Search found 675 matches
- Sun Jul 17, 2011 7:53 pm
- Forum: 3D/2D models
- Topic: (PC) MMO Maestia
- Replies: 15
- Views: 3130
Re: (PC) MMO Maestia
tanks critical, can you post please a pick of the archlord file i posted in the megaupload link, fixed with textures asigned and material editor window open in max? This help me a lot, cheers. ok here we go. PD: if helped more I upload a .MAX file for check it. http://i.imgur.com/wJ6gX.png http://i...
- Sun Jul 17, 2011 3:10 am
- Forum: 3D/2D models
- Topic: (PC) MMO Maestia
- Replies: 15
- Views: 3130
Re: (PC) MMO Maestia
Not problem with the models with a single texture, but with the models of Multiple Textures doesnt work, check this graphic.. Here you can see the 3 objects of the file imported, and see the Textures, Object 01 and Object 03 are Right, but Object 02 are wrong cause this its fusioned with a rare cop...
- Sat Jul 16, 2011 8:05 pm
- Forum: 3D/2D models
- Topic: (PC) MMO Maestia
- Replies: 15
- Views: 3130
Re: (PC) MMO Maestia
I like this stuff but have Same Error of Archlord Models, in something point the QuickBms or the MaxScript (or maybe its the native file) Flat the Models with Multiple Objects. Its posible see a sample of wath happend here in Archlord Tread: http://forum.xentax.com/viewtopic.php?f=16&t=6671&start=1...
- Sat Jul 16, 2011 6:30 am
- Forum: 3D/2D models
- Topic: The model become black when rendering
- Replies: 3
- Views: 945
Re: The model become black when rendering
here we go, google is your friend. http://www.google.com.ar/search?sclient=psy&hl=es&site=&source=hp&q=how+fix+black+render+in+3d+max&btnG=Buscar http://www.skyscrapercity.com/showthread.php?t=490617 http://forums.tutorialized.com/3ds-max-71/3ds-max-rendering-problem-7307.html http://www.secondpictu...
- Sat Jul 16, 2011 3:24 am
- Forum: Game Archive
- Topic: (PC) MMO Maestia
- Replies: 2
- Views: 1321
Re: (PC) MMO Maestia
Nice, looks like I will have another download tonight :) Edit lol it seems like non-EU people can't DL the client from bigpoint, though it looks like there's a CB client available on MMORPG. lol it seems like non-EU people can't DL the client from bigpoint, though it looks like there's a CB client ...
- Fri Jul 15, 2011 8:46 pm
- Forum: 3D/2D models
- Topic: Question abouth Alpha view in 3DS Max
- Replies: 4
- Views: 1211
Re: Question abouth Alpha view in 3DS Max
Ok, first copy the diffuse to opacity slot. Don't choose instance but copy Next, go into the opacity slot and you will have alot of options. Tick off PREMULTIPLIED ALPHA. In the MONO CHANNEL OUTPUT choose ALPHA VOILA, done This works almost everytime if the texture has an alpha baked inside. Some g...
- Fri Jul 15, 2011 8:23 pm
- Forum: 3D/2D models
- Topic: Battle of the Immortals Game File Format
- Replies: 21
- Views: 4385
Re: Battle of the Immortals Game File Format
not source, only packer and unpacker tool.finale00 wrote:Will he release the source? Or file format?
- Fri Jul 15, 2011 8:31 am
- Forum: 3D/2D models
- Topic: Battle of the Immortals Game File Format
- Replies: 21
- Views: 4385
Re: Battle of the Immortals Game File Format
Battle of the Immortals its the 1st game i see of the New Mmorpg dont have the textures encrypted, i think the skel, animation and mesh are stored in the *.M4F files also each model have a cfg file, good luck to everyone. http://1.bp.blogspot.com/_E7gsNL4i1CA/S184KJ7DmNI/AAAAAAAAFJ4/3tCsYmepWN8/s32...
- Fri Jul 15, 2011 8:19 am
- Forum: 3D/2D models
- Topic: Youyou Kengeki Musou
- Replies: 6
- Views: 2796
Re: Youyou Kengeki Musou
good job buddy, is not a perfect models but good for rip some of them 
- Fri Jul 15, 2011 8:14 am
- Forum: 3D/2D models
- Topic: (PC) MMO Maestia
- Replies: 15
- Views: 3130
Re: (PC) MMO Maestia
MMM, Chroxxx, Abouth Maestia now only the EU users can download the game, i try found a link alternative to download but not found, where you download the game?. Maestia will no longer accept new users outside of the EU. Therefore, new account registration on the European Maestia website will be bl...
- Fri Jul 15, 2011 8:08 am
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
ummm well I downloading game for try test some files, really graphics are very good, hope see some progress in it.
- Sun Jul 10, 2011 6:08 pm
- Forum: Game Archive
- Topic: R2 online
- Replies: 26
- Views: 7979
Re: R2 online
RPGViewer3 Build 1212premiumorange wrote:CriticalError, the depositfile link you posted seems to be down. Could you reupload it?
- Sat Jul 09, 2011 8:46 pm
- Forum: 3D/2D models
- Topic: Martial Empires / Seven Souls
- Replies: 45
- Views: 8613
Re: Martial Empires / Seven Souls
I get error with all files, just show a example with weapons but characters have bones and files are there can't get too, anyway thanks for replyfinale00 wrote:I mean, you won't be able to load weapons because as you've pointed out, they don't have certain files
- Sat Jul 09, 2011 8:21 pm
- Forum: 3D/2D models
- Topic: Martial Empires / Seven Souls
- Replies: 45
- Views: 8613
Re: Martial Empires / Seven Souls
I don't know really what I do wrong guys, this make me crazy T_Tfinale00 wrote:Well, it does say the script is to import models with bones and weights.
Though, one can assume the format is similar for unskinned models so one might use chrrox's script as reference.
- Sat Jul 09, 2011 7:52 pm
- Forum: 3D/2D models
- Topic: Martial Empires / Seven Souls
- Replies: 45
- Views: 8613
Re: Martial Empires / Seven Souls
it cant find one of the files mentioned there. yes I know g0.bnd are is bone I think, but in folder are not files with this name just .msh for weapons, and for characters in another folder called bindd are bnd files but for characters not for weapon :( so what I do wrong man, can you tell me? becau...
