Search found 706 matches
- Fri Sep 25, 2015 3:14 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 56748
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Is there anyway to fix the weight errors in the Project Diva Dream Theater models? Or does someone have a script that fixes this problem? EDIT: Ignore this lol, figured it out. Could you please explain to me how you got the weights? I have spent forever trying to figure it out! :cry: Chrrox maxscri...
- Fri Aug 21, 2015 5:58 am
- Forum: 3D/2D models
- Topic: FFOnline Aka AuraKingdom Quickbms - Nif
- Replies: 2
- Views: 2281
Re: FFOnline Aka AuraKingdom Quickbms - Nif
Go here, it's easier to contact aluigi there han here:
http://zenhax.com/index.php?sid=5b67b91 ... 8726a21ec3
Also you can get fully rigged models with noesis and just avoid the job of doing it in blender or pmx editor.
http://zenhax.com/index.php?sid=5b67b91 ... 8726a21ec3
Also you can get fully rigged models with noesis and just avoid the job of doing it in blender or pmx editor.
- Fri Aug 14, 2015 8:16 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
so no one knows how to get the textures from doa4? i was referd to this web site from this video https://www.youtube.com/watch?v=sjvnZ4fVXY8 and i managed to find things for blender and idk how to get the textures ik there is a way just all links that have the tools are dead or i cant connect to th...
- Wed Jul 29, 2015 6:02 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
For some reason every time I try to use a plugin on Blender, I end up having trouble making it run. The plugin doesn't work here, I extracted it in scripts/addon as the readme said. It doesn't import anything when I select a .tmc to import. How did you manage to make it work? Download this crap: ht...
- Tue Jul 28, 2015 5:00 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
I loaded the latest Version of Blender. Think its Version 2.75. Works great. I dont have expierience with Blender, so i tried export to different Format like obj or fbx to use in 3dsmax. But this gives me Problems with the Scale Format of the Mesh. Then i export the TMCMesh directly from Noesis as ...
- Wed Jul 22, 2015 3:39 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
The default.xex has to decrypt with xex tool ? So, i need to find the uncompressed value of ayane_hair003 and the ayane_hair004 and change in chara_common the ayane_hair003 value isn't it? Edit --------------------------------------------- more or less what I have to do, but do not understand much ...
- Tue Jul 21, 2015 5:07 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
New Tamakiki dlc has some good resources for modding:


- Thu Jul 09, 2015 9:09 pm
- Forum: Game Archive
- Topic: [PC] Devil May Cry 4 Special Edition
- Replies: 17
- Views: 6894
- Mon Jul 06, 2015 3:50 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
it's part of the 360 sdk so unless you donwload the entire 360 sdk you won't get it.mralex wrote:where i can get it? there is not in google :/Lilstormcloud wrote:yea dlclicense.exe
- Sun Jul 05, 2015 11:12 pm
- Forum: 3D/2D models
- Topic: Project Diva F 2nd Noesis .osd
- Replies: 29
- Views: 14308
Re: Project Diva F 2nd Noesis .osd
How do i also rip the animations and rigs for individual characters. Also, when i try doing this with Dreamy Theatre, and Project Diva F, it just gives me bin files? Noesis plugins only supports models for PDF 2nd, not animations. Dreamy Theater and PD format is different. I guess the only thing I ...
- Fri May 29, 2015 5:48 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
Use the blp converter for 360 version and update your own dat files, it's easy, the only issue is that male characters won't be updated.jacksh wrote:Can provide doa5Uarchivarius.dat for X360 ver.(Fighter Force Costumes)? or where to find the updated.
- Sun May 24, 2015 4:55 am
- Forum: 3D/2D models
- Topic: DOA5-LR tmc, tmcl and bones in noesis.
- Replies: 1
- Views: 2484
Re: DOA5-LR tmc, tmcl and bones in noesis.
Hey, not sure if what I'm asking is against the rules or not,(I checked the rules and nothing jumped out at me) if it is perhaps a mod could close the topic or something? I was looking at the DOA models in noesis(latest version) via extract files from pc version of DOA5-LR with "doa5LRarchivarius" ...
- Sun May 17, 2015 4:38 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436663
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Can someone reupload the qar and fpk pls??
- Fri May 01, 2015 3:02 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
Re: Dead or Alive series formats and tools
@sf234 What's your next project? If you aren't in the middle of a big one any chance you convert the object rotater that b0ny made... OR if you ran across the information with the Noesis plugin update, clarify if PC models still have the object rotation matrix issue? Ayane_DLCU_004 & COS_002 (and o...
- Wed Apr 29, 2015 5:45 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2007
- Views: 614538
