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by Rackneh
Fri Apr 21, 2023 8:39 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

EVEN BIGGER UPDATE Thanks to ChatGPT, we managed to make a script to fix both static and boned meshes (exported using the Jayveer exporting plugin for Noesis) straight in Unity. Export the models in FBX format Tested in Unity 2021.3.3f1 (FBX export addon needed) 1: put the model you want fixed in t...
by Rackneh
Wed Apr 12, 2023 1:32 am
Forum: 3D/2D models
Topic: Universal Ripped Model Fixer
Replies: 0
Views: 405

Universal Ripped Model Fixer

Hey all! As a thanks to the general community here for helping me get into this stuff, I want to share our mesh fixing script. Thanks to ChatGPT, we managed to make a script to fix both static and boned meshes, straight in Unity. We made it for MGS related meshes but it should work for pretty much e...
by Rackneh
Wed Apr 12, 2023 1:13 am
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

EVEN BIGGER UPDATE Thanks to ChatGPT, we managed to make a script to fix both static and boned meshes (exported using the Jayveer exporting plugin for Noesis) straight in Unity. Export the models in FBX format Tested in Unity 2021.3.3f1 (FBX export addon needed) 1: put the model you want fixed in t...
by Rackneh
Tue Jul 12, 2022 10:19 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

Big update! 1: Change your import settings in Unity to Legacy before you import the meshes. (this will put all mats in a different folder for easy changes) 2: Use ProBuilder to "probuilderize" the meshes 3: use the "conform normals" if you got randomly inverted faces.| now you ca...
by Rackneh
Sun Jul 10, 2022 3:57 am
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

Use this: https://github.com/Jayveer/MGS-MDL-Noesis Instructions on the github page. You might still get some odd flipped triangles, but you can just fix those in 3DS max quickly enough. Does this work with the PS3 version of MGS3? If not, what does? After some work I got models to extract with the...
by Rackneh
Thu May 19, 2022 11:04 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

Use this: https://github.com/Jayveer/MGS-MDL-Noesis Instructions on the github page. You might still get some odd flipped triangles, but you can just fix those in 3DS max quickly enough. Does this work with the PS3 version of MGS3? If not, what does? It does, but if you haven't extracted the PSarc ...
by Rackneh
Tue May 17, 2022 11:24 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 3 PS2 and PS3 models ripping
Replies: 18
Views: 3213

Re: Metal Gear Solid 3 PS2 and PS3 models ripping

Is there a chance either of you could help me get files from the PSarc files? I tried the Total Commander plugin and the original Psarc 1.4 extractor. Both gave me errors. The NinjaRip combined with the (slow af) PCSX2 model converter doesn't give me any meshes for now. Like you said the dat extract...