READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 36 matches

by babebabe
Tue Apr 28, 2009 3:39 am
Forum: Game Archive
Topic: Maypan archive
Replies: 3
Views: 493

Re: Maypan archive

Yep I think so too, that is headless, I just need size of texture, start point and size in *Spr file, then I will rebuild DDS file, but there are look like they encoded that information somewhere :|
by babebabe
Mon Apr 27, 2009 5:34 pm
Forum: Game Archive
Topic: Maypan archive
Replies: 3
Views: 493

Maypan archive

Maypan archive http://maypan.co.kr/
FxAdr containt header and information
FxSpr containt actual data
FxAdr have format like this: {name}{108 byte information} and so on, but that all I figure :scaredy: , some one help me to unpack these file :), thanks all ^_^
by babebabe
Fri Mar 27, 2009 4:01 am
Forum: Graphic file formats
Topic: Pi Story BMP format
Replies: 2
Views: 884

Re: Pi Story BMP format

Woot, my stupid lazy, though it is raw format, have not tried with basis encryption (:
Thanks you very much AoiMasamune
by babebabe
Mon Mar 23, 2009 1:28 pm
Forum: Game Archive
Topic: TianLongBaBu archive
Replies: 1
Views: 632

TianLongBaBu archive

Download client from http://files1.sohu.com/tlbb/TLBB_0.85.0560.exe
This game using Ogre3D, their archive is axp, look like uncompressed, some body help me get it Y_Y, thanks
by babebabe
Sat Mar 21, 2009 3:07 pm
Forum: Graphic file formats
Topic: Pi Story BMP format
Replies: 2
Views: 884

Pi Story BMP format

PiStory http://pistory.aeriagames.com/download
Very cute 2D game, their data look like use raw bitmap, I have attached some sample here.
Please help me convert it to standard format like pure BMP or TGA :) :) :)
by babebabe
Mon Jan 19, 2009 6:06 pm
Forum: Game Archive
Topic: Super Star Online
Replies: 4
Views: 960

Re: Super Star Online

Can you put the direct link or tut how to download?
I can only touch torrent file, it too way slow Y_Y
by babebabe
Tue Jan 13, 2009 12:58 pm
Forum: Game Archive
Topic: Requiem
Replies: 12
Views: 7551

Re: Requiem

Mine stupid VKD extractor not running, it say Comdialog is wrong version
Can you upload or send me and VB distribution dll you use? I'm used version from forum above but don't work T_T
by babebabe
Mon Jan 12, 2009 1:01 pm
Forum: Game Archive
Topic: Requiem
Replies: 12
Views: 7551

Re: Requiem

I'm used lastest version NifSkope 1.0.17.4329. it said ""failed to load file header (version 335544324)"". WTF happen Y_Y
I'm used evilfs.exe to extract because VDK_extract.exe is not running, any problem? :constipated:
by babebabe
Sun Jan 11, 2009 1:07 pm
Forum: Game Archive
Topic: Requiem
Replies: 12
Views: 7551

Re: Requiem

Dude, which Niftools version you use? Mine is failed on all of those nif file, even DDS file can not open (it said wrong data) :constipated:
by babebabe
Thu Jan 08, 2009 7:04 pm
Forum: 3D/2D models
Topic: H-RPG megiddo
Replies: 2
Views: 1224

Re: H-RPG megiddo

Do you known where to download this game bro?
by babebabe
Thu Jun 26, 2008 5:01 am
Forum: Game Archive
Topic: Sun archive request
Replies: 12
Views: 3403

Re: Sun archive request

Hi, is anyone succeed on extracting their package? I'm seriously needed it :ninja:
by babebabe
Thu Nov 01, 2007 5:09 pm
Forum: 3D/2D models
Topic: Tianji model file ^^
Replies: 5
Views: 2051

Tianji model file ^^

Here is model file from Tianji game (tj.ferrygame.com)
Believed that format is modified from mdx and m2 of WoW, someone pls help me figure out their format :D
http://www.bibabibo.net/yishou.zip
by babebabe
Wed Oct 31, 2007 5:56 pm
Forum: Game Archive
Topic: AION's .PAK files, related to Far Cry's
Replies: 3
Views: 5933

Hell ^^
Can you share an installer?
I can't touch korea site Y_Y
by babebabe
Thu Oct 25, 2007 4:26 am
Forum: 3D/2D models
Topic: .o3d format conversion help.
Replies: 21
Views: 9470

DIY guys, we already had format description :D
by babebabe
Mon Oct 15, 2007 8:59 pm
Forum: Game Archive
Topic: Ragnarok II
Replies: 5
Views: 1452

Hi fatduck, can you gave me the tool to "manual decrypt" their header?
Or some information on int, thanks you so much.