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by MrMoonKr
Mon Jan 14, 2013 7:39 am
Forum: Game Archive
Topic: Defiance beta
Replies: 46
Views: 20260

Re: Defiance beta

Would you mind providing ftp of the installed game for sightseeing or download :D
by MrMoonKr
Sat Jan 12, 2013 4:51 am
Forum: Game Archive
Topic: Defiance beta
Replies: 46
Views: 20260

Re: Defiance beta

i have registered an account.
but, they do not have download menu at that game site.
anyway, this game is very interesting for me.
by MrMoonKr
Thu Oct 18, 2012 7:38 am
Forum: Game Archive
Topic: Core Online
Replies: 14
Views: 4245

Re: Core Online

i cannot find the xor keys, just first four. :keke: //------------------------------------------------------------------------ typedef struct ( uint32 size ) { char mData[ size ] ; } BINData < bgcolor = cLtAqua , read = ReadBINData > ; string ReadBINData( BINData& data ) { string s = "(no d...
by MrMoonKr
Mon Oct 15, 2012 6:41 am
Forum: Game Archive
Topic: Cabal 2 [PK with pass]
Replies: 14
Views: 5112

Re: Cabal 2 [PK with pass]

Above torrent doesn't work properly.
Could anyone do share the full client of cabal2 ?
I am researching the cryengine3 cgf file format. ^^
by MrMoonKr
Sun Feb 19, 2012 11:47 am
Forum: Game Archive
Topic: [Request] Final Quest
Replies: 3
Views: 1030

Re: [Request] Final Quest

i think that .spr is a 2d animation file using a .tex image
by MrMoonKr
Fri Feb 10, 2012 10:43 am
Forum: Game Archive
Topic: Sanjie PAK
Replies: 11
Views: 3610

Re: Sanjie PAK

For pak file idstring "PAKF3001" get FSIZE long get FILES long for i = 0 < FILES do getdstring NAME 32 get OFFSET long get SIZE long get IS_FOLDER long get unk2 long if IS_FOLDER = 1 get FOLDER_NAME basename string FOLDER_NAME += "/" string FOLDER_NAME += NAME string FOLDER_NAME ...
by MrMoonKr
Thu Feb 09, 2012 6:42 am
Forum: Game Archive
Topic: Sanjie PAK
Replies: 11
Views: 3610

Re: Sanjie PAK

i think it is a 2D game. but, i cannot figure out the sprite format ( named blahblah.apg ) ( P.S ) i guess that apg means archived-jpg ^^;;; but i don't know how they are compressed ////////////////////////////////////////////////////////////////////////// // 010 Editor v3.1 Binary Template // // Fi...
by MrMoonKr
Fri Jan 06, 2012 1:44 pm
Forum: 3D/2D models
Topic: [Request] Kingdom under fire 2 - Model converter
Replies: 9
Views: 3176

Re: [Request] Kingdom under fire 2 - Model converter

noazett wrote:i hope it helps and I hope you will release a script soon
Thank you very much :D :D :D
I'm struggling to get rid of artifacts. ^^;;
by MrMoonKr
Tue Jan 03, 2012 11:53 am
Forum: 3D/2D models
Topic: [Request] Kingdom under fire 2 - Model converter
Replies: 9
Views: 3176

Re: [Request] Kingdom under fire 2 - Model converter

Download link broken
Can you share another download link?
by MrMoonKr
Fri Apr 15, 2011 1:36 pm
Forum: 3D/2D models
Topic: Soul of the Ultimate Nation Model Format
Replies: 51
Views: 14749

Re: Soul of the Ultimate Nation Model Format

This is what i have solved so far I could not figure out how to decode the name field Please, help me to decode the name field https://code.google.com/p/gamefileformat/source/browse/trunk/FileFormat/SunTemplateWPK.bt //------------------------------------------------------------------------ //#inclu...
by MrMoonKr
Sun Mar 27, 2011 4:26 am
Forum: 3D/2D models
Topic: Soul of the Ultimate Nation Model Format
Replies: 51
Views: 14749

Re: Soul of the Ultimate Nation Model Format

i have no idea about the wpk file format :oops:
here is the wzm file format which have been researched until now :)

https://code.google.com/p/gamefileforma ... ileFormat/
by MrMoonKr
Sat Mar 26, 2011 11:33 am
Forum: 3D/2D models
Topic: Soul of the Ultimate Nation Model Format
Replies: 51
Views: 14749

Re: Soul of the Ultimate Nation Model Format

i found a new wpk unpacker
http://www.geocities.jp/junk2ool/netgame.html
and i tried mesh importing to 3dsmax with maxscript ( not perfect )

May i ask you one thing, chrrox ?
Please, give me a rough file format about wpk

Image
by MrMoonKr
Mon Oct 25, 2010 11:55 am
Forum: Game Archive
Topic: Seven souls aka Martial Empires
Replies: 14
Views: 4103

Re: Seven souls aka Martial Empires

May I ask you one thing, chrrox ?
How did you assign the texture to the mesh ?
I could not find a material information or texture information in .msh file. :scaredy:
by MrMoonKr
Sat Oct 17, 2009 6:52 am
Forum: Compressed files and methods
Topic: Granado Espada .IPF format
Replies: 36
Views: 25034

Re: Granado Espada .IPF format

Help me
I want to know how to recover the real names fo files and folders in a ipf archive.

(PS)
Sorry for my bad English ^^;;
I can do c++ programming.