*bump*
Any news on the rdb format and perhaps Ricks' tool?
Thanks in advance
Cheers
N
Search found 49 matches
- Mon Jul 07, 2008 4:43 pm
- Forum: Game Archive
- Topic: Age of Conan *.RDB
- Replies: 17
- Views: 7053
- Fri Jun 27, 2008 8:58 am
- Forum: Game Archive
- Topic: Age of Conan *.RDB
- Replies: 17
- Views: 7053
Re: Age of Conan *.RDB
Hi guys
Great work! Any news on this? A working tool for AoC would be very useful and much appreciated. As you already pointed out, the other exiting tool (I know only of one) is a bit limited at the moment.
Thanks in advance
/N
Great work! Any news on this? A working tool for AoC would be very useful and much appreciated. As you already pointed out, the other exiting tool (I know only of one) is a bit limited at the moment.
Thanks in advance
/N
- Mon Jun 12, 2006 3:01 pm
- Forum: Holy Cow!
- Topic: Captain's birthday!
- Replies: 7
- Views: 4423
- Wed Apr 12, 2006 9:26 am
- Forum: Game Archive
- Topic: Asking for Star Wars - Empire At War .meg support
- Replies: 17
- Views: 5638
Sorry for bumping up this old thread, but I recently found some info that might be of interest for support of this game. There apparently is a guy named Mike from the Netherlands who's posted some detailed info about Empire At War fileformats (so far .meg, .mtd and .alo) on his website: http://alpha...
- Sat Apr 08, 2006 11:02 am
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
Sweet.Mr.Mouse wrote:Oblivon runs smoothly now with all knobs on!
For other fans of Oblivion in dire need of tweaking, this Oblivion Tweak Guide might be of interest.
N
- Mon Mar 27, 2006 12:55 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
Just saw Elder Scrolls Oblivion "live" so to speak and it looks absolutely gorgeous. Gameplay also seems pretty cool too from what I could tell. However, no chance in hell for me to run it smoothly on my current computer, so I guess I'm looking at buying at least a new graphics card. Mr Mouse has a ...
- Wed Mar 22, 2006 9:50 am
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
Good points...sorry for not replying sooner, been very busy IRL. I'd agree that the envelope is probably not really pushed for the hardware as it used to be (except for perhaps in some degree certain gamingconsoles, when the hardware might be around for a bit longer at least compared to graphics car...
- Sat Mar 18, 2006 11:25 am
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
I also thought that S.T.A.L.K.E.R. would be something different as a shooter, but it is plagued with setbacks and delays that makes me wonder if it will be as good as expected when it's released. Sadly, publishers often set unrealistic deadlines on developers for the completion of games, rather tha...
- Fri Mar 17, 2006 5:31 pm
- Forum: Game Archive
- Topic: Star Wars empire at war
- Replies: 4
- Views: 1710
Mr Mouse kindly made a MexCom script for the Empire At War .meg format.
You can find it in this thread.
In the end of that thread are also a couple of links to other EAW extractors...the one you arleady linked to, but some additional ones as well.
Cheers
N
You can find it in this thread.
In the end of that thread are also a couple of links to other EAW extractors...the one you arleady linked to, but some additional ones as well.
Cheers
N
- Wed Mar 15, 2006 10:30 am
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
- Mon Mar 13, 2006 7:22 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
Re: *cries*
Uhuhuhuhh..... i was playing Dungeon Siege 2.... i had a superb level 90 firemage, and one day in february i thought , "hey, lets reinstall windows" i forgot though that the game saves all files in Documents and Settings... and no. i havent started the game since that day :/ infact...i have not pla...
- Thu Mar 09, 2006 8:46 pm
- Forum: Graphic file formats
- Topic: Some good article about 2D formats in general.
- Replies: 4
- Views: 2927
- Wed Mar 08, 2006 9:50 am
- Forum: 3D/2D models
- Topic: LODs - Level Of Detail
- Replies: 3
- Views: 2781
Re: LODs - Level Of Detail
how in the 3D files structure those LODs are most commonly annotated? Although I'm guessing this might differ from format to format, as far as I know (provided that the the LOD system requires manually created models for each level as opposed to being automatically calculated by the engine), the co...
- Sat Feb 25, 2006 12:31 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
- Fri Feb 24, 2006 12:09 pm
- Forum: Holy Cow!
- Topic: Speaking of games...
- Replies: 68
- Views: 31765
Doom 3 I started and then quicky removed from my hard-drive, I thought that was a load of bull. Gameplay from the Stone Age. In my opinion, they should have stopped at Doom 2. Id software just released a game that is not of this day in age. The only thing they are good at is building an engine. The...
