Search found 754 matches

by lionheartuk
Mon Apr 06, 2015 4:42 pm
Forum: 3D/2D models
Topic: Noesis script for Guild Wars 2 broken in current Noesis buil
Replies: 10
Views: 3706

Re: Noesis script for Guild Wars 2 broken in current Noesis

That was just a blind guess, without having seen the script, the error, or the data. If they changed the actual data as demonsangel suggests, that's your problem. Yeah its a guess, but hopefully its correct, I've PM'd you the code and some files to take a look at as you mentioned. If its changed th...
by lionheartuk
Mon Apr 06, 2015 11:04 am
Forum: 3D/2D models
Topic: Noesis script for Guild Wars 2 broken in current Noesis buil
Replies: 10
Views: 3706

Re: Noesis script for Guild Wars 2 broken in current Noesis

This was the suggestion from Mr Adults (which reminds me I need to share a file or 2 with him).
it was probably written in a buffer-overrunning way and stopped working when I safe-guarded the index/vertex/etc. buffer inputs from Python, if I had to take a random guess.
by lionheartuk
Sun Apr 05, 2015 4:47 pm
Forum: Game Archive
Topic: Trials in the Sky Chap 2 & 3 .mcc map files
Replies: 2
Views: 1097

Trials in the Sky Chap 2 & 3 .mcc map files

Hey Guys, I've taken a look at the .mcc files from the MAP directory in Trials in the Sky Chapter 2 and 3 and can see they're archives, they appear to be lightly compressed too, but I'm pretty confident they contain 3D Models and texture files, much like the itp files in the later games from the ser...
by lionheartuk
Sat Apr 04, 2015 12:34 pm
Forum: Holy Cow!
Topic: Alternative to TextureFinder?
Replies: 1
Views: 2642

Alternative to TextureFinder?

Hey Guys, I was wondering if theres a tool with the same functionality as TextureFinder but without TextureFinders drawbacks. Main Drawbacks in TextureFinder are, being unable to export in batch and having to export an image in 2 parts if its larger than the viewport. My issue is that I've got rough...
by lionheartuk
Fri Apr 03, 2015 11:47 am
Forum: 3D/2D models
Topic: Nintendo 3DS - BCMDL-File Format
Replies: 17
Views: 7566

Re: Nintendo 3DS - BCMDL-File Format

Can't you just wait for Every File Explorer to add this functionality?
by lionheartuk
Sat Mar 28, 2015 6:09 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 730
Views: 422691

Re: Ninja Ripper

But when I export it and view it in other programs like Unity3D or Noesis, it looks like I can look through it and the outside is inside... don't you think this is beside this thread? flip polygons and remove map from alpha channel. Its like just about every other 3D issue people have on the forum ...
by lionheartuk
Wed Mar 25, 2015 10:22 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566557

Re: Spotlight: Señor Casaroja's Noesis

lionheartuk: If you send me that GW2 script and some models/textures/etc. I can see why it's failing. It was probably written in a buffer-overrunning way and stopped working when I safe-guarded the index/vertex/etc. buffer inputs from Python, if I had to take a random guess. Sure thing I'll drop yo...
by lionheartuk
Wed Mar 25, 2015 10:20 am
Forum: 3D/2D models
Topic: (PS3) Ryu Ga Gotoku/Yakuza series .gmd Models
Replies: 21
Views: 9782

Re: (PS3) Ryu Ga Gotoku/Yakuza series .gmd Models

Does anyone know if Chroxx script will do props and environment models? Or is it only the characters that're supporter/in .gmd format?
by lionheartuk
Thu Mar 19, 2015 10:45 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566557

Re: Spotlight: Señor Casaroja's Noesis

Bah, another one who leaves this project as dead as a triceratop's toenail... Bullshit... And I came here to know if there's any damn progress on ripping models from games like Evolve or the Demo of FFXV. :x but of course... Xentax and their damn rules for not allowing research for ANY MODEL... I w...
by lionheartuk
Wed Mar 18, 2015 11:05 am
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 254
Views: 178664

Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK

Hello, anyone can share to me Jodie Holmes model? :P No. Why? T.T) If you want it rip it yourself, this forum doesn't rip models and share them with eachother, its against forum rules to share content we do not own, especially if we've no idea if the requesting party owns them. Its simply copyright...
by lionheartuk
Tue Mar 03, 2015 12:50 pm
Forum: 3D/2D models
Topic: Noesis script for Guild Wars 2 broken in current Noesis buil
Replies: 10
Views: 3706

Noesis script for Guild Wars 2 broken in current Noesis buil

Hey Guys. So I've got the newest Noesis, I've got the Guild Wars 2 .dat extracted, I've got all the folders with .pf files in them. However whenever I try to open one of them I get the following errors: http://puu.sh/gjBVx/7015e80743.png http://puu.sh/gjBTx/bc05985a6a.png I'm guessing the way data i...
by lionheartuk
Tue Mar 03, 2015 12:45 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 565818

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Yeah, I have discovered a console (PS3|X360) encryption a while ago. I'll post a tool as soon as I fix my website's domain. This mean, maybe you can decrypt MGS4 files too (one day)? No someone editing tools for Ground Zeroes won't mean you can edit MGS4 stuff, its a different game. But there is a ...
by lionheartuk
Mon Feb 23, 2015 6:23 pm
Forum: 3D/2D models
Topic: Dragon Quest VIII 3D Model format
Replies: 1
Views: 2110

Dragon Quest VIII 3D Model format

Hey Guys. Using the following tool I managed to extract all the files from Dragon quest VIII: http://www.pokanchan.jp/dokuwiki/software/console#dq8ext Note, its in Japanese, but it should be easy for anyone who can't read Japanese to use the command line exe with no issues at all. After extracting I...
by lionheartuk
Thu Jan 29, 2015 10:27 am
Forum: Game Archive
Topic: Crash Bandicoot 1/2/3 (PSX) - NSF/NSD File Archives
Replies: 74
Views: 56264

Re: Crash Bandicoot 1/2/3 (PSX) - NSF/NSD File Archives

Was there ever a version of crashEdit released above v0.10 at all or is that still the most recent version?
by lionheartuk
Sun Jan 18, 2015 2:03 pm
Forum: 3D/2D models
Topic: Request: Eternal Sonata models
Replies: 37
Views: 12410

Re: Request: Eternal Sonata models

@lionheartuk Here is my old tool for *.files from this game. I used chrrox's script from http://forum.xentax.com/viewtopic.php?p=50276#p50276 . It requires Blender 249 and Python 26. It unpack *.files and import *.p3obj, *.bob and *.e files. It is not good for all models. There are problems with sk...