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Search found 3 matches

by ssxmapper
Mon Oct 24, 2022 1:27 pm
Forum: 3D/2D models
Topic: SSX and Tricky maps: curved surfaces exported to blender
Replies: 1
Views: 263

SSX and Tricky maps: curved surfaces exported to blender

I have just figured out how to extract the curved surfaces from the SSX and SSX Tricky maps to Wavefront .obj files that can be imported into Blender. See: https://youtu.be/d3-8wFibjC4 https://github.com/SsxMapper/SSXandTrickyMapExtractor They use a Bi-cubic Bézier surface but a big trick is they pr...
by ssxmapper
Mon Oct 24, 2022 1:15 pm
Forum: 3D/2D models
Topic: Extracting 3D Map Models from SSX 3
Replies: 7
Views: 1677

Re: Extracting 3D Map Models from SSX 3

Hi,

I have just figured out how to extract the curved surfaces from the SSX and SSX Tricky maps, so that information may help you with SSX 3. See:
https://youtu.be/d3-8wFibjC4
https://github.com/SsxMapper/SSXandTrickyMapExtractor

Possibly SSX 3 uses the same format.