Join also our Discord channel! Click here.

Search found 94 matches

by Polefish
Tue Dec 21, 2010 5:27 pm
Forum: Game Archive
Topic: Star Ocean 3
Replies: 8
Views: 1047

Re: Star Ocean 3

Try Iso Buster.
by Polefish
Tue Dec 14, 2010 7:31 pm
Forum: Savegames
Topic: Zoo Tycoon savegames
Replies: 7
Views: 4230

Re: Zoo Tycoon savegames

You could try the Waybackmachine but as it looks there is no entry for the page. But http://web.archive.org/web/*/http://wiki.xentax.com/ is working.
by Polefish
Tue Oct 26, 2010 1:07 pm
Forum: Game Archive
Topic: [Ps2]Legacy of Kain files
Replies: 16
Views: 4199

Re: [Ps2]Legacy of Kain files

Isn't this what you are looking for: http://thelostworlds.net/Software/ModelEx.html
by Polefish
Tue Aug 31, 2010 6:24 pm
Forum: Website
Topic: XeNTaX attacked by virus
Replies: 50
Views: 23449

Re: XeNTaX attacked by virus

Damn I was fucked hard by this virus. Wasn't able to work for 2 days cause of this shit.
by Polefish
Sun Aug 22, 2010 2:08 pm
Forum: Graphic file formats
Topic: [Wii] Tales of Symphonia 2 - Skit Mugshots
Replies: 8
Views: 2425

Re: [Wii] Tales of Symphonia 2 - Skit Mugshots

I only tried to play ARF with the emulator so I cant say anything about ToS. Besides that my pc is too low-end to play at a constant framerate (never over 15FPS). I hope you used the "dump textures" option under graphics->advanced to rip the portraits. Using it for ARF I got many useless images for ...
by Polefish
Sat Aug 21, 2010 9:30 am
Forum: Graphic file formats
Topic: [Wii] Tales of Symphonia 2 - Skit Mugshots
Replies: 8
Views: 2425

Re: [Wii] Tales of Symphonia 2 - Skit Mugshots

Maybe someone will examine these files further and find something out but till then you could try to dump textures with an emulator (Dolphin). That worked quite well for me but its not the real deal.
by Polefish
Thu Aug 19, 2010 10:37 am
Forum: Graphic file formats
Topic: Splinter Cell (PC) .utx Texture Files
Replies: 3
Views: 1527

Re: Splinter Cell (PC) .utx Texture Files

If the game comes with ucc.exe (maybe under ..\system) you could use it. I think you can export an utx package, edit the files and recreate it with ucc but as iservealot says its not possible to inject it.
by Polefish
Mon Aug 16, 2010 9:12 pm
Forum: Graphic file formats
Topic: [Wii] Arc Rise Fantasia - wtm-File (WTMD)
Replies: 4
Views: 1600

[Wii] Arc Rise Fantasia - wtm-File (WTMD)

I made some progress with this kind of graphicfiles. It looks like the format is quite similar to the standard texture-format of the GC/Wii. See http://hitmen.c02.at/files/yagcd/yagcd/chap15.html#sec15.20.1 I tried to verify some values of the data and they matched but there are still some unknown v...
by Polefish
Thu Aug 05, 2010 3:00 pm
Forum: Game Archive
Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Replies: 6
Views: 1553

Re: [Wii] Arc Rise Fantasia - vol-File (RTDP)

Nice one, now I got it. :roll:
So the xorvalue was the "U". I didnt know how this xor command worked (if only I had read the quickbms.txt before this...)

Thank you for explaining.
by Polefish
Wed Aug 04, 2010 5:32 pm
Forum: Game Archive
Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Replies: 6
Views: 1553

Re: [Wii] Arc Rise Fantasia - vol-File (RTDP)

Thanks for the fast reply everyone :) Looks like I dont put enough thought in to this... Could you explain the BMS-script a bit WRS, please? I got that much: You get the FILENAME with "getdstring FILENAME 32" but what does the 32 stands for (a 32 bytes string)? After that you get FILESIZE and FILEOF...
by Polefish
Tue Aug 03, 2010 3:51 pm
Forum: Game Archive
Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Replies: 6
Views: 1553

[Wii] Arc Rise Fantasia - vol-File (RTDP)

Hi, I was curious about this GRAF maybe someone can tell me how to extract it. This is what I found out so far: 00000000 4bytes - fileID or header 0000000B 1byte - number of files in the archive 0000000C 4bytes - filesize of the archive itself 00000020 40bytes for each compressed file - fileinfo for...
by Polefish
Sun Jul 04, 2010 7:53 pm
Forum: Game Archive
Topic: Final Fantasy VIII PSX
Replies: 2
Views: 967

Re: Final Fantasy VIII PSX

I can only link you to the qhimm forums , this is THE place when it comes to hacking the FF games. They are mostly after the PC versions of the games but Im sure there are some guys with extensive knowledge about the FF8 PSX version. Just ask there. Im sorry for just pointing to another forum instea...
by Polefish
Sat May 01, 2010 9:25 am
Forum: Graphic file formats
Topic: GRA files from Discworld
Replies: 2
Views: 1033

Re: GRA files from Discworld

The scummvm-projekt is fully supporting the DW series, therefore it has the info about the gamefiles and engine. Here are some infos too: http://rewiki.regengedanken.de/wiki/Tinsel_engine I cant come up with a de/recompression tool or something, sorry :) EDIT: btw. the link to the files you posted i...
by Polefish
Sat Mar 27, 2010 11:40 am
Forum: Game Archive
Topic: help for ashes 2009
Replies: 16
Views: 3333

Re: help for ashes 2009

lol :)
I haven't got a clue then :(