7zip can already do that - QuickBMS would be much slower.OrangeC wrote:Hello Alpha is it possible to make like a file cutter script based by on the filesize and not in any search string?
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Search found 982 matches
- Thu Jun 30, 2011 8:15 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
- Thu Jun 30, 2011 6:34 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
These are just PS2 ADPCM streams with a fake AT3 header. Just use this simple script below on them and play them with the vgmstream plugin (Winamp). As you can see, the script only an altered version of the SS2 header adder script with some "get" commands to retrieve the fitting parameters...
- Sun Jun 12, 2011 3:06 pm
- Forum: Compressed files and methods
- Topic: Astro Boy: The Video Game (PS2) - BIGB ... <Strad Wad>
- Replies: 3
- Views: 1368
Re: Astro Boy: The Video Game (PS2) - BIGB ... <Strad Wad>
The contents of this post was deleted because of possible forum rules violation.
- Mon May 23, 2011 12:39 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
Sorry, my QuickBMS skills aren't that good to perform such a task... 
- Thu Apr 28, 2011 1:08 pm
- Forum: Compressed files and methods
- Topic: LocoRoco GPRS archives
- Replies: 2
- Views: 984
Re: LocoRoco GPRS archives
LocoRoco 2 and LocoRoco: Midnight Carnival also use this kind of compression, so the format is more widely known. Would be really nice to have someone take a look!
Thanks!
- Wed Feb 02, 2011 2:50 pm
- Forum: Audio file formats
- Topic: 4x IMA ADPCM
- Replies: 5
- Views: 1525
Re: 4x IMA ADPCM
4XM video artifacts are a known problem with libavcodec (FFmpeg) http://roundup.ffmpeg.org/issue2187 What does that have to do with my question? I need a 4xm demuxer so that I can play the audio files... Throw one of the samples into VLC and you'll hear that the audio is clear. You can even decode ...
- Wed Feb 02, 2011 2:31 am
- Forum: Audio file formats
- Topic: 4x IMA ADPCM
- Replies: 5
- Views: 1525
Re: 4x IMA ADPCM
The contents of this post was deleted because of possible forum rules violation.
- Wed Feb 02, 2011 2:30 am
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
Not for all headerless AT3+ files I think. Nevertheless, just use my PMF_at3_to_aa3 script, that does exactly that. 
- Tue Feb 01, 2011 10:30 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
Nope, don't need that, thanks.
- Tue Feb 01, 2011 6:47 pm
- Forum: Audio file formats
- Topic: Comanch 4 Menu Music Interleave
- Replies: 2
- Views: 872
Re: Comanch 4 Menu Music Interleave
Have you ever looked at this file in hex? This is an archive including 157 files... Of course any interleave will fail... Anyway, here's an extractor: idstring "SBF0" get UNK long get CODEC long # normally IMA ADPCM get ZERO long get UNK long get FILES long for i = 1 <= FILES getDstring NA...
- Tue Feb 01, 2011 6:43 pm
- Forum: Audio file formats
- Topic: 4x IMA ADPCM
- Replies: 5
- Views: 1525
Re: 4x IMA ADPCM
Hm, could anyone have a look at this please?
- Tue Feb 01, 2011 3:23 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
Thanks for the scrips they are good,but is there any chance of a .aa3 to .at3(+) cheers cozy That would be something like MP2 to MP3... the formats are pretty different and I only program header manipulators but no converters. So, no. :-\ You did a script for at3 to aa3 header why not aa3 to at3?i ...
- Tue Feb 01, 2011 2:12 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
That would be something like MP2 to MP3... the formats are pretty different and I only program header manipulators but no converters. So, no. :-\cozy wrote:Thanks for the scrips they are good,but is there any chance of a .aa3 to .at3(+)
cheers cozy
- Fri Jan 28, 2011 10:00 pm
- Forum: Compressed files and methods
- Topic: Astro Boy: The Video Game (PS2) - BIGB ... <Strad Wad>
- Replies: 3
- Views: 1368
Re: Astro Boy: The Video Game (PS2) - BIGB ... <Strad Wad>
The contents of this post was deleted because of possible forum rules violation.
- Wed Jan 26, 2011 4:52 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 486
- Views: 466510
Re: My quickBMS scripts
You need to adjust the += value down there to the length of your search string.OrangeC wrote:Hey alpha does the search string for your general script have to be strictly 8 bytes? because when i try to do lower like 6 or 4 it just outputs the same archive from the first search string offset.
