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Search found 720 matches

by Darko
Mon Apr 02, 2012 7:47 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791106

Re: Dead or Alive series formats and tools

so guys what are your thoughts on doa5 3d format. i think it's partially based on doax2 tpr format. does anyone have the description of doax2 tpr(or doa4)? or maybe some source code using this format(please-please-please). it will be very helpful for understanding the doa5 models structure. i think...
by Darko
Sat Mar 31, 2012 4:22 am
Forum: 3D/2D models
Topic: Queen's Blade MMO
Replies: 73
Views: 38142

Re: Queen's Blade MMO

Stupid question: does the armatur have to be displayed like this??

Image

Uploaded with ImageShack.us

It's a little bit weird.

see ya!!!
by Darko
Wed Mar 28, 2012 8:02 pm
Forum: 3D/2D models
Topic: xenosaga 3 model??request
Replies: 199
Views: 75586

Re: xenosaga 3 model??request

Lol I was gonna ask for that.

Can someone make a plugin for noesis with that info? I can provide examples of ep III.

See ya!
by Darko
Tue Mar 27, 2012 4:35 am
Forum: 3D/2D models
Topic: [PS3] Touch Shot: Love Application
Replies: 12
Views: 5590

Re: [PS3] Touch Shot: Love Application

howfie wrote:lol no. it's kind of ecchi though.
Lol ecchi hahahaha ok, anyways I like it :P
by Darko
Mon Mar 26, 2012 9:19 pm
Forum: 3D/2D models
Topic: [PS3] Touch Shot: Love Application
Replies: 12
Views: 5590

Re: [PS3] Touch Shot: Love Application

Is that a hentai game for ps3?? O.ó
by Darko
Sun Mar 25, 2012 4:57 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 602195

Re: Señor Casaroja's Noesis

http://www.khanacademy.org/#computer-science It may take you a while, but, enjoy. :) I also recommend a book store. There are lots of cheap books on learning programming in a variety of languages from the ground up. Lol thanks, It's been a while since I first learned a little bit of c++ and this lo...
by Darko
Fri Mar 23, 2012 1:00 am
Forum: 3D/2D models
Topic: DOA5 Demo
Replies: 10
Views: 4046

Re: DOA5 Demo

Thnks chroxx

Here is Hitomi model:

http://www.mediafire.com/download.php?ycmoi5tagpfvfdh

See ya
by Darko
Thu Mar 22, 2012 6:01 pm
Forum: General game tools
Topic: 3d Models, animation importer - FatImporter
Replies: 176
Views: 120444

Re: 3d Models, animation importer - FatImporter

Never Mind, inside the folders there's a script.
by Darko
Wed Mar 21, 2012 8:57 pm
Forum: 3D/2D models
Topic: Onechanbara Z Kagura [still WIP]
Replies: 47
Views: 22302

Re: Onechanbara Z Kagura [still WIP]

Press w while in polygon selection mode to bring up information panel. Under surface, select Skeleton. Hit + sign next to Skeleton name. That selects the bones, should show like my pic. I tested with lw 10 and 11. Also tested blender 2.61 lwo plugin. Imported bones and weights fine for all models I...
by Darko
Wed Mar 21, 2012 8:37 pm
Forum: 3D/2D models
Topic: DOA5 Demo
Replies: 10
Views: 4046

Re: DOA5 Demo

At least post the .lnk file:

http://www.mediafire.com/?i4lvt9hpm44jr ... 6wzd8f1mx6

Same thing as NG3 files, I just changed the .lnk to .bin.

I tried offzip in this one with some options and I only could unpack some small files.

See ya.
by Darko
Wed Mar 21, 2012 7:00 pm
Forum: 3D/2D models
Topic: Onechanbara Z Kagura [still WIP]
Replies: 47
Views: 22302

Re: Onechanbara Z Kagura [still WIP]

I don't know if I'm doing it well, but when I import the model in blender it has no bones. The same goes in lightwave when I open the model.
by Darko
Wed Mar 21, 2012 3:24 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 602195

Re: Señor Casaroja's Noesis

itoikenza wrote:does this support any naruto models? cause i want Zabuza equipped with his sword...
Nope, this supports Naruto Shippuden Ultimate Ninja Stom 2.
by Darko
Mon Mar 19, 2012 7:20 pm
Forum: Game Archive
Topic: Ninja Gaiden 3 xbox360 .lnk files
Replies: 10
Views: 4619

Re: Ninja Gaiden 3 xbox360 .lnk files

Deleted due to the new rules.
by Darko
Mon Mar 19, 2012 8:58 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 602195

Re: Señor Casaroja's Noesis

MrAdults, can you help me with -combinemeshes? Just for curiosity, what are you trying to do with sfxtk models in 3dsmax?? importing them with the skin modifier?? i'm collecting models, also studying on how artists make models Lol ok, it's just I'm using smd there right now with emo2smd by magnum, ...
by Darko
Mon Mar 19, 2012 5:00 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 602195

Re: Señor Casaroja's Noesis

MrAdults, if i export to fbx, dae with/without 'combinemeshes' i get 21 meshes with Skin modifier on them if i export to psk with/without 'combinemeshes' i get just 1 mesh with Skin modifier on it i'm doing something wrong? Actorx imports a single mesh eventhough you have a hundred of materials mea...