It's beacuase they wanted to have "real boobs movements" lol.mariokart64n wrote:wow look at the bones they put there.. >_> on the boobs
no wonder they move weird, that setup for for having them ripple lol
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Search found 720 matches
- Fri Oct 12, 2012 3:23 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
- Thu Oct 11, 2012 3:38 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
The recent script doesn't support bones and skinning.252gt wrote:Sorry
I edit the post
I CAN NOT see Bones
I am really Sorry
--Sorry for BAD English--
See ya
- Wed Oct 10, 2012 6:26 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 121488
Re: 3d Models, animation importer - FatImporter
No problem, It's the same with the earlier games (DOA3, DOAX, DOAU2, DOA4 and DOAX2).
See ya.
See ya.
- Wed Oct 10, 2012 5:37 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 121488
Re: 3d Models, animation importer - FatImporter
They use morphs for animation.zaykho wrote:But they didn't have any animation ? I mean, they always "stuck" like that ?Yes. indeed!
If I remember when I played this game, some fingers may move in gravure........
See ya
- Sat Oct 06, 2012 6:27 am
- Forum: General game tools
- Topic: DX Ripper
- Replies: 59
- Views: 77323
Re: DX Ripper
I have a doubt here, can you have any version of max you want or just the newest one??chrrox wrote:just sign up for education version.
See ya
- Thu Oct 04, 2012 12:00 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Any progress on the script?? At least mesh position maybe??
See ya.
See ya.
- Wed Oct 03, 2012 3:09 pm
- Forum: Graphic file formats
- Topic: N3:Ninety-Nine Nights II textures
- Replies: 4
- Views: 2079
Re: N3:Ninety-Nine Nights II textures
Unbunlder.exe I guess.zaramot wrote:I've tried some tools for XPR2 format, they didn't work for me. It seems each .dds file from N3-2 has few textures inside (color,normal etc.).
See ya.
- Mon Oct 01, 2012 9:05 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
I don't understand, they are 2 different resolution texture ? it's strange, Team-Ninja doesn't like to work this way...... http://imageshack.us/a/img193/8950/55555555555555555555555w.jpg ok,please this see 2U963@1S100@CE1G]]724C2154PQ10610MC121{R72100H.dec = KASUMI_COS_004.TMC BUA73@1S100@DF1]H]723...
- Mon Oct 01, 2012 3:35 am
- Forum: Game Archive
- Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
- Replies: 140
- Views: 73938
Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
The noesis script is not working for me either and it didn't work from the begining, nothing gets loaded but then again I don't get any error message just an empty screen :-/ Have you updated your noesis script?? The fma_ng3/doablablablah doesn't work on DOA5 files, you need the script posted in th...
- Sun Sep 30, 2012 9:16 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
A quick render of Helena with free long hair:

I really like how they look like
.
See ya

I really like how they look like
See ya
- Sun Sep 30, 2012 5:28 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Chrrox, does your script support stages??
- Sun Sep 30, 2012 4:07 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Huh?? Export to tga and then convert to png with whatever program you want. Well I can't because I can only use a dds to png converter. And, I have the same problem in noesis when exporting in .TGA, I can only get a proper face texture by exporting in .JPG. (When I export to TGA, the face texture a...
- Sun Sep 30, 2012 1:53 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Lol I got more than half of the characters I wanted with hxd and win7 folder search engine. I've been having problems with christie, tina and milla (hair, head or costumes). Just look for the last characters using quotations and the search engine will throw a pair number of files. The 2's files are ...
- Sat Sep 29, 2012 8:00 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
noesis does not export to dds just use tga it should work fine. Ok Thank's, but it's strange since I have exported all DOAX2 models in .obj + .dds. the "default" setting of Noesis always export in .dds, but not here. So for now I must export all .tga, then convert to .dds, then convert to...
- Sat Sep 29, 2012 5:11 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 234152
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
mmm... I don't know if I'm doing this correctly but I'm getting this:

Problems with textures or sometimes Noesis craches.
See ya.

Problems with textures or sometimes Noesis craches.
See ya.
