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Search found 3 matches
- Sat Jan 21, 2023 4:42 pm
- Forum: 3D/2D models
- Topic: Ripping models and vectors from the My Little Pony Gameloft game.
- Replies: 12
- Views: 1342
Re: Ripping models and vectors from the My Little Pony Gameloft game.
I found where the textures are located in the header now, haven't figured out how to load them onto the model itself in noesis yet however #texture/material info bs.seek(0x90, NOESEEK_ABS) t_unk = bs.readInt() t_offset = bs.readInt() t_count = bs.readInt() t_size = bs.readInt() t_test1 = bs.readInt(...
- Fri Jan 20, 2023 8:16 am
- Forum: 3D/2D models
- Topic: Ripping models and vectors from the My Little Pony Gameloft game.
- Replies: 12
- Views: 1342
Re: Ripping models and vectors from the My Little Pony Gameloft game.
These files partially work, the skeleton loads at least o: **Edit: Upon further inspection, I'm seeing that a lot of the models have their textures in a separate folder in the pvr format, I've updated my attachment with a single model and its associated .prv texture. It appears most if not all the ....
- Fri Jan 20, 2023 5:01 am
- Forum: 3D/2D models
- Topic: Ripping models and vectors from the My Little Pony Gameloft game.
- Replies: 12
- Views: 1342
Re: Ripping models and vectors from the My Little Pony Gameloft game.
extracting and converting those models? archives [*.ark] from "..\Android\data\com.gameloft.android.ANMP.GloftPOHM" drop on ARKdumper.exe for unpacking. [*.rk] 3d model. open with my using plugin for Noesis. (drop "fmt_rk.py" in "..\noesis\plugins\python") Great script...
