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Search found 720 matches
- Mon Apr 02, 2012 7:47 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 791106
Re: Dead or Alive series formats and tools
so guys what are your thoughts on doa5 3d format. i think it's partially based on doax2 tpr format. does anyone have the description of doax2 tpr(or doa4)? or maybe some source code using this format(please-please-please). it will be very helpful for understanding the doa5 models structure. i think...
- Sat Mar 31, 2012 4:22 am
- Forum: 3D/2D models
- Topic: Queen's Blade MMO
- Replies: 73
- Views: 38142
Re: Queen's Blade MMO
Stupid question: does the armatur have to be displayed like this??

Uploaded with ImageShack.us
It's a little bit weird.
see ya!!!

Uploaded with ImageShack.us
It's a little bit weird.
see ya!!!
- Wed Mar 28, 2012 8:02 pm
- Forum: 3D/2D models
- Topic: xenosaga 3 model??request
- Replies: 199
- Views: 75586
Re: xenosaga 3 model??request
Lol I was gonna ask for that.youngmark wrote:XTX resolve the problem by osaka_0705.
http://blogs.yahoo.co.jp/osaka_0705/64742600.html
http://blogs.yahoo.co.jp/osaka_0705/64738434.html
Can someone make a plugin for noesis with that info? I can provide examples of ep III.
See ya!
- Tue Mar 27, 2012 4:35 am
- Forum: 3D/2D models
- Topic: [PS3] Touch Shot: Love Application
- Replies: 12
- Views: 5590
Re: [PS3] Touch Shot: Love Application
Lol ecchi hahahaha ok, anyways I like ithowfie wrote:lol no. it's kind of ecchi though.
- Mon Mar 26, 2012 9:19 pm
- Forum: 3D/2D models
- Topic: [PS3] Touch Shot: Love Application
- Replies: 12
- Views: 5590
Re: [PS3] Touch Shot: Love Application
Is that a hentai game for ps3?? O.ó
- Sun Mar 25, 2012 4:57 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602195
Re: Señor Casaroja's Noesis
http://www.khanacademy.org/#computer-science It may take you a while, but, enjoy. :) I also recommend a book store. There are lots of cheap books on learning programming in a variety of languages from the ground up. Lol thanks, It's been a while since I first learned a little bit of c++ and this lo...
- Fri Mar 23, 2012 1:00 am
- Forum: 3D/2D models
- Topic: DOA5 Demo
- Replies: 10
- Views: 4046
- Thu Mar 22, 2012 6:01 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 120444
Re: 3d Models, animation importer - FatImporter
Never Mind, inside the folders there's a script.
- Wed Mar 21, 2012 8:57 pm
- Forum: 3D/2D models
- Topic: Onechanbara Z Kagura [still WIP]
- Replies: 47
- Views: 22302
Re: Onechanbara Z Kagura [still WIP]
Press w while in polygon selection mode to bring up information panel. Under surface, select Skeleton. Hit + sign next to Skeleton name. That selects the bones, should show like my pic. I tested with lw 10 and 11. Also tested blender 2.61 lwo plugin. Imported bones and weights fine for all models I...
- Wed Mar 21, 2012 8:37 pm
- Forum: 3D/2D models
- Topic: DOA5 Demo
- Replies: 10
- Views: 4046
Re: DOA5 Demo
At least post the .lnk file:
http://www.mediafire.com/?i4lvt9hpm44jr ... 6wzd8f1mx6
Same thing as NG3 files, I just changed the .lnk to .bin.
I tried offzip in this one with some options and I only could unpack some small files.
See ya.
http://www.mediafire.com/?i4lvt9hpm44jr ... 6wzd8f1mx6
Same thing as NG3 files, I just changed the .lnk to .bin.
I tried offzip in this one with some options and I only could unpack some small files.
See ya.
- Wed Mar 21, 2012 7:00 pm
- Forum: 3D/2D models
- Topic: Onechanbara Z Kagura [still WIP]
- Replies: 47
- Views: 22302
Re: Onechanbara Z Kagura [still WIP]
I don't know if I'm doing it well, but when I import the model in blender it has no bones. The same goes in lightwave when I open the model.
- Wed Mar 21, 2012 3:24 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602195
Re: Señor Casaroja's Noesis
Nope, this supports Naruto Shippuden Ultimate Ninja Stom 2.itoikenza wrote:does this support any naruto models? cause i want Zabuza equipped with his sword...
- Mon Mar 19, 2012 7:20 pm
- Forum: Game Archive
- Topic: Ninja Gaiden 3 xbox360 .lnk files
- Replies: 10
- Views: 4619
Re: Ninja Gaiden 3 xbox360 .lnk files
Deleted due to the new rules.
- Mon Mar 19, 2012 8:58 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602195
Re: Señor Casaroja's Noesis
MrAdults, can you help me with -combinemeshes? Just for curiosity, what are you trying to do with sfxtk models in 3dsmax?? importing them with the skin modifier?? i'm collecting models, also studying on how artists make models Lol ok, it's just I'm using smd there right now with emo2smd by magnum, ...
- Mon Mar 19, 2012 5:00 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 602195
Re: Señor Casaroja's Noesis
MrAdults, if i export to fbx, dae with/without 'combinemeshes' i get 21 meshes with Skin modifier on them if i export to psk with/without 'combinemeshes' i get just 1 mesh with Skin modifier on it i'm doing something wrong? Actorx imports a single mesh eventhough you have a hundred of materials mea...
