The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 678 matches
- Fri May 15, 2015 10:44 pm
- Forum: Game Archive
- Topic: Silkroad 2
- Replies: 0
- Views: 1029
Silkroad 2
http://images.17173.com/2013/news/2013/09/11/mj0911dm04s.jpg Hello guys, well today I download this new version of silkroad 2, the problem is the files are stored in fpk, so maybe somebody can take a look into files? many thanks. https://cloud.mail.ru/public/55omrnMUy6ak/Silkroad%202%20fpk%20Sample...
- Fri May 15, 2015 5:39 pm
- Forum: Game Archive
- Topic: 笑傲江湖OL
- Replies: 12
- Views: 5824
Re: 笑傲江湖OL
ummm what you update there? only changing locale in windows you got correct file names, is not necessary modify script, so again what you change there? original script does not support models.pck. Using applocale is more easier than changing windows locale and rebooting. Why are you asking that obv...
- Mon May 11, 2015 2:15 pm
- Forum: Game Archive
- Topic: 笑傲江湖OL
- Replies: 12
- Views: 5824
Re: 笑傲江湖OL
ummm what you update there? only changing locale in windows you got correct file names, is not necessary modify script, so again what you change there?
- Sat May 09, 2015 12:43 am
- Forum: 3D/2D models
- Topic: Star Wars The Old Republic gr2 Noesis plugin alpha release
- Replies: 39
- Views: 40148
Re: Star Wars The Old Republic gr2 Noesis plugin alpha relea
ummm very interesting, any chance to support Metin2 GR2 files? really would be awesome, many thanks buddy.
- Thu May 07, 2015 4:16 am
- Forum: Game Archive
- Topic: Metin2
- Replies: 1
- Views: 1203
Metin2
Hello guys, well today I try unpack files from Metin2, for some reason the unpackers I found no work or just unpack a few files and got error, so my question is if somebody can take a look into files and help me to get them? really grateful if can help, many thanks for support guys, have a nice day....
- Mon May 04, 2015 3:22 am
- Forum: 3D/2D models
- Topic: XT Online (仙途 Online)
- Replies: 12
- Views: 5393
Re: XT Online (仙途 Online)
bump, nobody can provide some help apart of fatduck?
- Sun May 03, 2015 10:12 pm
- Forum: 3D/2D models
- Topic: Lune Of Eden
- Replies: 13
- Views: 4348
Re: Lune Of Eden
I've tested fatimporter from http://forum.xentax.com/viewtopic.php?f=33&t=7901&start=155 It seems work ok with linked client. (*.MES for structure mesh, *.SKM for characters) Though textures are not loaded. snap0167.jpg yep, because as say in the information of FatImporter and you can see t...
- Sat May 02, 2015 1:13 am
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 115288
Re: 3d Models, animation importer - FatImporter
There is a MediaFire link at the bottom of the first post in this thread: http://metin2zone.net/index.php?/topic/13862-fat-importer-3dmax/ It is the last update he released ( May 2013 ) and it contains all scripts from previous updates. how can access to this forum?because when try register, after ...
- Thu Apr 30, 2015 3:39 am
- Forum: 3D/2D models
- Topic: Lune Of Eden
- Replies: 13
- Views: 4348
Re: Lune Of Eden
you can get from here:bluearms wrote:Where can I get client? The service was stopped and there seems no client available anymore.
Can you share?
http://web-loe.gg.in.th/Download/download_client.aspx
- Wed Apr 29, 2015 1:55 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 115288
Re: 3d Models, animation importer - FatImporter
Ok, downloaded 3DS Max, installed FatImporter in the right folder, run the MaxScript. Now, I've chosen KwonHo (I have the game), clicked the panel, appeared option of importing animation (.ANI), mesh (.MSH) or skeleton (.SKT). Of course, they're all packed. And FatImporter didn't unpack it. How do ...
- Tue Apr 28, 2015 5:36 pm
- Forum: 3D/2D models
- Topic: Atlantica NIF 20.6.0.0
- Replies: 28
- Views: 6291
Re: Atlantica NIF 20.6.0.0
That's very obviously an indentation error that you have. But as you seem to ignore my advice via pm nor do even try to understand it I will stop my support for YOU. (Sry, my time is too limited as to waste it. :) ) I don't ignore you mate, I test yours too and got same error there, no idea what ha...
- Tue Apr 28, 2015 1:03 pm
- Forum: 3D/2D models
- Topic: Atlantica NIF 20.6.0.0
- Replies: 28
- Views: 6291
Re: Atlantica NIF 20.6.0.0
many thanks guys but after add it, I got this error if change the name of the .py, anyway if leave default name in .pu like fmt_gamebryo_nif.py it load but when go to load models, I got File could not be previewed.


- Sun Apr 26, 2015 5:17 pm
- Forum: 3D/2D models
- Topic: [NOESIS] Dragon Nest, help needed
- Replies: 24
- Views: 17246
Re: [NOESIS] Dragon Nest, help needed
Hello Here is blender importer for models from this game. It works only with Blender version 249 and Python version 2.6 It import skinned and textured meshes with animations. -select *.skn files for importing meshes -select *.ani files for unpacking animations -after unpacking *.ani files select *....
- Sun Apr 26, 2015 2:25 am
- Forum: 3D/2D models
- Topic: Atlantica NIF 20.6.0.0
- Replies: 28
- Views: 6291
Re: Atlantica NIF 20.6.0.0
so I checking via hex what happened and see the header files was changed to Gamebryo File Format, Version 20.6.0.0 to NDSNIF....@....@...., Version 20.6.0.0.__es "to..to"?, mean: "from..to"? From what I see it's NDSNIF since October 2009 (at least for the AFELEPHANTF1.NIF). http...
- Fri Apr 24, 2015 11:28 pm
- Forum: 3D/2D models
- Topic: Atlantica NIF 20.6.0.0
- Replies: 28
- Views: 6291
Atlantica NIF 20.6.0.0
Hello community, well today I going to check the Atlantica files but for some reason I see mayor part of models won't load, so I checking via hex what happened and see the header files was changed to Gamebryo File Format, Version 20.6.0.0 to NDSNIF....@....@...., Version 20.6.0.0.__es..................
