Search found 683 matches
- Sat Nov 03, 2018 4:52 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 167
- Views: 57276
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Will the tool also work with Environment meshes that don't contain skeletons. I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes. if you mean simple props with no skeletons, then yes, it works. I've done several already. Level data is another matter. Y...
- Fri Nov 02, 2018 2:58 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 167
- Views: 57276
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Will the tool also work with Environment meshes that don't contain skeletons.
I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes.
I'm guessing yes, but sometimes the skeletal mesh format is very different from the normal meshes.
- Tue Oct 23, 2018 2:30 am
- Forum: Game Localization
- Topic: Valkyria 4 and DQXI language swaps on PS4
- Replies: 1
- Views: 789
Re: Valkyria 4 and DQXI language swaps on PS4
Okay, so as we all know, PS4 hacking is only available on lower firmware PS4 consoles. So that means that only a certain version of some games work based on release date. So far there have been language patches and music restoration patches for the Yakuza series, and I wanted to try and make one fo...
- Wed Oct 03, 2018 12:39 pm
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 126
- Views: 30368
Re: Jurassic World Evolution
where is this tool to download i cant seem to find it daemon01 has removed the tool for the moment whilst he adds some updates to it. You'll find it here when its done: http://forum.xentax.com/viewtopic.php?f=16&t=18879 Which is exactly whats been asked, and written in the last 4 posts above yours.
- Wed Sep 19, 2018 6:24 am
- Forum: Game Archive
- Topic: Need help for read unity3d file with notepad++
- Replies: 2
- Views: 599
Re: Need help for read unity3d file with notepad++
I have decompressed the file " .unity3d " using UABE and I opened it with "notepad ++" but the results are like this... https://preview.ibb.co/eO2F1e/Shot_2018_09_19_11_43_25.png anyone can help me?? You can change the encoding, but to be perfectly honest, why are you opening it in this instead of ...
- Fri Aug 17, 2018 2:33 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 198
- Views: 58349
Re: MT Framework import tools
Extract the PKG contents with the same tool.Atheos wrote:What would you then do with the .PKG ? sorry new to this.
Works perfectly.
- Tue Aug 14, 2018 2:09 pm
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 198
- Views: 58349
Re: MT Framework import tools
Awesome!PredatorCZ wrote:New version BETA 5 with support for Monster Hunter World has been released.
But is there a tool to extract the chunk0/chunk1.bin files that the game comes with?
Everythings stored inside those.
- Sat Aug 11, 2018 2:26 am
- Forum: Holy Cow!
- Topic: Remove these things from your system
- Replies: 3
- Views: 24699
Re: Remove these things from your system
Does anyone have a recommendation over SageThumbs?
For work I regularly use .tga, .dds .jpg, .bmp and a few other formats including tiff, and finding something free and good that supports them all can be a tad difficult.
Hell even if its paid but really cheap it'd be ok.
For work I regularly use .tga, .dds .jpg, .bmp and a few other formats including tiff, and finding something free and good that supports them all can be a tad difficult.
Hell even if its paid but really cheap it'd be ok.
- Sun Jul 08, 2018 5:21 am
- Forum: 3D/2D models
- Topic: Trying to rip a UE4 level
- Replies: 2
- Views: 1315
Re: Trying to rip a UE4 level
I've unpacked them with QuickBMS, and on the first one I had to change some filenames from garbled unicode back to their original Chinese, but when trying to open them with their respective versions of UE4 editor, both crash. Map 1 tries to allocate 286GB of RAM to D:\ (have changed UE4 install to ...
- Tue Jun 26, 2018 5:41 am
- Forum: Game specific tools
- Topic: Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid]
- Replies: 2
- Views: 2191
Re: Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid
Last update here, I don't want to create a topic of nothing but self posts. I'm surprised nobody seems to be interested in this, it may be just the subject matter itself, but if its details or anything else, I'd be happy to answer any questions. I've been a regular member of Xentax for 12 years now,...
- Fri Jun 22, 2018 1:12 pm
- Forum: Game specific tools
- Topic: Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid]
- Replies: 2
- Views: 2191
Re: Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid
I forgot to add that, if someone doesn't want to use the tool that exists and edit it, and would prefer to create something from scratch, I'd be more than happy with that.
I'm open to discussion.
I'm open to discussion.
- Thu Jun 21, 2018 2:44 pm
- Forum: Game specific tools
- Topic: Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid]
- Replies: 2
- Views: 2191
Final Fantasy 8-9 Walkmeshes and Camera extractors [Paid]
Hi Guys, I'm unsure if this is the best place to ask this, so if this isn't suitable, please let me know. Several months ago, myself and a programmer researched into the formats for FF8 in order to export the walkmeshes from the game along with the cameras, so it'd be possible to recreate environmen...
- Thu Jun 14, 2018 2:48 pm
- Forum: 3D/2D models
- Topic: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)
- Replies: 42
- Views: 15578
Re: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara,
Have you been working with uJyulian (thats the reddit name, not sure what it is on here)on this tool?daemon1 wrote:Trails of cold steel 3 / sen no kiseki 3 (PS4)
- Thu Jun 07, 2018 2:18 am
- Forum: 3D/2D models
- Topic: Lost Odyssey extract .fpd
- Replies: 5
- Views: 1097
Re: Lost Odyssey extract .fpd
Nice!Crazy31139 wrote:Little tutorial when extract .fpd
Do you know if this will work for the environments and world map models? Or does it only work with characters and monsters?
- Sat May 12, 2018 11:15 am
- Forum: 3D/2D models
- Topic: Xenoblade Chronicles 2
- Replies: 21
- Views: 6667
Re: Xenoblade Chronicles 2
Bit late to this one, are there any plans to support the map files with this tool? Map files are in, a few formats. ma01a.wiidcm ma01a.winvda ma01a.winvhe ma01a.wismda ma01a.wismhd ma01a_fl0101.wismt The above for example are all with the same filename, so I imagine thats models, textures, animation...

