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- Thu Oct 27, 2011 6:39 am
- Forum: 3D/2D models
- Topic: Star Ocean 4
- Replies: 32
- Views: 15733
Re: Star Ocean 4
What about textures??
- Tue Oct 25, 2011 12:06 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585675
Re: Señor Casaroja's Noesis
FBX support is there. Thanks a lot. Just wish there was an option to export to v.2010 FBX, so that old farts using ancient Max versions could import those FBX files as well. Max 2010, 2011, 2012 are abominations in my opinion. Use this: http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&...
- Thu Oct 06, 2011 3:53 am
- Forum: 3D/2D models
- Topic: Rumble Roses/XX models?
- Replies: 14
- Views: 8261
- Mon Oct 03, 2011 5:15 pm
- Forum: 3D/2D models
- Topic: Rumble Roses/XX models?
- Replies: 14
- Views: 8261
Re: Rumble Roses/XX models?
Have you tried looking for that with the search engine of xentax??
- Tue Sep 27, 2011 11:46 pm
- Forum: Graphic file formats
- Topic: Dead or Alive: Xtreme 2(DOAX2) PTC Photos
- Replies: 2
- Views: 2075
Re: Dead or Alive: Xtreme 2(DOAX2) PTC Photos
The contents of this post was deleted because of possible forum rules violation.
- Mon Sep 19, 2011 10:23 pm
- Forum: 3D/2D models
- Topic: (Request) King Of Fighters Maximum Impact model rip
- Replies: 20
- Views: 16598
Re: (Request) King Of Fighters Maximum Impact model rip
First of All i dont know PC VERSION of this game, but if you have one PC version (not Emulator ps2) upload the files, if you have ps2 version see how to extract the files and post here, its the same way, 3dvia and 3d ripper cant extract T position models. Look for the taito arcade rips. You can als...
- Fri Sep 16, 2011 7:06 pm
- Forum: 3D/2D models
- Topic: (Request) King Of Fighters Maximum Impact model rip
- Replies: 20
- Views: 16598
Re: (Request) King Of Fighters Maximum Impact model rip
You should try downloading KOFMI for pc and try to use GA in that game.
- Tue Feb 15, 2011 5:59 pm
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 47141
Re: MvC3 .ARC files. Older Capcom .ARC extractors don't work
Nobody knows about the compression used in 360 Capcom's Games after DMC4.C00L12345 wrote:Someone please make Xbox extractor?
- Wed Feb 02, 2011 3:06 am
- Forum: 3D/2D models
- Topic: New here - How to extract model files from DOA4/X2 disc?
- Replies: 20
- Views: 7497
Re: New here - How to extract model files from DOA4/X2 disc?
xbox back up creator. extract the afs files and use noesis to extract those afs, and then use the same program to convert those extracted files to the format you want.
- Wed Jan 19, 2011 4:12 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188390
Re: FF 13 3D models ripping possible ...
I tried to follow epopoe's post to get the alphamap to work, but I am having some trouble. I used the original alphamap which is the greenish-purple color, and converted in photoshop as he instructed. However, when I apply the map as opacity in 3dmax my fang has completely transparent hair. Is ther...
- Fri Jan 07, 2011 7:38 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188390
Re: FF 13 3D models ripping possible ...
Uhm, okay, I've done everything pointed out in this thread, yet I fail at the mesh2rdm-part. Whenever I (try to...) extract the textures out of c001.x360.trb, I only get 29 files (5 PNG files, 24 DDS files), of which every single one seems to be corrupted. And by corrupted I mean: the files are &qu...
- Thu Dec 30, 2010 4:16 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 188390
Re: FF 13 3D models ripping possible ...
Also exporting to smd does the job pefectly.firsak wrote:What's so hard in it? Use the proper Collada importer and everything will be fine.
- Sat Dec 11, 2010 1:42 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Oh thanks Chrrox.chrrox wrote:both.
use the bms i provided for the textures.
- Fri Dec 10, 2010 10:52 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 71724
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
Does this work with 360 version or just ps3 version?
- Sun Nov 21, 2010 5:33 pm
- Forum: 3D/2D models
- Topic: piecemontee's SF4 Assets Explorer Sourceforge Project
- Replies: 51
- Views: 31882
Re: piecemontee's SF4 Assets Explorer Sourceforge Project
Nope, unless the creator adds a fbx or a collada exporter.grotesque wrote:I don't understand if is possible extract model with bones with this SF4 Assets Explorer
