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Search found 1 match
- Thu Oct 12, 2023 11:15 am
- Forum: 3D/2D models
- Topic: Extracting 3D data from PSX games using NO$PSX
- Replies: 13
- Views: 7785
Re: Extracting 3D data from PSX games using NO$PSX
A little bit low poly, but a poly: :D . GLBLDATA-PSX.pngThat's between "TADS" and "LND4". By any chance could you please tell me what algorythm is used to parse 8 FVFsize hex data inside GLBDATA.PSX to get vertex representation in float ? :roll: :roll: :roll: I would like to aut...
