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Search found 1027 matches

by Tosyk
Sun Jan 22, 2017 7:51 pm
Forum: 3D/2D models
Topic: Hitman 1 models
Replies: 27
Views: 11271

Re: Hitman 1 models

daemon1 wrote:Tool published.
great work on the formats. really appreciate for this! :mrgreen:
by Tosyk
Wed Jan 11, 2017 8:42 pm
Forum: 3D/2D models
Topic: Hitman 1 models
Replies: 27
Views: 11271

Re: Hitman 1 models

Whole mesh is double faced. So half of it I suppose.
by Tosyk
Tue Jan 10, 2017 7:46 pm
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

chrrox wrote:you should send some of the files so I can see them in max.
sure (max ver. 2009)
https://dl.dropboxusercontent.com/u/9919707/chr053.7z
by Tosyk
Tue Jan 10, 2017 12:43 am
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

Here you can try it. thanks, I managed to raw re-map bones for chr053. here it is: https://www.mediafire.com/convkey/ad3e/232f38ws3qi99a56g.jpg I've been surprised when I first opened model file in noesis — bones were not in the scene zero. Look at the finger bone groups for both palms — I didn't t...
by Tosyk
Mon Jan 09, 2017 2:47 pm
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

The skeleton is local. I could add bones and weights but the bones are in a pile at the models feet and would need to be moved to the correct position. That is why i needed the bone parenting to transform the bones to the correct position. If you want to try to move the skeleton to the correct posi...
by Tosyk
Mon Jan 09, 2017 2:37 pm
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

chrrox wrote:there are no bone names.
can bones and weights be added without parenting? at least we could parent them manualy.
by Tosyk
Mon Jan 09, 2017 11:27 am
Forum: 3D/2D models
Topic: Hitman 1 models
Replies: 27
Views: 11271

Re: Hitman 1 models

Greatly appreciate! I have been waiting this for years.
by Tosyk
Mon Jan 09, 2017 8:10 am
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

chrrox wrote:
Tosyk wrote:thanks for this! is it possible to get bones and weights?
If someone figures out bone parenting the rest will be very easy.
if bones have names paranting could be done with maxscript, I mean hardcoded. I did that many times.
by Tosyk
Sun Jan 08, 2017 10:30 pm
Forum: 3D/2D models
Topic: Knights Contract Noesis Model Import Script (PS3) .hxt .txb
Replies: 15
Views: 4353

Re: Knights Contract Noesis Model Import Script (PS3) .hxt .

thanks for this! is it possible to get bones and weights?
by Tosyk
Wed Dec 07, 2016 4:35 pm
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 54
Views: 16163

Re: Star Wars: Clone Wars Adventures (*.dme)

lyutor1945 wrote:
AceWell wrote:i have no plans to add bones, skinning or animations unless you can show
me the python code that is needed to add these things to the script. :]
What is the point in the models without bones?
not the point of discussion this in here for sure.
by Tosyk
Fri Nov 18, 2016 10:31 pm
Forum: Game Archive
Topic: The Evil Within (*.bimage) HELP
Replies: 6
Views: 2240

Re: The Evil Within (*.bimage) HELP

Hey, AceWell, works great! Only this textures are not working so far:
http://www.mediafire.com/file/qei3d7dyb ... texture.7z

can you look at them?
by Tosyk
Fri Nov 18, 2016 10:47 am
Forum: Game Archive
Topic: The Evil Within (*.bimage) HELP
Replies: 6
Views: 2240

Re: The Evil Within (*.bimage) HELP

AceWell wrote:okay i updated both the Noesis python script and the bms script to support dxt1 :D
it works great, thank you! I will test the rest textures when I get home.
by Tosyk
Thu Nov 17, 2016 8:39 pm
Forum: Game Archive
Topic: The Evil Within (*.bimage) HELP
Replies: 6
Views: 2240

Re: The Evil Within (*.bimage) HELP

hey, AceWell, nice work!

Can you look at this samples: http://www.mediafire.com/file/7qyxo577o ... ples_am.7z

your tools doesn't work for me :/
by Tosyk
Mon Oct 24, 2016 3:54 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 64877

Re: Ripping Dead Space 1-3 models with animations and textur

MaZTeR wrote:It's always this part that gets but with the lower body:
Image
just an assumption of a problem: it's a first submesh or last one.
by Tosyk
Fri Sep 02, 2016 3:47 pm
Forum: 3D/2D models
Topic: Please, help add animation to the blender2.49 script.
Replies: 20
Views: 5126

Re: Please, help add animation to the blender2.49 script.

Roman wrote:Nick Szkaradek123 is this Mariusz Szkaradek ?
yeah