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- Tue Jan 29, 2019 10:25 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60558
Re: Ripping Dead Space 1-3 models with animations and textur
Is there a quick way to make the extracted texture compressed back to this TG4 header-less format (TG4D and TG4H) once exported with Noesis?
