Search found 675 matches
- Sat Jul 23, 2011 12:39 pm
- Forum: 3D/2D models
- Topic: [NOT SOLVED!] PS2 rip textures?
- Replies: 17
- Views: 3867
Re: PS2 rip textures?
what are you talking about? what site? Vista/7 support dx9 fine, I can run all my dx9 games on it, including Dolphin and pcsx2 emus. Sorry, but thats a terrible suggestion. so check the web page of author!!!! http://www.deep-shadows.com/hax/3DRipperDX.htm and how say before, Windows Vista and Seven...
- Sat Jul 23, 2011 12:11 pm
- Forum: 3D/2D models
- Topic: [NOT SOLVED!] PS2 rip textures?
- Replies: 17
- Views: 3867
Re: PS2 rip textures?
actually DX9 is on vista and 7 too and it worked for me when using Dolphin emu. Im using 0.9.8 and the GUI has changed, most buttons arent in their place anymore. I check the website and say don't support DX10 or 11 like W7 so don't know what do for make it work, ou get crash emulator is cause how ...
- Sat Jul 23, 2011 11:41 am
- Forum: 3D/2D models
- Topic: [NOT SOLVED!] PS2 rip textures?
- Replies: 17
- Views: 3867
Re: PS2 rip textures?
I dont think that helps me, it crashes for me because I run it through 3dripper. If I'm missing something, can you please quote that part? Because I can't find what I need in the mile long engrish text. I ripped before other games and work fine, first of all, 3DRIPPER work with XP, because use DX9,...
- Sat Jul 23, 2011 11:06 am
- Forum: 3D/2D models
- Topic: [NOT SOLVED!] PS2 rip textures?
- Replies: 17
- Views: 3867
Re: PS2 rip textures?
Im trying to rip textures from PS2 games through PCSX2, i got the latest version of 3dripper and pcsx2, when I run it through the ripper, I get a crash from the graphics plugin. Help here you have a guide what you need and everything explained what need do. PCSX2-3DVIA-3DRIPER How to Rip Last Tread
- Sat Jul 23, 2011 3:31 am
- Forum: 3D/2D models
- Topic: Tales of Fantasy
- Replies: 19
- Views: 4460
Re: Tales of Fantasy
[quote="Szkaradek123"][/quote]error with script when execute.
- Sat Jul 23, 2011 12:39 am
- Forum: Game Archive
- Topic: Valkyrie Sky .vfs and .vls
- Replies: 4
- Views: 1151
Re: Valkyrie Sky .vfs and .vls
copy quickbms and script to folder where you have files, execute quickbms select script, next the file you want extract and last the path where extracted files is allarn0ld wrote:hello. id like to rip vs sprites from the files but i didint understand how to use this script.can u help me? ty in advance
- Thu Jul 21, 2011 6:20 pm
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
The contents of this post was deleted because of possible forum rules violation.
- Thu Jul 21, 2011 12:44 pm
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
I did the full format on Twelve Sky back on 2008. And the formats remain the same in Twelve Sky 2! Here is the basic struct for the Archive! (*.mobject, *.sobject) dword numResource struct RES { <compressed model data> <compressed Texture data> } Here is the bms script to help you decompress the Ar...
- Thu Jul 21, 2011 3:57 am
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
well sorry just I try help, i'm not expert in this, just learning mate, and how you get DDS? replacing header of the file? or how?finale00 wrote:You don't get any nice filenames with offzip though lol.
I want to at least keep the package name so I know where it came from.
(..without manually renaming them)
- Thu Jul 21, 2011 3:37 am
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
The contents of this post was deleted because of possible forum rules violation.
- Wed Jul 20, 2011 3:43 am
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
ok
thanks anyway, and what about ArcheAge? somebody create a topic but nothing there. a 1 file of 24GB wtf? all be there packed in 1 file?
- Wed Jul 20, 2011 3:30 am
- Forum: 3D/2D models
- Topic: TwelveSky 2 Model Format
- Replies: 59
- Views: 15167
Re: TwelveSky 2 Model Format
I don't see any other files (unless I accidentally deleted it). mate you don't test it? I analize the files but can't be found any information about that :S SOBJECT files. 00000000 02 00 00 00 01 00 00 00 B2 9C 00 00 B1 27 00 00 78 DA ED BC 09 58 4D 5D FB 3F BE F6 41 86 22 99 .............'..x....X...
- Sun Jul 17, 2011 8:36 pm
- Forum: 3D/2D models
- Topic: LEGOLAND 3D Models
- Replies: 2
- Views: 822
Re: LEGOLAND 3D Models
I am looking for a way to render and view the 3D models from the game LEGOLAND. Any help is greatly appreciated. Download LEGOLAND 3D Models: http://www.multiupload.com/1A3EO3FNRW this is quickbms extractor for PC Version. # LegoLand # script for QuickBMS http://aluigi.org/papers.htm#quickbms get O...
- Sun Jul 17, 2011 8:20 pm
- Forum: 3D/2D models
- Topic: Something user of this forum can give me TDU2 Model?
- Replies: 1
- Views: 609
Re: Something user of this forum can give me TDU2 Model?
Hello and sorry for my bad english... Can some user of this forum give/send me the Bugatti Veryon model and textures from Test Drive Unlimited 2???? Please, im go to convert that car for GTA SA but i need the model and textures from TDU2 and i dont have the game :( Please Thanks First of all before...
- Sun Jul 17, 2011 8:06 pm
- Forum: 3D/2D models
- Topic: League of Legends .SKN, .SKL, .ANM
- Replies: 20
- Views: 32958
Re: League of Legends .SKN, .SKL, .ANM
yes me too, I download from there and don't have nothing about zip files, maybe is different version, korean example.nightFlarer wrote:When I last downloaded and installed LoL, the champions,etc. was in "C:\Riot Games\League of Legends\game\HeroPak_client.zip".
They don't use zips anymore?
