Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Search found 42 matches

by Den Em
Mon Mar 07, 2011 12:53 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

error wrote:Here's my TTG tools in the attachment, can u plz check it out? see if it has something wrong?
Okey. This version don't work with LANGDB. =)
Attached will be work (I hope.).
by Den Em
Sun Mar 06, 2011 3:32 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

error wrote:F:\BttF-TG\ïهًهâîن
Use only a latin text in path for folder.
P.S. I answered on you letter. Any progress?
by Den Em
Mon Feb 28, 2011 6:55 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

error
Use a TTG Tools for it.
by Den Em
Thu Jan 06, 2011 10:25 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

LordVoland
Oh dear, another one. О г-споди, ещё один.
by Den Em
Wed Dec 29, 2010 3:46 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

Here's my solution for edit *.FONT. 1) Open TTG Tools. 2) Click "Font Editor". 3) Open file 4) Click on row with need texture in first table and choose "Export" 5) Edit dds. (You can change size of dds) 6) Step 1-4 7) Click on row with need texture in table and choose "Impor...
by Den Em
Thu Nov 25, 2010 9:15 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

kurt28 wrote:Ok, thanks. I use your tool, TTGTools, and I can extract texts but I cannot pack it. Or I don't know how.
Put in Input Folder dlog/langdb/landb-files and txt-files and click "Export".
by Den Em
Mon Nov 22, 2010 8:47 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

In 3 season you need to translate *.dlog files.
by Den Em
Wed Aug 25, 2010 8:22 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

Keeperv85 wrote:
Den Em wrote:Keeperv85
Can you say what the scene-file you need to edit?
Sure. This file the "ui_puzzlebase_info.scene" file.
I make string shorter, and this work.
I write symbol with hex-code 0x00 in place of unnecessary char.
by Den Em
Mon Aug 16, 2010 10:14 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

Keeperv85
Can you say what the scene-file you need to edit?
by Den Em
Sun Aug 08, 2010 8:53 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

SileniusLegard In Sam & Max Season 3 we translate one scene-file, but there lenght of new and old text is same. In dlog and landb files on each string you can find three lenghts and two for all text. But scene isn't text-file, and it contains hex-code of game, I don't know how edit this files. ...
by Den Em
Tue Aug 03, 2010 11:14 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

SileniusLegard I extract, edit and compile game menu, and results its... blank... Sorry. I fixed it later. Maybe today. So, I extract and compile original ui_menu_english.landb with ttarchext with no edit, and same, blanks... Don't know, but when I did this is works. I don't know why some text, lik...
by Den Em
Mon Jul 26, 2010 9:31 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

SileniusLegard wrote:Puzzle Agent's text files are "*.landb" instead "*.langdb", LangDB Editor doesn't works.
Any idea?
Of course. Don't be a silly and use TTG Tools v.0.5.0 from my last post. ;)
by Den Em
Fri Jul 23, 2010 8:36 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

qerqer wrote:Hi, Den Em. Do you have tools for Puzzle Agent? For landb files?
Yes. =)
by Den Em
Sun Jun 13, 2010 1:03 pm
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

I think from now on I can do everything.
But you can not to change coordinates of characters now.

Upd.
TTG Tools v.0.2.1
by Den Em
Sun Jun 13, 2010 9:57 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 264507

Re: Telltale and Gametap - extract to translate

Hmm... very strange.
I fixed it (and test on 201-203 episodes).