Poll & Discussion: We wish the site to continue (Y/N)
Search found 55 matches
- Sat May 13, 2023 1:43 pm
- Forum: Website
- Topic: We wish the site to continue (Y/N)
- Replies: 27
- Views: 5281
Re: We wish the site to continue (Y/N)
What are the costs of keeping the forum going? If its say $100-200 a year for example, i think a few of us could provide some support without a problem. It should be doable for ~$10 a month I think, def more towards $100 than $200 a year. Unless the admins require a lot of support from their provid...
- Fri Oct 30, 2020 1:30 am
- Forum: Game Archive
- Topic: Watch Dogs: Legion .dat .fat archives
- Replies: 85
- Views: 34716
Re: Watch Dogs: Legion .dat .fat archives
Some more soundbinaries for the filelist: soundbinary\234358370.bnk soundbinary\1191819589.bnk soundbinary\1393999501.bnk soundbinary\1808109270.bnk soundbinary\2015342277.bnk soundbinary\2200683920.bnk soundbinary\2318651520.bnk soundbinary\2373441447.bnk soundbinary\2538756460.bnk soundbinary\3611...
- Mon Jan 06, 2020 9:23 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
For Far Cry series modding, check the Far Cry Modding Discord
- Fri Feb 15, 2019 11:29 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
On one hand there's the tool to unpack. Both tools unpack fine, but they also need a list of filenames to make sense of the data inside the archive. Fino's tool release comes with a more complete filelist out of the box. I think voice/sound files should actually be in soundbinary/ , in *.spk and *.s...
- Mon Feb 11, 2019 9:44 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Are you unpacking with Fino's Dunia unpacker? It should have a more complete filelist that'll name the unknown files correctly.
- Mon Nov 27, 2017 1:38 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Yeah, there are several versions, I think one had the bug with the missing backslash. Try another build.
- Sat Oct 07, 2017 10:19 pm
- Forum: 3D/2D models
- Topic: Far Cry 3|4
- Replies: 55
- Views: 28861
Re: Far Cry 3|4
I'm looking for a way to get a preview of all the 3D models used in Far Cry 4. Here's what I got so far: TheDude's Blender importer script: Couldn't get it working. Here's what I did: Using Blender 2.78 CTRL+ALT+U --> install from file Results: found bundled python: C:\Program Files\Blender Foundati...
- Thu May 11, 2017 12:36 am
- Forum: Compressed files and methods
- Topic: Far Cry depload.dat files
- Replies: 1
- Views: 1815
Re: Far Cry depload.dat files
hmm, nowadays I think it probably isn't possible to add fcc_main assets to the multicommon 'custom map' experience. So never mind the depload I guess...
- Sat Feb 25, 2017 6:17 pm
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Well, the 'wuh' string from that script seems to be any of the following values: Animal_Fur, Animal_Skin, BigLeaf, Blended, Cloth, Cloth_FC3, CloudDome, Decal, Detail, DynamicWater, EffectEmissive, EffectLit, Error, EyeAdvanced, FakeTerrain, Generic, Generic_FC3, Generic_FC3_LQ, Grass, GroundVegetat...
- Sat Feb 25, 2017 12:18 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
I have something you can start from: Thanks, that's what I was looking for. Saves me from doing some work again. :) Just wondering, does your importer/exporter do anything with the "wuh" string? I'm trying to determine its effects on the game, as it can be one of several options identifie...
- Fri Feb 24, 2017 11:45 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Does anyone have a structure definition for Far Cry (4 / Primal) material.bin files?
- Fri Feb 24, 2017 7:51 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 886
- Views: 342292
Re: ARchive_neXt
Great! Was not sure of that, based on the first post. I'm curious to see the Wildlands files! 
- Fri Feb 24, 2017 1:50 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 886
- Views: 342292
Re: ARchive_neXt
Any chance of ARchive_neXt being able to extract other filetypes (from Wildlands) as well? Just dumping them as binary file would probably suffice, ideally I wonder if they can be translated by a process similar to Far Cry's Dunia tools or Watchdogs' WDextractor.
- Sat Feb 11, 2017 12:41 am
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Haha, funny how that is rocket science compared to all the work you've done unpacking the game & handling the models! 
Published an XML with more FCP filenames to http://steve.farcry.eu/ (direct link).
Published an XML with more FCP filenames to http://steve.farcry.eu/ (direct link).
- Fri Feb 10, 2017 7:52 pm
- Forum: 3D/2D models
- Topic: Far Cry Primal models
- Replies: 145
- Views: 52565
Re: Far Cry Primal models
Sweet! Almost there, the unpack now seems to load the XMLs from the tools dir, but there's another backslash messing up this time: D:\FCP\common>..\FCTools\fcp_unpack.exe "c:\games\Far Cry Primal\data_win32\common.fat" Unhandled Exception: System.IO.FileNotFoundException: Could not find fi...
