That looks great, thankyou.
In almost everygame its the environments I'm after, so I love when someones willing to support them.
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Search found 754 matches
- Sat Jan 19, 2019 3:12 am
- Forum: 3D/2D models
- Topic: UniViewer - Multiple Games Tool
- Replies: 55
- Views: 19482
- Fri Jan 18, 2019 4:27 am
- Forum: 3D/2D models
- Topic: .pssg (Atelier Arland Series DX)
- Replies: 7
- Views: 2797
Re: .pssg (Atelier Arland Series DX)
This format has had updates with every single released game, a user has consistently updated the script and shared it on Xentax numerous times.
The games have a large hacking/modding community.
Please search harder in future, this was not difficult to find at all.
The games have a large hacking/modding community.
Please search harder in future, this was not difficult to find at all.
- Fri Jan 18, 2019 4:24 am
- Forum: 3D/2D models
- Topic: UniViewer - Multiple Games Tool
- Replies: 55
- Views: 19482
Re: UniViewer - Multiple Games Tool
BASE PROGRAM UPDATE - Exporting textures as png (if supported) - Exporting models with texture maps - Much faster model exporting Make sure to download the new base program and the new Nex script from the first post. NEW GAME : Final Fantasy Type-0 HD Everything is supported including skinning and ...
- Thu Jan 17, 2019 8:54 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 99881
Re: Final Fantasy Dissidia NT PS4 tools
I worked on PC version, not Ps4 Sorry, I might be misunderstanding. You used the PC version of ninjaRipper, to Rip 3D models of final Fantasy Dissidia NT, whilst playing the game on a PS4. Am I understanding that correctly? As if so, I was entirely unaware this was possible and this is very interes...
- Wed Jan 16, 2019 2:04 am
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 99881
Re: Final Fantasy Dissidia NT PS4 tools
Captured by a ninja ripper The skirt is not correctly I want you to let me know if anyone has a way The upper part of the skirt is seen collapsed The direction is rotated, I think it probably looks like a cloth simulation https://mega.nz/#!NBFi3CjS!UIsnpKAZ9sIBkhuYZA10KJSjuJQtOWXSUWiiR5jAvgQ Would ...
- Tue Jan 15, 2019 4:37 am
- Forum: 3D/2D models
- Topic: How to decrypt uasset file?
- Replies: 1
- Views: 2127
Re: How to decrypt uasset file?
Try using umodel by Gildor.
Provided the extraction process doesn't corrupt the files, you should be able to use umodel without issue.
Provided the extraction process doesn't corrupt the files, you should be able to use umodel without issue.
- Sat Dec 01, 2018 3:16 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 99881
Re: Final Fantasy Dissidia NT PS4 tools
Hi guys, for model of stage is availabled, https://imgur.com/a/mCa0OP7 just load ascii file in noesis. script source from: https://xnalara.org/viewtopic.php?f=17&t=1139 This isn't really related to the software though, its just a .mesh.ascii exporter for Noesis, it'll work with almost anything ...
- Fri Nov 09, 2018 3:42 am
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 134
- Views: 48495
Re: Jurassic World Evolution
I know there is way more to the textures than I'm finding (pretty much just the diffuse and normal map) but I just don't know enough about the blended weights file to use it. I'm used to using diffuse maps with normal, bump, spec, etc.. Thank you for this tool though, Daemon! Can you explain the is...
- Sat Nov 03, 2018 4:52 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92802
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Will the tool also work with Environment meshes that don't contain skeletons. I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes. if you mean simple props with no skeletons, then yes, it works. I've done several already. Level data is another matter. Y...
- Fri Nov 02, 2018 2:58 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92802
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Will the tool also work with Environment meshes that don't contain skeletons.
I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes.
I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes.
- Tue Oct 23, 2018 2:30 am
- Forum: Game Localization
- Topic: Valkyria 4 and DQXI language swaps on PS4
- Replies: 1
- Views: 1026
Re: Valkyria 4 and DQXI language swaps on PS4
Okay, so as we all know, PS4 hacking is only available on lower firmware PS4 consoles. So that means that only a certain version of some games work based on release date. So far there have been language patches and music restoration patches for the Yakuza series, and I wanted to try and make one fo...
- Wed Oct 03, 2018 12:39 pm
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 134
- Views: 48495
Re: Jurassic World Evolution
where is this tool to download i cant seem to find it daemon01 has removed the tool for the moment whilst he adds some updates to it. You'll find it here when its done: http://forum.xentax.com/viewtopic.php?f=16&t=18879 Which is exactly whats been asked, and written in the last 4 posts above yo...
- Wed Sep 19, 2018 6:24 am
- Forum: Game Archive
- Topic: Need help for read unity3d file with notepad++
- Replies: 2
- Views: 962
Re: Need help for read unity3d file with notepad++
I have decompressed the file " .unity3d " using UABE and I opened it with "notepad ++" but the results are like this... https://preview.ibb.co/eO2F1e/Shot_2018_09_19_11_43_25.png anyone can help me?? You can change the encoding, but to be perfectly honest, why are you opening it...
- Fri Aug 17, 2018 2:33 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 83664
Re: MT Framework import tools
Extract the PKG contents with the same tool.Atheos wrote:What would you then do with the .PKG ? sorry new to this.
Works perfectly.
- Tue Aug 14, 2018 2:09 pm
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 83664
Re: MT Framework import tools
Awesome!PredatorCZ wrote:New version BETA 5 with support for Monster Hunter World has been released.
But is there a tool to extract the chunk0/chunk1.bin files that the game comes with?
Everythings stored inside those.
