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by AlphaTwentyThree
Fri Jan 24, 2014 3:27 pm
Forum: Audio file formats
Topic: MP3: mono to stereo without re-encoding?
Replies: 9
Views: 1868

Re: MP3: mono to stereo without re-encoding?

Sorry to necro-post, but I've just now found the time to try the program. Trying to merge two mono files I get the error message:

"Unable to load MAD decoder library (libmad)"

How can I solve this?
by AlphaTwentyThree
Mon Jan 20, 2014 3:37 pm
Forum: Game Archive
Topic: Little Big Planet Karting (PS3) - desc/bin
Replies: 1
Views: 1000

Little Big Planet Karting (PS3) - desc/bin

Hi there! I'm currently at a loss trying to parse the main archive from Little Big Planet Karting for PS3. The TOC is saved inside the INSTALLFILE.DESC, the data inside the BIGINSTALL.BIN, which seems to be compressed: http://imagizer.imageshack.us/v2/800x600q90/17/9v4q.png The Installfile.DESC star...
by AlphaTwentyThree
Thu Jan 09, 2014 4:27 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

ONLY xma files.
by AlphaTwentyThree
Thu Jan 09, 2014 4:01 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Devilot wrote:EDIT: am I supposed to get other XMA files after the quickbms script?
I don't quite understand what you mean... Have you ever used a QuickBMS script?
by AlphaTwentyThree
Thu Jan 09, 2014 12:33 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Devilot wrote:I'll just copy the whole folder somewhere else :)

but alas, no xma_parse.exe, just xma_test.exe in the rar file.
Just rename it. ;)
by AlphaTwentyThree
Thu Jan 09, 2014 11:50 am
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Dragon's Dogma XMA apparently don't work. any idea why? EDIT: nvm, apparently XMA_parse is in cpp and I don't know how to compile it. can the xma_parse.exe file be uploaded here? You can find it here: http://www.hcs64.com/vgm_ripping.html Also, review the options (see readme at beginning of script)...
by AlphaTwentyThree
Wed Jan 08, 2014 11:53 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Devilot wrote:erm, can you do a quick reminder on what we need in order for the script to work?
Well, just QuickBMS (http://aluigi.altervista.org/quickbms.htm). And of course XMA files. ;)
by AlphaTwentyThree
Sun Jan 05, 2014 5:36 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Gromber wrote:any update about orangebox to convert standar wav to wav.360
I'm not sure I get what you mean.
by AlphaTwentyThree
Sun Jan 05, 2014 5:14 pm
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 479
Views: 279208

Re: My quickBMS scripts

Reservoir Dogs (PS2) - *.PS2 The sounds in this game are wav/wav.str pairs. Maybe I'll take a look at these some other time. # Reservoir Dogs (PS2) - *.PS2 extractor # (c) 2014-01-05 by AlphaTwentyThree of XeNTaX # script for QuickBMS http://quickbms.aluigi.org goto 0xc get FILES long get OFF_INFO ...
by AlphaTwentyThree
Mon Nov 11, 2013 12:05 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Having trouble with XMA from Steel Battalion Heavy Armor (xbox360) by From Software. Opened FSB containers with fsbext, but toWAV doesn't do anything with resulting XMAs, and QuickBMS gives an error (with your script): there is an error with the decompression the returned output size is negative (-...
by AlphaTwentyThree
Mon Nov 11, 2013 12:02 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39441

Re: XMA transform

Latest script does not help for unpack ZUMBA® FITNESS WORLD PARTY (Xbox 360) it's what i want get http://www.zumbafitnessgame.com/audio/zwp/Puerto%20Rico%20-%20Rafa%20Maya%20-%20Zumba%20Boricua.mp3 sample here https://mega.co.nz/#!kZxFCa7C!donK-l6JiEAVOG3wXmqezyemDv53BEU0UD55o2oqqEI Would you be so...
by AlphaTwentyThree
Wed Oct 30, 2013 11:57 am
Forum: Game Archive
Topic: Sonic Unleashed PS3 .AR Files
Replies: 5
Views: 2150

Re: Sonic Unleashed PS3 .AR Files

I found some segs files that don't work with the script - maybe it needs an update?
Samples: http://www.putlocker.com/file/9091EC71C546860C
by AlphaTwentyThree
Wed Oct 30, 2013 11:34 am
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 479
Views: 279208

Re: My quickBMS scripts

UPDATE

Just updated my generic file splitter with an additional option that makes it a generic filetype scanner (!!!).
Funny thing is that it was really easy to implement, I just didn't see the obvious. ;)
by AlphaTwentyThree
Tue Oct 29, 2013 9:23 pm
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 479
Views: 279208

Re: My quickBMS scripts

Simple audio file sorter This could come in helpful when you rip a game with the Wwise engine and have thousands of files but don't know what type of sound the file is (music, sfx, ambience, speech etc.). Just run all the files through the script, it will sort them according to their frequency and ...