The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 94 matches
- Tue Dec 21, 2010 5:27 pm
- Forum: Game Archive
- Topic: Star Ocean 3
- Replies: 8
- Views: 2342
Re: Star Ocean 3
Try Iso Buster.
- Tue Dec 14, 2010 7:31 pm
- Forum: Savegames
- Topic: Zoo Tycoon savegames
- Replies: 7
- Views: 11248
Re: Zoo Tycoon savegames
You could try the Waybackmachine but as it looks there is no entry for the page. But http://web.archive.org/web/*/http://wiki.xentax.com/ is working.
- Tue Oct 26, 2010 1:07 pm
- Forum: Game Archive
- Topic: [Ps2]Legacy of Kain files
- Replies: 16
- Views: 6836
Re: [Ps2]Legacy of Kain files
Isn't this what you are looking for: http://thelostworlds.net/Software/ModelEx.html
- Tue Aug 31, 2010 6:24 pm
- Forum: Website
- Topic: XeNTaX attacked by virus
- Replies: 50
- Views: 30491
Re: XeNTaX attacked by virus
Damn I was fucked hard by this virus. Wasn't able to work for 2 days cause of this shit.
- Sun Aug 22, 2010 2:08 pm
- Forum: Graphic file formats
- Topic: [Wii] Tales of Symphonia 2 - Skit Mugshots
- Replies: 8
- Views: 3930
Re: [Wii] Tales of Symphonia 2 - Skit Mugshots
I only tried to play ARF with the emulator so I cant say anything about ToS. Besides that my pc is too low-end to play at a constant framerate (never over 15FPS). I hope you used the "dump textures" option under graphics->advanced to rip the portraits. Using it for ARF I got many useless i...
- Sat Aug 21, 2010 9:30 am
- Forum: Graphic file formats
- Topic: [Wii] Tales of Symphonia 2 - Skit Mugshots
- Replies: 8
- Views: 3930
- Thu Aug 19, 2010 10:37 am
- Forum: Graphic file formats
- Topic: Splinter Cell (PC) .utx Texture Files
- Replies: 3
- Views: 2332
Re: Splinter Cell (PC) .utx Texture Files
If the game comes with ucc.exe (maybe under ..\system) you could use it. I think you can export an utx package, edit the files and recreate it with ucc but as iservealot says its not possible to inject it.
- Mon Aug 16, 2010 9:12 pm
- Forum: Graphic file formats
- Topic: [Wii] Arc Rise Fantasia - wtm-File (WTMD)
- Replies: 4
- Views: 2515
[Wii] Arc Rise Fantasia - wtm-File (WTMD)
I made some progress with this kind of graphicfiles. It looks like the format is quite similar to the standard texture-format of the GC/Wii. See http://hitmen.c02.at/files/yagcd/yagcd/chap15.html#sec15.20.1 I tried to verify some values of the data and they matched but there are still some unknown v...
- Thu Aug 05, 2010 3:00 pm
- Forum: Game Archive
- Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
- Replies: 6
- Views: 2702
Re: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Nice one, now I got it.
So the xorvalue was the "U". I didnt know how this xor command worked (if only I had read the quickbms.txt before this...)
Thank you for explaining.
So the xorvalue was the "U". I didnt know how this xor command worked (if only I had read the quickbms.txt before this...)
Thank you for explaining.
- Wed Aug 04, 2010 5:32 pm
- Forum: Game Archive
- Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
- Replies: 6
- Views: 2702
Re: [Wii] Arc Rise Fantasia - vol-File (RTDP)
Thanks for the fast reply everyone :) Looks like I dont put enough thought in to this... Could you explain the BMS-script a bit WRS, please? I got that much: You get the FILENAME with "getdstring FILENAME 32" but what does the 32 stands for (a 32 bytes string)? After that you get FILESIZE ...
- Tue Aug 03, 2010 3:51 pm
- Forum: Game Archive
- Topic: [Wii] Arc Rise Fantasia - vol-File (RTDP)
- Replies: 6
- Views: 2702
[Wii] Arc Rise Fantasia - vol-File (RTDP)
Hi, I was curious about this GRAF maybe someone can tell me how to extract it. This is what I found out so far: 00000000 4bytes - fileID or header 0000000B 1byte - number of files in the archive 0000000C 4bytes - filesize of the archive itself 00000020 40bytes for each compressed file - fileinfo for...
- Sun Jul 04, 2010 7:53 pm
- Forum: Game Archive
- Topic: Final Fantasy VIII PSX
- Replies: 2
- Views: 1786
Re: Final Fantasy VIII PSX
I can only link you to the qhimm forums , this is THE place when it comes to hacking the FF games. They are mostly after the PC versions of the games but Im sure there are some guys with extensive knowledge about the FF8 PSX version. Just ask there. Im sorry for just pointing to another forum instea...
- Sat May 01, 2010 9:25 am
- Forum: Graphic file formats
- Topic: GRA files from Discworld
- Replies: 2
- Views: 1710
Re: GRA files from Discworld
The scummvm-projekt is fully supporting the DW series, therefore it has the info about the gamefiles and engine. Here are some infos too: http://rewiki.regengedanken.de/wiki/Tinsel_engine I cant come up with a de/recompression tool or something, sorry :) EDIT: btw. the link to the files you posted i...
- Mon Mar 29, 2010 2:43 pm
- Forum: Website
- Topic: 3000+ registered users community milestone, say "yeaaah!"
- Replies: 42
- Views: 22515
Re: 3000+ registered users community milestone, say "yeaaah!"
ratonmalo wrote:Yeaaah!
- Sat Mar 27, 2010 11:40 am
- Forum: Game Archive
- Topic: help for ashes 2009
- Replies: 16
- Views: 5701
Re: help for ashes 2009
lol 
I haven't got a clue then
I haven't got a clue then
