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by Darko
Sun Feb 05, 2017 8:33 pm
Forum: 3D/2D models
Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Replies: 149
Views: 71724

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

I'm releasing this and I hope someone can help. This is a script made by Szkaradek123 one year ago but I have problems importing some dreamy theater models. The script was made for blender 2.49b (like all his scripts). The meshes are not perfect but functional enough for weight transfer. http://i.im...
by Darko
Sat Dec 24, 2016 2:10 am
Forum: 3D/2D models
Topic: NieR: Automata demo
Replies: 4
Views: 1928

Re: NieR: Automata demo

The demo for nier automata was released today. Would anyone wanna try to take a look at the files? the demo link is here. https://store.playstation.com/#!/en-us/games/nier-automata-demo-120161128/cid=UP0082-CUSA06999_00-NIERAUTOMATADEMO?emcid=ps-ga-871&utm_medium=Paid_Search&utm_campaign=Ga...
by Darko
Thu Dec 15, 2016 5:43 am
Forum: 3D/2D models
Topic: Project Diva X (Vita)
Replies: 4
Views: 3983

Re: Project Diva X (Vita)

Download noesis. http://richwhitehouse.com/index.php?content=inc_projects.php Put this script in the python folder of noesis. use noesis to view the models. Hey Chrrox, can you check a blender script to import Dreamy Theater models??, it's not the script for blender 2.6 posted some years ago, it's ...
by Darko
Tue Oct 11, 2016 4:00 am
Forum: 3D/2D models
Topic: Resident Evil 5 (.mod) - Noesis improperly loading model
Replies: 4
Views: 2884

Re: Resident Evil 5 (.mod) - Noesis improperly loading model

I imagine that model is from the remaster or Re5 in PC because Noesis works wery well on every model of the first RE5.
by Darko
Mon Jul 04, 2016 2:55 am
Forum: 3D/2D models
Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Replies: 149
Views: 71724

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

I've been reading all the posts on the thread and tried to follow as best I can. I have the PS3 version of Virtua Fighter 5 and have used the posts information to get the FLAC and the BIN files. But when I try importing them into 3DS Max, it starts to import the files, but then brings a frustrating...
by Darko
Sun Jun 12, 2016 4:24 am
Forum: 3D/2D models
Topic: Leatherface 3D Model From Mortal Kombat XL
Replies: 2
Views: 1460

Re: Leatherface 3D Model From Mortal Kombat XL

Can someone rip out the leatherface model from Mortal Kombat XL? I've search the internet but I can't found one, but there're other 3d Model Character from Mortal Kombat XL though (Like Jason Voorhees, scorpion, etc), and there is none for leatherface Thanks No one can rip models from PS4-Xbooxone ...
by Darko
Mon May 30, 2016 3:45 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive series formats and tools

Rosalin wrote:@Darko
if you are talking about this.
http://www.mediafire.com/download/747ab ... 468190.txt


@Prot
Anyway, where can I get rest of others?
I got vita and doax3 but don't know how to extract it.
yep thanks, also can you make a dat for the new character dlc pls??
by Darko
Sun May 29, 2016 8:54 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive series formats and tools

Stupid question, is there a way to fix the pc archive extractor?? because it's no compatible with all the new pc dlc files.
by Darko
Wed May 25, 2016 11:44 am
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 92
Views: 38090

Re: Killer Instinct .kimesh / .kihkx

dswd2015 wrote:Link of the game?
not really, there was a link with all the meshes of the game some pages behind but it's dead.
by Darko
Wed May 25, 2016 3:35 am
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 92
Views: 38090

Re: Killer Instinct .kimesh / .kihkx

Can someone reupload the characters files pls??

Working with xnalara models is a pain in the ass when I have to relayer hair.

Zaramot, your scripts works quiet good in 3ds max 2008.
by Darko
Tue May 24, 2016 1:45 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive series formats and tools

gta1211 wrote:Any ETA for a DOAX3 support ?
There's no way to get PS4 files yet.
by Darko
Wed Mar 30, 2016 8:19 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive series formats and tools

Can someone update the dat file for the latest dlc of DOA5LR pc version pls??
by Darko
Fri Mar 11, 2016 6:39 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585675

Re: Spotlight: Señor Casaroja's Noesis

http://www.richwhitehouse.com/pubimg/noesis_pbr.png Support for various PBR materials, post effects, and a slight rendering overhaul. Coming soonish with a universal CPU disassembler/debugger and a bunch of other crap I've been chipping away at for months. What sorcery is this?! It's called shading...
by Darko
Mon Feb 22, 2016 1:58 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773138

Re: Dead or Alive series formats and tools

MarieRose1301 wrote:Hello does anyone have a link for valentines day dlc fro pc yet?
Here:

http://w11.zetaboards.com/SFxT_Mods/topic/11172794/1/
by Darko
Fri Jan 22, 2016 5:31 pm
Forum: 3D/2D models
Topic: blade & soul cbt 1
Replies: 3
Views: 1252

Re: blade & soul cbt 1

Lynx wrote:anyone have the link? or know any way to rip animations
Umodel is the answer:

gildor.org

About the game's files, I don't know how to get them.