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Search found 754 matches

by lionheartuk
Wed Dec 06, 2017 4:17 am
Forum: 3D/2D models
Topic: Uncharted 1/2/3 (PS3)
Replies: 55
Views: 21907

Re: Uncharted 1/2/3 (PS3)

Crazy31139 wrote:The Last of Us Maria Hair UV Map broken
It would be better to explain the issue with a screenshot, and telling us what caused it, and what file its from.

People are unlikely to download the file just to see what the issue is.
by lionheartuk
Sun Dec 03, 2017 10:36 am
Forum: 3D/2D models
Topic: World of Final Fantasy
Replies: 13
Views: 6846

Re: World of Final Fantasy

A user over at vg-resource has made a maxscript and other tools for this games models and textures. I'm not entirely sure if its ok to share another forum, so someone let me know if not, but it feels a little disingenuous to post someones tools without them saying its ok. https://www.vg-resource.com...
by lionheartuk
Mon Nov 27, 2017 4:30 pm
Forum: 3D/2D models
Topic: Ys VIII Lacrimosa of Dana (PSVita)
Replies: 5
Views: 3787

Ys VIII Lacrimosa of Dana (PSVita)

Hey Everyone, I came across the following tool online that could extract from the "rootast.xai" file from Ys VIII Lacrimosa of Dana Tool: https://github.com/yosh778/YsVIII-tools Inside of the character folder and map folder are it3 files, which is a standard falcom format, having been used...
by lionheartuk
Mon Nov 27, 2017 8:30 am
Forum: 3D/2D models
Topic: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)
Replies: 53
Views: 26822

Re: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara,

phay008 wrote:Onechanbara Z2 Chaos DLC can use this tool?
so long as its the same format I don't see why not, I can't imagine them changing the compression or the model/texture formats honestly.
by lionheartuk
Sun Nov 26, 2017 9:18 am
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 161
Views: 66208

Re: Uncharted 4 (PS4)

You'll have to wait until people release it online or until the new PS4 hack is publicly released No, you don't have to wait. As I said in the first post, ask your friends, someone of them should probably have files, or be able get them soon. Should being the operative word here. I don't know a sin...
by lionheartuk
Sun Nov 26, 2017 8:05 am
Forum: 3D/2D models
Topic: Uncharted 4 (PS4)
Replies: 161
Views: 66208

Re: Uncharted 4 (PS4)

If these files are available for just a few people (like very few people) , it kinda kills the point of the tool, doesn't it? Lol No. It was the plan. First release the tool, and THEN the files. I'm doing this because there are some bad people who are selling tools, models, or files. So now, after ...
by lionheartuk
Sun Nov 12, 2017 8:38 am
Forum: 3D/2D models
Topic: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (._X3)
Replies: 19
Views: 6622

Re: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (.

Will the new update support the file formats for environments from Sora no Kiseki FC and SC because those aren't ._x3 The First is .X so perhaps second is ._X2, I haven't checked the second games file format just yet. I can't answer to your question, because I did not find any .x or .x2 files in th...
by lionheartuk
Sat Nov 11, 2017 3:46 am
Forum: 3D/2D models
Topic: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (._X3)
Replies: 19
Views: 6622

Re: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (.

Searching on the website I can't see support for the kiseki formats at all. The answer is very simple: it is an unreleased v6.521. The latest released version is v6.520. I see. Will the new update support the file formats for environments from Sora no Kiseki FC and SC because those aren't ._x3 The ...
by lionheartuk
Fri Nov 10, 2017 4:04 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 591881

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Forgot to post this here. Fmdl Studio v2 Unity based fmdl importer and FBX exporter (and planned to be fmdl exporter). Can currently: -Read fmdl data and build the model in Unity. -Apply diffuse textures to the model if the textures are in a folder with the model's name located in the Fmdl Studio v...
by lionheartuk
Fri Nov 10, 2017 2:42 am
Forum: 3D/2D models
Topic: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (._X3)
Replies: 19
Views: 6622

Re: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (.

Karpati wrote:I got the same result also:
Are you using a special plugin to make that work?

Searching on the website I can't see support for the kiseki formats at all.
by lionheartuk
Mon Nov 06, 2017 4:03 am
Forum: 3D/2D models
Topic: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (._X3)
Replies: 19
Views: 6622

Re: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (.

uyjulian, Can you tell me which script did you use to extract the .dir/.dat files correctly? I did try the following script on the The Legend of Heroes Trails in the Sky SC (2015) The Legend of Heroes Trails in the Sky the 3rd (2017), but did not work correctly. http://zenhax.com/viewtopic.php?f=9&...
by lionheartuk
Sat Nov 04, 2017 10:34 am
Forum: 3D/2D models
Topic: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (._X3)
Replies: 19
Views: 6622

Re: Trails in the Sky / Sora no Kiseki SC / th3rd 3D file (.

Were you ever able to create a blender script at all?

I saw your script above but I'm a little unsure how to use it, it doesn't appear to be a python script, but a .moon script, which is a subset of LUA?

I'm a little out of my depth here though.
by lionheartuk
Tue Sep 05, 2017 6:17 am
Forum: General game tools
Topic: Eric's Model Importers + Archive Exporters :) (Noesis)
Replies: 2
Views: 3559

Re: Eric's Model Importers + Archive Exporters :) (Noesis)

Hey, I don't know if this it the right place for this or not, but I'd assume so. Recently, I've gotten into writing Noesis python scripts (all thanks to mariokart64n's videos, I picked it up rather quickly), and I'd thought I'd share my work here. I'm not a total "master" yet at reversing...
by lionheartuk
Mon Sep 04, 2017 3:49 am
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21246

Re: Final Fantasy XV Models

Can a mod please lock this topic, its not productive, people are just being petty and inventing reasons for using the models.

It doesn't matter what the models are for or who's using them, they aren't going to be released.
by lionheartuk
Tue Aug 29, 2017 2:53 am
Forum: General game tools
Topic: Ninja Ripper: Harry Potter models messed up
Replies: 1
Views: 1784

Re: Ninja Ripper: Harry Potter models messed up

Hi. Lately I have been having problems with Ninja Ripper. When I try to rip models and convert them to .obj or .fbx they will either appear as a square, stretched out, or random shapes. I am using a PS2 emulator called PCSX2 and the game I am using is Harry Potter and the Sorcerer's Stone. Ninja Ri...