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- Sun Feb 05, 2017 8:33 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
I'm releasing this and I hope someone can help. This is a script made by Szkaradek123 one year ago but I have problems importing some dreamy theater models. The script was made for blender 2.49b (like all his scripts). The meshes are not perfect but functional enough for weight transfer. http://i.im...
- Sat Dec 24, 2016 2:10 am
- Forum: 3D/2D models
- Topic: NieR: Automata demo
- Replies: 4
- Views: 1928
Re: NieR: Automata demo
The demo for nier automata was released today. Would anyone wanna try to take a look at the files? the demo link is here. https://store.playstation.com/#!/en-us/games/nier-automata-demo-120161128/cid=UP0082-CUSA06999_00-NIERAUTOMATADEMO?emcid=ps-ga-871&utm_medium=Paid_Search&utm_campaign=Ga...
- Thu Dec 15, 2016 5:43 am
- Forum: 3D/2D models
- Topic: Project Diva X (Vita)
- Replies: 4
- Views: 3983
Re: Project Diva X (Vita)
Download noesis. http://richwhitehouse.com/index.php?content=inc_projects.php Put this script in the python folder of noesis. use noesis to view the models. Hey Chrrox, can you check a blender script to import Dreamy Theater models??, it's not the script for blender 2.6 posted some years ago, it's ...
- Tue Oct 11, 2016 4:00 am
- Forum: 3D/2D models
- Topic: Resident Evil 5 (.mod) - Noesis improperly loading model
- Replies: 4
- Views: 2884
Re: Resident Evil 5 (.mod) - Noesis improperly loading model
I imagine that model is from the remaster or Re5 in PC because Noesis works wery well on every model of the first RE5.
- Mon Jul 04, 2016 2:55 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
I've been reading all the posts on the thread and tried to follow as best I can. I have the PS3 version of Virtua Fighter 5 and have used the posts information to get the FLAC and the BIN files. But when I try importing them into 3DS Max, it starts to import the files, but then brings a frustrating...
- Sun Jun 12, 2016 4:24 am
- Forum: 3D/2D models
- Topic: Leatherface 3D Model From Mortal Kombat XL
- Replies: 2
- Views: 1460
Re: Leatherface 3D Model From Mortal Kombat XL
Can someone rip out the leatherface model from Mortal Kombat XL? I've search the internet but I can't found one, but there're other 3d Model Character from Mortal Kombat XL though (Like Jason Voorhees, scorpion, etc), and there is none for leatherface Thanks No one can rip models from PS4-Xbooxone ...
- Mon May 30, 2016 3:45 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773138
Re: Dead or Alive series formats and tools
yep thanks, also can you make a dat for the new character dlc pls??Rosalin wrote:@Darko
if you are talking about this.
http://www.mediafire.com/download/747ab ... 468190.txt
@Prot
Anyway, where can I get rest of others?
I got vita and doax3 but don't know how to extract it.
- Sun May 29, 2016 8:54 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773138
Re: Dead or Alive series formats and tools
Stupid question, is there a way to fix the pc archive extractor?? because it's no compatible with all the new pc dlc files.
- Wed May 25, 2016 11:44 am
- Forum: 3D/2D models
- Topic: Killer Instinct .kimesh / .kihkx
- Replies: 92
- Views: 38090
Re: Killer Instinct .kimesh / .kihkx
not really, there was a link with all the meshes of the game some pages behind but it's dead.dswd2015 wrote:Link of the game?
- Wed May 25, 2016 3:35 am
- Forum: 3D/2D models
- Topic: Killer Instinct .kimesh / .kihkx
- Replies: 92
- Views: 38090
Re: Killer Instinct .kimesh / .kihkx
Can someone reupload the characters files pls??
Working with xnalara models is a pain in the ass when I have to relayer hair.
Zaramot, your scripts works quiet good in 3ds max 2008.
Working with xnalara models is a pain in the ass when I have to relayer hair.
Zaramot, your scripts works quiet good in 3ds max 2008.
- Tue May 24, 2016 1:45 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773138
Re: Dead or Alive series formats and tools
There's no way to get PS4 files yet.gta1211 wrote:Any ETA for a DOAX3 support ?
- Wed Mar 30, 2016 8:19 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773138
Re: Dead or Alive series formats and tools
Can someone update the dat file for the latest dlc of DOA5LR pc version pls??
- Fri Mar 11, 2016 6:39 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585675
Re: Spotlight: Señor Casaroja's Noesis
http://www.richwhitehouse.com/pubimg/noesis_pbr.png Support for various PBR materials, post effects, and a slight rendering overhaul. Coming soonish with a universal CPU disassembler/debugger and a bunch of other crap I've been chipping away at for months. What sorcery is this?! It's called shading...
- Mon Feb 22, 2016 1:58 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773138
Re: Dead or Alive series formats and tools
Here:MarieRose1301 wrote:Hello does anyone have a link for valentines day dlc fro pc yet?
http://w11.zetaboards.com/SFxT_Mods/topic/11172794/1/
- Fri Jan 22, 2016 5:31 pm
- Forum: 3D/2D models
- Topic: blade & soul cbt 1
- Replies: 3
- Views: 1252
Re: blade & soul cbt 1
Umodel is the answer:Lynx wrote:anyone have the link? or know any way to rip animations
gildor.org
About the game's files, I don't know how to get them.
