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by Tosyk
Mon Aug 20, 2018 8:28 am
Forum: 3D/2D models
Topic: XnaLara maxscript - bone rotations support
Replies: 0
Views: 359

XnaLara maxscript - bone rotations support

Script doesn't work for any of the models made by daemon's tools because his ASCII has bone rotations, which is cool btw. And there's a lot of models. Is anyone able to add to this script support for bone rotations and more than 1 uv channel? Here's a sample model of jensen from DXMD: https://drive....
by Tosyk
Sun Aug 19, 2018 10:27 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 433
Views: 175393

Re: Extracting simple models

I have good progress in the script for division. right now I'm trying to understand where Gh0stBlade getting mesh scaler. also I noticed that some meshes are not fit their skeleton just a bit. for example on this screenshot full model need to be scaled down fo 1% and moved by Y:-0.1 to fit the skele...
by Tosyk
Wed Aug 15, 2018 11:34 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

new version, should be 99% stable :mrgreen:
by Tosyk
Wed Aug 15, 2018 7:58 am
Forum: 3D/2D models
Topic: Ripper with ingame postions.
Replies: 2
Views: 355

Re: Ripper with ingame postions.

Hello, I am looking for game ripper that maintains the in game positions the same way 3dripperdx did. Unfortunately it doesn't run on anything after dx9, Ive tried a rebuild the application in visual studio but that still didn't work. Pleases let me know, i've been smacking my head against this for...
by Tosyk
Wed Aug 15, 2018 7:49 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

fil1969 wrote:The sceneries no one works.
which is?
by Tosyk
Tue Aug 14, 2018 8:48 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

fil1969 wrote:
Tosyk wrote:I fix the script so it should load everything exept aneska. please try
still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help
by Tosyk
Mon Aug 13, 2018 11:45 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

I fix the script so it should load everything exept aneska. please try
by Tosyk
Mon Aug 13, 2018 7:47 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

could you throw me a specific name of the model, I'm not fun of the game and don't know all the models
by Tosyk
Mon Aug 13, 2018 10:09 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

thanks for interest in this guys, I'll revise the script.
could you gimme names of the files that doesn't work?
by Tosyk
Thu Aug 09, 2018 9:11 am
Forum: 3D/2D models
Topic: [release] Ratchet & Clank PS3 model extractor
Replies: 6
Views: 2157

Re: [release] Ratchet & Clank PS3 model extractor

can you reupload it somewhere? :)
by Tosyk
Wed Aug 08, 2018 10:32 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 433
Views: 175393

Re: Extracting simple models

meshGroupInfo = [] for i in range(0,3): meshGroupInfo.append(bs.read("3I")) (mesh data could be here or later in a file) (We will assume its later so I can call it like this) so here you create a mechanism by which you'll read further info. in maxscript word: read 3 floats - one after another for i...
by Tosyk
Mon Aug 06, 2018 9:32 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 433
Views: 175393

Re: Extracting simple models

chrrox, thanks for clarify this a bit

so what this line (meshGroupInfo.append(bs.read("9I"))) exactly do? can I read vertex buffer (12 bytes in stride) the same way? like (bs.read("3I"))?

it's unfortune that noesis doesn't have documentation for its python functions nor detailed/explained examples
by Tosyk
Fri Aug 03, 2018 12:14 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 433
Views: 175393

Re: Extracting simple models

what 'bs.read("9I")' mean? it means read nine unsigned integers for a total of 36 bytes (9 * 4) :D if you do print(meshGroupInfo) after reading it should list the 9 integers in log. dank a bunch :mrgreen: so it can be done by bs.seek(36, NOESEEK_REL) as well, correct? now I only need to undestand a...
by Tosyk
Fri Aug 03, 2018 8:36 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 433
Views: 175393

Re: Extracting simple models

sorry for dp I start to make a maxscript for MMB format of Division since python script is outdated: http://forum.xentax.com/viewtopic.php?f=16&t=14374 Then I realized that at this point of my knowledge I'm able to read (and even debug) some python code and for the last few hours before sleep I inte...
by Tosyk
Wed Aug 01, 2018 9:00 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3208

Re: Raiders of the Broken Planet(PC)

I added static and weapon support

Image
Image

edit (2018 aug 02): more bug fixes