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Search found 720 matches

by Darko
Fri Oct 12, 2012 3:23 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

mariokart64n wrote:wow look at the bones they put there.. >_> on the boobs

no wonder they move weird, that setup for for having them ripple lol
It's beacuase they wanted to have "real boobs movements" lol.
by Darko
Thu Oct 11, 2012 3:38 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

252gt wrote:Sorry
I edit the post

I CAN NOT see Bones


I am really Sorry

--Sorry for BAD English--
The recent script doesn't support bones and skinning.

See ya
by Darko
Wed Oct 10, 2012 6:26 am
Forum: General game tools
Topic: 3d Models, animation importer - FatImporter
Replies: 176
Views: 121488

Re: 3d Models, animation importer - FatImporter

No problem, It's the same with the earlier games (DOA3, DOAX, DOAU2, DOA4 and DOAX2).

See ya.
by Darko
Wed Oct 10, 2012 5:37 am
Forum: General game tools
Topic: 3d Models, animation importer - FatImporter
Replies: 176
Views: 121488

Re: 3d Models, animation importer - FatImporter

zaykho wrote:
Yes. indeed!
But they didn't have any animation ? I mean, they always "stuck" like that ?

If I remember when I played this game, some fingers may move in gravure........
They use morphs for animation.

See ya
by Darko
Sat Oct 06, 2012 6:27 am
Forum: General game tools
Topic: DX Ripper
Replies: 59
Views: 77323

Re: DX Ripper

chrrox wrote:just sign up for education version.
I have a doubt here, can you have any version of max you want or just the newest one??

See ya
by Darko
Thu Oct 04, 2012 12:00 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Any progress on the script?? At least mesh position maybe??

See ya.
by Darko
Wed Oct 03, 2012 3:09 pm
Forum: Graphic file formats
Topic: N3:Ninety-Nine Nights II textures
Replies: 4
Views: 2079

Re: N3:Ninety-Nine Nights II textures

zaramot wrote:I've tried some tools for XPR2 format, they didn't work for me. It seems each .dds file from N3-2 has few textures inside (color,normal etc.).
Unbunlder.exe I guess.

See ya.
by Darko
Mon Oct 01, 2012 9:05 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I don't understand, they are 2 different resolution texture ? it's strange, Team-Ninja doesn't like to work this way...... http://imageshack.us/a/img193/8950/55555555555555555555555w.jpg ok,please this see 2U963@1S100@CE1G]]724C2154PQ10610MC121{R72100H.dec = KASUMI_COS_004.TMC BUA73@1S100@DF1]H]723...
by Darko
Mon Oct 01, 2012 3:35 am
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 73938

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

The noesis script is not working for me either and it didn't work from the begining, nothing gets loaded but then again I don't get any error message just an empty screen :-/ Have you updated your noesis script?? The fma_ng3/doablablablah doesn't work on DOA5 files, you need the script posted in th...
by Darko
Sun Sep 30, 2012 9:16 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

A quick render of Helena with free long hair:

Image

I really like how they look like :P.

See ya
by Darko
Sun Sep 30, 2012 5:28 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Chrrox, does your script support stages??
by Darko
Sun Sep 30, 2012 4:07 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Huh?? Export to tga and then convert to png with whatever program you want. Well I can't because I can only use a dds to png converter. And, I have the same problem in noesis when exporting in .TGA, I can only get a proper face texture by exporting in .JPG. (When I export to TGA, the face texture a...
by Darko
Sun Sep 30, 2012 1:53 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Lol I got more than half of the characters I wanted with hxd and win7 folder search engine. I've been having problems with christie, tina and milla (hair, head or costumes). Just look for the last characters using quotations and the search engine will throw a pair number of files. The 2's files are ...
by Darko
Sat Sep 29, 2012 8:00 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

noesis does not export to dds just use tga it should work fine. Ok Thank's, but it's strange since I have exported all DOAX2 models in .obj + .dds. the "default" setting of Noesis always export in .dds, but not here. So for now I must export all .tga, then convert to .dds, then convert to...
by Darko
Sat Sep 29, 2012 5:11 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 234152

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

mmm... I don't know if I'm doing this correctly but I'm getting this:

Image

Problems with textures or sometimes Noesis craches.

See ya.