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by Tosyk
Mon Nov 20, 2017 5:51 pm
Forum: 3D/2D models
Topic: Dead Rising 4 model import maxscript (.mdl .tex)
Replies: 30
Views: 4340

Re: Dead Rising 4 model import maxscript (.mdl .tex)

Okay, I have an update. Script should import uv's now. The problem was because of two uv's lareys. Though, I might fixed it for all of models, but still there's a chance, that I didn't. I fixed 2 of 7 types, since I don't know for sure if others 5 using same method too. I think it's not the happy e...
by Tosyk
Tue Nov 14, 2017 11:12 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 681
Views: 216197

Re: Ninja Ripper

Image
I've made a Discord channel for quick chatting about ninja ripper. Russian forum is still official help place for feature/problems discussions.
Click on Discord logo to join or here.
by Tosyk
Sat Nov 11, 2017 11:58 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 47
Views: 9407

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

is anyone know where to find a weapons?
by Tosyk
Fri Nov 10, 2017 7:59 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 828
Views: 181703

Re: ARchive_neXt

Hello MichaelDarkAngel,

I'm trying to extract For Honor without success. I think you might help here because game is free for weekend and has a lot additions within.
Please take look till the end of the free weekends: 9-12 november. Game can be downloaded/play for free.

Regards,
Tosyk
by Tosyk
Sun Oct 22, 2017 4:18 pm
Forum: 3D/2D models
Topic: [Request] Sleeping Dogs Model Files
Replies: 121
Views: 20064

Re: [Request] Sleeping Dogs Model Files

Here's tools to split CharacterRigs.bin and PropRigs.bin into .hkx and then convert them into .smd
made by daemon today.
by Tosyk
Mon Oct 02, 2017 8:31 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1821
Views: 314396

Re: Spotlight: Señor Casaroja's Noesis

is there a special guide to render with shaders? for example a car body
by Tosyk
Tue Sep 26, 2017 10:46 pm
Forum: 3D/2D models
Topic: Asphalt Street Storm [.bdae/.tex]
Replies: 17
Views: 2881

Re: Asphalt Street Storm [.bdae/.tex]

Hello. I created a tool that can convert .bdae to .dae (Collada format) only for Asphalt Street Storm Racing. Here is the sample you posted (in Blender): https://i.imgur.com/jT6bAqe.png And for textures, I created also a simple tool to make them all .dds and there is a small problem I had faced in ...
by Tosyk
Wed Sep 20, 2017 12:44 pm
Forum: 3D/2D models
Topic: SVR/Rumble Rose YOBJ to OBJ (Help with UV and Face)
Replies: 14
Views: 2925

Re: SVR/Rumble Rose YOBJ to OBJ (Help with UV and Face)

try unwrap3d. it can open most of the SVR/WWE game starting from very first one on ps2.
by Tosyk
Sun Sep 17, 2017 11:00 am
Forum: 3D/2D models
Topic: How To Ripped Model [Ryse : Son of Rome] Game on Steam PC?
Replies: 96
Views: 25935

Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

hello, does anyone know how to get maxscript from joqqy to work? I have a constant error on load ui_.ms: -- Error occurred in anonymous codeblock; filename: C:\Program Files\Autodesk\3ds Max 2017\scripts\ui_.ms; position: 10538; line: 271 -- Compile error: Can't find include file: HEADER_.ms -- In l...
by Tosyk
Wed Sep 06, 2017 8:50 pm
Forum: 3D/2D models
Topic: Real Racing 3 (Android)
Replies: 87
Views: 26954

Re: Real Racing 3 (Android)

zimex25 wrote:I found bug in McLaren 720S, scirpt didn't name parts
http://www.mediafire.com/view/0c86bk8bn ... 82u(5).png#
can anyone reupload latest scripts?
by Tosyk
Wed Sep 06, 2017 8:44 pm
Forum: 3D/2D models
Topic: Metal Gear Solid .MDP (Peace Walker | Portable Ops | Acid)
Replies: 2
Views: 729

Re: Metal Gear Solid .MDP (Peace Walker | Portable Ops | Aci

I've made a maxscript to import models from the Portable Metal Gear titles into 3ds max. Supports mesh,bones,skinning and applys textures if you have the textures with their hashed name in a 'textures' folder. Some files seem to be using a compressed vertex buffer and there isn't support for that y...
by Tosyk
Wed Sep 06, 2017 7:47 pm
Forum: 3D/2D models
Topic: Project Gotham Racing 4 models (.pak_hrd)
Replies: 10
Views: 2736

Re: Project Gotham Racing 4 models (.pak_hrd)

wow, this's the progress, man! :mrgreen:
by Tosyk
Wed Aug 02, 2017 9:44 pm
Forum: 3D/2D models
Topic: 007 Quantum of Solace
Replies: 56
Views: 6564

Re: 007 Quantum of Solace

how to extract textures?