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by Prince_of_Peace
Sun Jan 26, 2014 12:29 am
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 488
Views: 483534

Re: My quickBMS scripts

AlphaTwentyThree wrote:Wwise sound engine *.pck/AKPK extractor
This is not a re-importable script is it?
by Prince_of_Peace
Tue Dec 08, 2009 2:33 pm
Forum: Game Archive
Topic: replace audio files in a UT3 game
Replies: 0
Views: 804

replace audio files in a UT3 game

hi,
is there a way to replace audio files in a UT3 game?
thanks to Gildor's extractor i can extract the audio files (SoundNodeWave), but i'm willing to alter them like dubbing in a new language, then replacing them in the game... is that possible? and if true, how?
by Prince_of_Peace
Tue Sep 15, 2009 6:59 pm
Forum: Audio file formats
Topic: Dead Space Audio File.
Replies: 77
Views: 48638

Re: Dead Space Audio File.

so did anybody find any sort of wav2snu converter?
by Prince_of_Peace
Sat Jun 10, 2006 12:24 am
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

Re: Well again....

Prince_of_peace: An SDT archive creator wouldnt be so difficult too create. however i must ask, how can you reinject the SDT file later into the BIG file if making it larger ? (or maybe mexcom supports this archive type :X) because right now when looking at the SDT files, they look kinda easy to re...
by Prince_of_Peace
Sat Jun 10, 2006 12:18 am
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

SilentHill wrote:
I think these files have something to do with subtitles. Can i ask in which game did you find them?
I found them in the Harry Potter: Goblet of fire. They are in the .big file.
yeah, i suppose they've got something to do with subtitles
by Prince_of_Peace
Fri Jun 09, 2006 8:20 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

Re: hey

if i have understood everything correctly, you need something that can take your reconverted EA games (mus files) and recompile them to a SDT archive? that's so true, specially by selecting multiple files at a time, like if a SDT file is going to contain 20 files, i could select the 20 files and cl...
by Prince_of_Peace
Fri Jun 09, 2006 8:14 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

SilentHill wrote:Could anyone help me with an editor I can decompress/compress the .str files? These file contain the speeches.
I think these files have something to do with subtitles. Can i ask in which game did you find them?
by Prince_of_Peace
Fri Jun 09, 2006 8:12 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

Re: Oh....

you say that a SDT file can contain over 500 files? =o that meens i have to analyze some more. for me, it looks locked at 14 files, as the table is always 128 bytes, (atleast on all SDT files ive seen). yes, I've found some SDT files 10 Megabytes large and containing 500+ files in it. As soon as i ...
by Prince_of_Peace
Wed Jun 07, 2006 5:07 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

OK, I dunno if i have understood you well enough, but here's the story I faced while dealing with these STD files : First of all there was a game called Harry Potter : Goblet of Fire. The game had several big files including MOVIES.BIG and SPEECH.BIG . I extracted these BIG files using Watto's Game ...
by Prince_of_Peace
Wed Jun 07, 2006 6:11 am
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

you mean comparing between SDT files or the files which are encapsulated in the STD file? something else, since the STD file consists of several files, doesnt it need any pointer to the parts of its files? isnt that 127 kb something to do with this?
by Prince_of_Peace
Tue Jun 06, 2006 7:02 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

That's exactly how it is, as you 127 byte strange data and after that starts the audio data whith the SCHl header. I actualy could extracts the audios, and where able to convet them back to WAV, but i like to put them back into the SDT file, that's what seems to be hard and time consuming. I can sen...
by Prince_of_Peace
Sun Jun 04, 2006 5:03 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

I see... still no reply from the author?
by Prince_of_Peace
Sun Jun 04, 2006 11:46 am
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

i just downloaded the filestripper, and the nadub, i didnt find.

so, let's give it a try :wink:
by Prince_of_Peace
Sat Jun 03, 2006 10:52 pm
Forum: Graphic file formats
Topic: Does anyone know how to encode/decode MPC format?
Replies: 4
Views: 3218

so how can i encode/decode it? you know the software doing this?
by Prince_of_Peace
Sat Jun 03, 2006 5:32 pm
Forum: Game Archive
Topic: "Harry Potter : Goblet of fire" movie, sound and s
Replies: 52
Views: 30495

succeeded !! :D

8D :D we did it ! i finally packed the file and burnt the game and it had no problem. i changed some of the audios and the console play them arrrrright ! even the loss cause by the compression doesn't show itself during the gameplay. but i only inserted some few changed files, which took quite a lon...