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Search found 8 matches

by Enliof
Sat Nov 05, 2022 5:43 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

True, I could just do it in the newer version, thanks. I'm trying to get the base character models without cosmetics now and then I can do that. Couldn't find them at all, but they have to be somewhere. As long as it works, old version is ok too, it's not that important to update it, though I don't...
by Enliof
Sat Nov 05, 2022 4:07 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

I can't seem to find all characters though, I have the games resources, but I can only seem to find the skin models and textures in here, the base skins/models seem to be somewhere else, I just can't find them for some reason. I might have to check in Nox again if I can find the files, though I can'...
by Enliof
Sat Nov 05, 2022 3:34 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

Well, that worked, all .py in the lib folder of Python 2.6.2 copied into a folder, zipped into python26.zip and dumped in Blender 2.49 directory. I have no idea how to get the textures in here, I can barely do it in the latest Blender version and 2.49 looks really weird, I don't know what it is, bu...
by Enliof
Sat Nov 05, 2022 3:06 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

So I think I have some idea of Process Monitor now, I filtered it so it only shows any file access in my Blender 2.49 folder and I got to the point where it tries to find genericpath. I removed the timestamp and the process ID for better readability. blender.exe IRP_MJ_CREATE M:\Old Blender SUCCESS...
by Enliof
Sat Nov 05, 2022 2:05 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

Well, genericpath could be accessed, it just doesn't exist. I just tried editing out any part where the script references genericpath and then I got the next error of another missing module. Instead of going through and deleting everything it can't find, I just changed it back before something gets...
by Enliof
Sat Nov 05, 2022 1:43 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

Forget about genericpath. I used dozens of Mariusz' scripts. All of them worked. So you're doing something wrong. (Probably you ignored what I wrote about Windows 7 and newGameLib.) (The only problematic thing is that newGameLib may be different with different scripts. So in this case under windows...
by Enliof
Sat Nov 05, 2022 12:04 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

... Doesn't seem to work, I just get error in console: Traceback (most recent call last): File "starter.py", line 1, in <module> File "M:\Old Blender\newGameLib\__init__.py", line 1, in <module> import myLibraries File "M:\Old Blender\newGameLib\myLibraries\__init__.py"...
by Enliof
Fri Nov 04, 2022 10:51 pm
Forum: 3D/2D models
Topic: Seven Knights Android (.nxm)
Replies: 41
Views: 13142

Re: Seven Knights Android (.nxm)

Sorry, I'm really late to this, but has anyone figured out how to import the models with textures into Blender? I am in /\data\data\com.netmarble.sknightsgb\files\Resources\res_en\heroes, but I don't know what to do with these .nxm files and I don't have much knowledge regarding data mining, extract...