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Search found 5 matches

by captaintoasty
Mon Jul 18, 2022 7:28 pm
Forum: 3D/2D models
Topic: The Hobbit 000, DFS file format to OBJ
Replies: 10
Views: 945

Re: The Hobbit 000, DFS file format to OBJ

Hi Durik! Thanks again for the help last week. I've been using Noesis and these scripts work for about half of the models, but the other half don't seem to work. I uploaded 5 of each rgeom and npcgeom. npcgeom https://drive.google.com/file/d/135AmIwqMyBvSji_O_lgk0vW-9mCETKnL/view?usp=sharing rgeom h...
by captaintoasty
Fri Jul 15, 2022 7:45 pm
Forum: 3D/2D models
Topic: The Hobbit 000, DFS file format to OBJ
Replies: 10
Views: 945

Re: The Hobbit 000, DFS file format to OBJ

Sweet, thanks! I noticed when using these plugins in Noesis that there were no UVs obtained. I was playing around with ModelResearcher but was unable to find where exactly the UVs begin/what the proper values are. Any tips on how to figure that out?
by captaintoasty
Fri Jul 15, 2022 12:30 am
Forum: 3D/2D models
Topic: The Hobbit 000, DFS file format to OBJ
Replies: 10
Views: 945

Re: The Hobbit 000, DFS file format to OBJ

I've added some more .zips with .rgeom, .npcgeom, .charanim, .anim, .xbmp, .export filetypes.
https://drive.google.com/drive/folders/ ... sp=sharing

Thanks!
by captaintoasty
Thu Jul 14, 2022 11:49 pm
Forum: 3D/2D models
Topic: The Hobbit 000, DFS file format to OBJ
Replies: 10
Views: 945

Re: The Hobbit 000, DFS file format to OBJ

That was quick! Sorry, what viewer are you using for that? Also how did you determine the vertex offset, count, padding, and face offset, count and format?
by captaintoasty
Thu Jul 14, 2022 10:18 pm
Forum: 3D/2D models
Topic: The Hobbit 000, DFS file format to OBJ
Replies: 10
Views: 945

The Hobbit 000, DFS file format to OBJ

Hi there! I'm very new to the idea of converting raw binary files to something actually usable (like .obj). I'm a professional 3d modeler/tech artist and so have pretty good knowledge with Python and MAXScript, and some knowledge with C++, openGL, etc. On a technical level I'm fairly familiar with h...