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Search found 4 matches

by akiot
Sun Oct 16, 2022 12:02 am
Forum: 3D/2D models
Topic: God Hand Animations
Replies: 7
Views: 1120

Re: God Hand Animations

i tried to find bone indices in the MD model file thing.
maybe the bones are stored in the MD model actually. But still no clue... The "1.MD" model have some weird
pattern in 0xAA0, which consists in a 3 number pattern also.... No clue really. (:
by akiot
Sat Oct 15, 2022 11:31 pm
Forum: 3D/2D models
Topic: God Hand Animations
Replies: 7
Views: 1120

Re: God Hand Animations

i see :[ well i will try investigating further so i can see where can i go with it.
by akiot
Sat Oct 15, 2022 11:22 pm
Forum: 3D/2D models
Topic: God Hand Animations
Replies: 7
Views: 1120

Re: God Hand Animations

Yes, as i especulated i was kindly right, the MOT files are animation data files. The same 3 number pattern repeats after "00,01,02,03,04,05" numbers. about how to identify which bones the frame refers to, i have absolutely NO clue really. But i deduce the different 00,01,02,03,04 and 05 n...
by akiot
Sat Oct 15, 2022 11:05 pm
Forum: 3D/2D models
Topic: God Hand Animations
Replies: 7
Views: 1120

Re: God Hand Animations

Hi there. i HIGHLY especulate that the MOT files are "where" the animations are localized. tested on gene's .dat file and i repared that all the SEQ files are 1kb lenghtened, and since 409 SEQ files got extracted during the .dat extraction, i'm pretty sure that they're not what you're look...