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Search found 1 match
- Fri Apr 07, 2023 1:48 pm
- Forum: 3D/2D models
- Topic: Bad Company 2 Mesh importer
- Replies: 8
- Views: 2748
Re: Bad Company 2 Mesh importer
Ok I`ve run into another issue. There are only three static offsets in the header that I can understand It`s #1 ObjectType = @ 0x01 (UBYTE) #2 ObjectCount = @ 0x06 (UBYTE) #3 ObjectName = @ 0x07 (ASCII) There rest seems to be dependent on number of strings and string lenghts. Now most of the data s...
