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by lionheartuk
Thu Jul 13, 2006 10:50 am
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

Uh, where? I see scenerio.gcx files, which are game logic/dialogue files, and *.scn files, which are ingame cutscene files. sorry lol. The files types are XSI scene file, sorry got mixed up there lol. The XSI files are called stuff lik eW00a and that kinda thing, the names of the Scenes are the sam...
by lionheartuk
Wed Jul 12, 2006 11:57 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

http://i22.photobucket.com/albums/b324/squall789/dogtag_gps.jpg Thats dogtag_gps, i can upload that if need be. I have ALPHA and all that on in Photoshop. There didnt seem to be an option for it in Solidus. I figured that u ment in Photoshop lol. http://i22.photobucket.com/albums/b324/squall789/z_o...
by lionheartuk
Wed Jul 12, 2006 5:06 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

The short answer : PS2 textures are low-res to conserve console memory, and since mgs2 is a port, the textures retained their original sizes. I might have some time to work on the models this weekend, I'll keep you people posted. Ahh so I was right then lol. Also how comes some of the textures are ...
by lionheartuk
Tue Jul 11, 2006 7:03 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

I tihnk i know lol

It seems to me that the textures on the LEFT are the ones you see UP CLOSE , thus the Quality is much higher, but this means it uses up MORE memory. The ones on the RIGHT however seem to be LOWER QUALITY textures, this could be because (this theory makes the most sense) using LOADSA of HIGH QUALITY ...
by lionheartuk
Sun Jul 09, 2006 11:10 pm
Forum: Game Archive
Topic: Breath Of Fire
Replies: 4
Views: 1210

Gettin SOMEWHERE

I looked at the PLAYER folder at soem of the files within that,(with a HEX VIEWER). Although this is my 1st time with a HEX VIEWER it seems that the GRAIS as it is called seems to be MATH_TBL I am unable to find much more then that with a HEX VIEWER. I read the tut on using a hex viewer but It doesn...
by lionheartuk
Sun Jul 09, 2006 8:49 pm
Forum: Game Archive
Topic: Breath Of Fire
Replies: 4
Views: 1210

Breath Of Fire

In CAPCOMS GREAT breath of fire games, the setup of the files within the CD is simple. You get folders named: PLAYER ENEMY SOUND MUSIC SCENARIO EVENTS ec.. But withing those files is a large collection of fiels with the file format .EMI I have tried for AGES to crack this but NOTHING happens. So i w...
by lionheartuk
Sun Jul 09, 2006 8:36 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

Well that day might be a long time away, but it feels a little closer now! Accessing textures, imagine! and models! Is that even gonna be possible? By the way, if it helps, I think this game was made using 3D Studio Max, so if anyone has that program,they may be able to view the models. Now lets no...
by lionheartuk
Sun Jul 09, 2006 1:05 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

S'ok

S'ok.
I thought you'd given up.
Anyone know a good hex editor?
by lionheartuk
Wed Jul 05, 2006 8:22 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

IM baaaack lol

I recently lent my game to a friend, so I don't have the game files right now.
Would it be possible for someone send me the file containing the textures?
by lionheartuk
Fri Jun 30, 2006 8:22 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

Any News?

accidental post...
by lionheartuk
Wed Jun 21, 2006 12:39 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

Wow.
Thats damn Impressive.
I have no idea how to use the Hex Viewers, But I'm studying them at the moment.
by lionheartuk
Tue Jun 20, 2006 9:05 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

Turfster wrote:Right, new version up.
Basically, you should now be able to replace any and all textures with whatever you choose to do with it.
I've included a short "how-to" on the manual page that explains how I did this :
Image
Ahh man thankyou soo much.
Thankyou
by lionheartuk
Sat Jun 17, 2006 11:11 am
Forum: 3D/2D models
Topic: .kmd format? what is it???
Replies: 2
Views: 3419

Il take it that no one else knows how to use this format either.
Maybe theres a KMD import plugin for 3D STUDIO MAX.
Tho I severilly doubt it.
If anyone knows ANYTHING about thisformat please say.
by lionheartuk
Wed Jun 07, 2006 5:58 pm
Forum: 3D/2D models
Topic: .kmd format? what is it???
Replies: 2
Views: 3419

.kmd format? what is it???

In the PC version of Metal Gear SOlid the character models are saved in a file format called .KMD, .HZM,.LIT(which i assume means Lights) or MDX. I have searched online for ALL of these formats but got no luck whatsoever. I know that KMD is a fiel format made for compressing models as I found the KM...
by lionheartuk
Fri Jun 02, 2006 7:33 pm
Forum: Game Archive
Topic: Metal Gear Solid 2 - any luck?
Replies: 299
Views: 87564

I've started on the 3D models, but the're rather non-standard, so I need to stare at them some more before they make sense. Also, I just got hit with a major deadline at work again, so I think it'll be a while before I can do any real work on it. OMG thats great dude. I'd like to help if you'd be a...