles , but unfortunately from game to game model fo...
- Fri Oct 22, 2010 4:37 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2062
- Views: 756260
Re: Forza Motorsport Resource Extraction (.carbin)
yes, you right, 2003 Mitsubishi Eclipse GTS on 2 DVD.bigBear wrote:Its forbidden to share the files.DmitrySFisher wrote:hi guys! Where can I find the 3d model mitsubishi eclipse gts for forza3? Can anyone give me her?
So you have to find it yourself.
Do you have the game on DVD's?
It could be they are on DVD2.
