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Search found 93 matches: xpr2

Searched query: xpr2

by SteamyJ
Sat Jun 11, 2022 3:24 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

Does this script work with Bomberman Act Zero?
by connorwalks
Tue May 26, 2020 11:08 pm
Forum: Graphic file formats
Topic: Need some help reversing Acewell's Noessis Plugin
Replies: 2
Views: 1482

Need some help reversing Acewell's Noessis Plugin

I've been using Acewell's version of the Noessis XPR plugin found here to convert the XPR2 files to DDS from an XBOX 360 game I am modding. My issue now is that I need to convert these DDS files back to their original XPR2 format so I can reimport them into the game. ...
by Acewell
Mon Apr 30, 2018 9:24 am
Forum: Graphic file formats
Topic: Converting to X360 DXT
Replies: 2
Views: 1509

[X360] Just Dance 2018 (.ckd)

... a text file and name it test.rdf and paste this inside that file <?xml version="1.0" encoding="utf-8" ?> <RDF Version="XPR2"> <Texture Name = "StrName" Source = "test.tga" Format = "D3DFMT_DXT5" Width = "256" Height = "256" ...
by Sneakykreiger
Tue Sep 05, 2017 6:51 am
Forum: Compressed files and methods
Topic: XPR & BIN Files
Replies: 2
Views: 3065

Re: XPR & BIN Files

... i've attached are the BIN files i was browsing through.Also the panel on the right is a Header? , as is saying that within this BIN folder is XPR2 & TX2D formated files? If someone could assist me that would be helpful , Thanks https://www.mediafire.com/file/qtac485djuuhfef/BIN.rar http://i1028.photobucket.com/albums/y342/sneakytrooper/Bin%20Header_zpsbjoilbs6.png
by Beedy
Mon Mar 13, 2017 6:56 pm
Forum: Graphic file formats
Topic: NHL Legacy Xbox Rx2
Replies: 10
Views: 6145

Re: NHL Legacy Xbox Rx2

I made updated rx2 plugin for all rx2 textures using this xpr2 noesis plugin: http://forum.xentax.com/viewtopic.php?f=18&t=8102. (this is my first script and it’s not cleanest code but it works :)). Modding textures is possible with this method: (example: ...
by blackracer
Mon Dec 26, 2016 12:01 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

Many thanks :D
But it is possible to fix Noesis Script some way to all the textures of the game, there are too many files that have an error ...
It would be too difficult to correct each one manually.
by Acewell
Sun Dec 25, 2016 11:31 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

the script works with your sample it just chokes on the comma and quotation mark at 0x361
and 0x362 when reading the string names, you can just open the sample in a hex editor and
replace those characters with an actual letter to allow the script to keep running. :D
by blackracer
Sun Dec 25, 2016 10:24 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

The script has a bug when using large files from ImportTunerChallenge

Image

This is an example file that produces the error: https://www.dropbox.com/s/rtheafi4y8399 ... 5.xpr?dl=0

Please help to resolve this.
by blackracer
Sun Dec 25, 2016 10:08 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 100
Views: 42608

Import Tuner Challenge [XBOX360]

... [please view Hex code and find in final file "TRUEVISION-XFILE" and rename this dat to * .tga] Others main cars textures in XPR format [XPR2, Xbox Bundle Container] opened from Noesis script this: https://www.dropbox.com/s/yehlij6vwpaxd3o/fmt_XBOX_360_XPR.zip?dl=0 (Noesis XPR Script ...
by Acewell
Wed Oct 26, 2016 10:38 am
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

it's also for nbajam but can't be opened..hep me plz..thx NBA Jam on what platform? that doesn't look like a xpr2 format, looks more like the PS3 gtf format i just made a script for here :D http://forum.xentax.com/viewtopic.php?p=123791#p123791 add a gtf extension to your texture ...
by jeter17
Tue Oct 25, 2016 11:35 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

i think chrrox abandoned support for this script years ago :mrgreen: i made an adjustment to it on line 49 that uses the header size so it will go to the start of image data, before it was just using a fixed value and started reading at the wrong offset when there is different header length. fmt_XB...
by Yuredacy2311
Sun Oct 02, 2016 6:29 am
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

Thanks a lot bro ^^
I got it worked now. Cheer!!
by Acewell
Sat Oct 01, 2016 5:02 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

i think chrrox abandoned support for this script years ago :mrgreen: i made an adjustment to it on line 49 that uses the header size so it will go to the start of image data, before it was just using a fixed value and started reading at the wrong offset when there is different header length. fmt_XBO...
by Yuredacy2311
Sat Oct 01, 2016 12:02 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 24330

Re: Xbox 360 XPR2 (noesis plugin)

hi chroxx,
Can you check this type of xpr? its from EA game Fight Night Champion, i used your script to open the file in Noesis, it can open but the result is just single color.
Please help me with this.
Thanks a lot
File link: https://www.dropbox.com/s/i5vyy9mk00u16q0/test.xpr?dl=0
by flowersongs
Thu Feb 18, 2016 3:48 am
Forum: Game Archive
Topic: nba jam on fire edition .ast
Replies: 5
Views: 2069

Re: nba jam on fire edition .ast

... textures from NBA Jam on fire edition in photoshop. used xbox sdk kit to finally extract the tga files, and then bundle them back together to xpr2. This makes an xpr2 file with the same name, etc. I tried placing all the files, but the game freezes when loading a match an looking for the textures, ...