Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 936 matches

by Tosyk
Wed Sep 12, 2018 8:48 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 16364

Re: Star Ocean Anamnesis Tools

is it possible to download assets only with NOX?
by Tosyk
Wed Sep 05, 2018 7:48 am
Forum: 3D/2D models
Topic: WebGL ripping of a model from sketchfab
Replies: 1401
Views: 233207

Re: WebGL ripping of a model from sketchfab

jcvite wrote:Hello
I already got to recognize python but I do not see the button to import, they have some idea
doesn't 'Load UI' works?
by Tosyk
Thu Aug 30, 2018 3:05 pm
Forum: 3D/2D models
Topic: combine and export into fbx with Noesis
Replies: 4
Views: 402

Re: combine and export into fbx with Noesis

o0Crofty0o wrote:The combined model can be exported if you chose "export from preview". How and if you can do this with a cmd solution, no idea.
can be done with modified tool_modelmerge.py script by the line I wrote in first message. the only question is "who can modified it?" [roll]
by Tosyk
Wed Aug 29, 2018 8:39 am
Forum: 3D/2D models
Topic: combine and export into fbx with Noesis
Replies: 4
Views: 402

Re: combine and export into fbx with Noesis

with just this line of code(?): "C:\Program Files (x86)\noesis\Noesis.exe" ?runtool "&Model merger" <file> where do you have that line from? I made it based on the help doc from noesis folder I assume the tool has evolved to tool_batchload_context.py . Try out Batch process in Noesis, menu Tools. a...
by Tosyk
Tue Aug 28, 2018 7:14 pm
Forum: 3D/2D models
Topic: combine and export into fbx with Noesis
Replies: 4
Views: 402

combine and export into fbx with Noesis

I need to combine all models in folder and export result as single FBX found this script: https://github.com/RoadTrain/noesis-plugins-official/blob/master/Rich/tool_modelmerge.py does anyone know what to change/add to that script to combine and export models to single FBX with just this line of code...
by Tosyk
Mon Aug 20, 2018 8:28 am
Forum: 3D/2D models
Topic: XnaLara maxscript - bone rotations support
Replies: 0
Views: 251

XnaLara maxscript - bone rotations support

Script doesn't work for any of the models made by daemon's tools because his ASCII has bone rotations, which is cool btw. And there's a lot of models. Is anyone able to add to this script support for bone rotations and more than 1 uv channel? Here's a sample model of jensen from DXMD: https://drive....
by Tosyk
Sun Aug 19, 2018 10:27 am
Forum: Tutorials
Topic: Extracting simple models
Replies: 402
Views: 141095

Re: Extracting simple models

I have good progress in the script for division. right now I'm trying to understand where Gh0stBlade getting mesh scaler. also I noticed that some meshes are not fit their skeleton just a bit. for example on this screenshot full model need to be scaled down fo 1% and moved by Y:-0.1 to fit the skele...
by Tosyk
Wed Aug 15, 2018 11:34 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

new version, should be 99% stable :mrgreen:
by Tosyk
Wed Aug 15, 2018 7:58 am
Forum: 3D/2D models
Topic: Ripper with ingame postions.
Replies: 2
Views: 251

Re: Ripper with ingame postions.

Hello, I am looking for game ripper that maintains the in game positions the same way 3dripperdx did. Unfortunately it doesn't run on anything after dx9, Ive tried a rebuild the application in visual studio but that still didn't work. Pleases let me know, i've been smacking my head against this for...
by Tosyk
Wed Aug 15, 2018 7:49 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

fil1969 wrote:The sceneries no one works.
which is?
by Tosyk
Tue Aug 14, 2018 8:48 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

fil1969 wrote:
Tosyk wrote:I fix the script so it should load everything exept aneska. please try
still error with some models, but a way better then the old one.
Thank you very much
which? please be more specific or I wont be able to help
by Tosyk
Mon Aug 13, 2018 11:45 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

I fix the script so it should load everything exept aneska. please try
by Tosyk
Mon Aug 13, 2018 7:47 pm
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

could you throw me a specific name of the model, I'm not fun of the game and don't know all the models
by Tosyk
Mon Aug 13, 2018 10:09 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 2274

Re: Raiders of the Broken Planet(PC)

thanks for interest in this guys, I'll revise the script.
could you gimme names of the files that doesn't work?
by Tosyk
Thu Aug 09, 2018 9:11 am
Forum: 3D/2D models
Topic: [release] Ratchet & Clank PS3 model extractor
Replies: 6
Views: 1842

Re: [release] Ratchet & Clank PS3 model extractor

can you reupload it somewhere? :)