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by xhugox
Tue Sep 08, 2009 6:47 pm
Forum: Compressed files and methods
Topic: Monster Hunter Frontier *.pac
Replies: 11
Views: 9802

Re: Monster Hunter Frontier *.pac

Since QuickBMS creates many files with a wierd file extension, I wrote a Java Snippet which changes all files in a specific directory to x.extension. Please make sure, that there is no directory in the specified folder. import java.io.File; import java.io.IOException; public class dateinam { public ...
by xhugox
Mon Sep 07, 2009 9:36 am
Forum: Compressed files and methods
Topic: Monster Hunter Frontier *.pac
Replies: 11
Views: 9802

Re: Monster Hunter Frontier *.pac

I thank you very much for the solution, however, I'm quite more interested into the way you found this out.
Did you search and found the decode function in the executeables, or did you find it out another way?

Please tell me. :)
by xhugox
Sun Sep 06, 2009 5:05 pm
Forum: Compressed files and methods
Topic: Monster Hunter Frontier *.pac
Replies: 11
Views: 9802

Re: Monster Hunter Frontier *.pac

UPDATE: The *.snd files at \Capcom\Monster Hunter Frontier Online\dat\sound are uncompressed *.ogg files. .txb files also seem to be uncompressed (except the zlib compressed pictures in the file) st001.pac contains 24 png images and the model(s) they are for I think, same with all other pac files I ...
by xhugox
Sat Sep 05, 2009 3:23 am
Forum: Compressed files and methods
Topic: Monster Hunter Frontier *.pac
Replies: 11
Views: 9802

Re: Monster Hunter Frontier *.pac

The files are asprotect packed, I will send the unpacked executeables to you via pm, thanks for taking your time and having a look at it. :)

mhl.dll makes a short crc of all executeables (Only CreateFile Calls), mhfo.dll read all necessary game files.
by xhugox
Thu Sep 03, 2009 11:52 pm
Forum: Compressed files and methods
Topic: Help using a debugger for encryption
Replies: 9
Views: 3535

Re: Help using a debugger for encryption

( http://msdn.microsoft.com/en-us/library/aa365467(VS.85).aspx ) BOOL WINAPI ReadFile( __in HANDLE hFile, __out LPVOID lpBuffer, __in DWORD nNumberOfBytesToRead, __out_opt LPDWORD lpNumberOfBytesRead, __inout_opt LPOVERLAPPED lpOverlapped ); meaning if you have instructions like these; push EAX push...
by xhugox
Sat Aug 29, 2009 1:26 am
Forum: Compressed files and methods
Topic: Monster Hunter Frontier *.pac
Replies: 11
Views: 9802

Monster Hunter Frontier *.pac

Hello guys, I'm atm working on a translation for Monster Hunter Frontier. In order to do this I had to free the game executeables from ASProtect, well this worked pretty well and now I have all files prepared to reverse the game's file formats. Monster Hunter Frontier has been produced by Capcom and...