Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Search found 720 matches

by Darko
Mon Nov 11, 2013 6:11 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 607556

Re: Señor Casaroja's Noesis

Devilot wrote:Is the Metroid Prime Series + Other M supported?
Other M is supported by BRRES Viewer, the other metroids I'm not sure if they're supported by noesis, there's just an unpacker por metroid prime in noesis.
by Darko
Sun Nov 10, 2013 4:05 am
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 73941

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

rmezatang wrote:thanks, will that work on DOA5 Ultimate or do I need the other version ?
Check the DOA5 models thread for the method of extraction.
by Darko
Sat Nov 09, 2013 9:17 pm
Forum: Game Archive
Topic: Catherine .pac motion files.
Replies: 5
Views: 1819

Re: Catherine .pac motion files.

Too bad but thanks for trying ;)
by Darko
Sat Nov 09, 2013 1:30 am
Forum: Game Archive
Topic: Catherine .pac motion files.
Replies: 5
Views: 1819

Re: Catherine .pac motion files.

If you extract the nif from c03_00_0910.pac (addr 0x1300-0x623F) for example and try to load it with nifskope 1.1.3 it's showing up lots of warnings kinda below and nothing to be seen in the render window: ""device position incorrect after block number 0 (NiSequenceData) at 0x1117 ended a...
by Darko
Fri Nov 08, 2013 5:59 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 795612

Re: Dead or Alive series formats and tools

peach4 wrote:omg thank you, I completely love you now.
Lol Love chrrox, He was the guy who made the 2 scripts and also the one who suggested to change some lines in both of them.
by Darko
Fri Nov 08, 2013 12:04 am
Forum: Game Archive
Topic: Catherine .pac motion files.
Replies: 5
Views: 1819

Catherine .pac motion files.

Hi huys, now that noesis supports gamebryo files, I was wondering if it's possible to unpack the .pac files coming with the carachter files:

http://www.mediafire.com/?525y46d5mroyn1e
by Darko
Thu Nov 07, 2013 7:11 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 795612

Re: Dead or Alive series formats and tools

peach4 wrote:Hi,
I'm having trouble extracting this file:
2T052@1S100@BH1H]]J18357110C75E1D1PQ007M{R65161H

which is:
HELENA_DLCU_003.TMC

From the School pack DLC.
Try one of this bms scipts, I already extracted her:
by Darko
Tue Nov 05, 2013 11:46 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 795612

Re: Dead or Alive series formats and tools

kokuto wrote:>2UC63@1S100@CL1H]71]B193681C10CE12PQ4C9N{R87181B
key: 1583CE
>BU263@1S100@CL1]61I]B193481D100CE12PQ4C9N{R87181B
key: 05E8845D
How to aply that in the bms script :S
by Darko
Tue Nov 05, 2013 7:52 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 795612

Re: Dead or Alive series formats and tools

I had problems with:

2UC63@1S100@CL1H]71]B193681C10CE12PQ4C9N{R87181B
BU263@1S100@CL1]61I]B193481D100CE12PQ4C9N{R87181B

Those are:

RACHEL_DLCU_004.TMC
RACHEL_DLCU_004.TMCL

From the newest DLC.
by Darko
Mon Nov 04, 2013 6:30 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 795612

Re: Dead or Alive series formats and tools

MuffinMan123 wrote:I started seeing xnalara models for doa5u, what's going on? I thought the new compression hasn't been solved yet. are they doing it through jtagged xbox data dump?
The compression is almost solved, but there're a few files that can't be decrypted.
by Darko
Sun Nov 03, 2013 12:03 am
Forum: 3D/2D models
Topic: (REQUEST) n3: ninety nine nights models and textures export
Replies: 4
Views: 1820

Re: (REQUEST) n3: ninety nine nights models and textures exp

Thx and how can i export mesh data? I use offzip for pak files and extract 00000800 dat file But bms script doesn't work. Report error message.. I'm used this bms script. # Game: Ninety-Nine Nights (XBox360) # by fatduck Aug09 # script for QuickBMS http://aluigi.org/papers.htm#quickbms endian big g...
by Darko
Sat Nov 02, 2013 6:29 pm
Forum: 3D/2D models
Topic: (REQUEST) n3: ninety nine nights models and textures export
Replies: 4
Views: 1820

Re: (REQUEST) n3: ninety nine nights models and textures exp

Hi I m extract the Ninety-Nine Nights (2006) iso use by 360 extractor http://cfile28.uf.tistory.com/image/255FC14A5275262B12E1C7 I can't find character mesh file where is it.. And texture&img file looks like in 36t file. But 99Nights_Dot36T_exporter.exe file link that can turn it all seemed los...
by Darko
Sat Nov 02, 2013 9:52 am
Forum: Game Archive
Topic: king of Fighters online
Replies: 24
Views: 8438

Re: king of Fighters online

MrAdults wrote:Noesis NIF support works on this game, with skinning and animations.
Fuck yeah!!! Thanks!!!
by Darko
Fri Nov 01, 2013 5:57 am
Forum: 3D/2D models
Topic: 【ps3】Naruto Ultimate Ninja Storm 3
Replies: 17
Views: 8306

Re: 【ps3】Naruto Ultimate Ninja Storm 3

Since it seems like the just reused a model for the Goku Costume DLC that was supposed to be there. Since it has all the DLC. But the second Naruto Costume is the same as the first? Any chance we could replace the files from the 360 version to see if it can work? I would attempt myself if knew what...
by Darko
Fri Nov 01, 2013 5:54 am
Forum: 3D/2D models
Topic: Scarlet Blade character model extractions
Replies: 12
Views: 14027

Re: Scarlet Blade character model extractions

This is a Defender in a pilot outfit that has not been released yet (as far as I'm aware): Files: de_bd_cs_16.mesh de_fc_n_04.mesh de_hr_n_19.mesh All its fine, but u forget post the BMD script to extract the textures, can u post please?. ¿¿?? Is that crap different from queen's blade format?? As f...