Released a new version for ragnarok on same github repo.vigneshvampire wrote: ↑Thu Nov 17, 2022 6:13 am hi bro i already extracted GOW ragnarok ps4 wad pkg files i need 3d model extractor tool when it available
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- Wed Nov 30, 2022 7:50 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: when God of war Ragnarök PS4 3d model extractor tool availble..??
- Sun Jan 16, 2022 9:18 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
How to repack .wad files or how to repack after doing some mod like this ..i can edit kratos or other models using blender i dont know how to repack it..?? There was a private tool i made for Speclizer that was for modifying .texpack files to modify some textures, I haven't added any functionality ...
- Sun Jan 16, 2022 9:14 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
- Thu Dec 24, 2020 12:11 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
Thanks for the reply. I am also using Blender 2.83 and importer v2.0.2 An example case will be foot100_base.wad with 60 chest_locked_parent.ascii. It gives a IndexError: list index out of range while I try to import the ascii file to Blender. https://i.imgur.com/qN3dlpX.png i am using mesh exporter...
- Wed Dec 23, 2020 2:34 pm
- Forum: Graphic file formats
- Topic: Cyberpunk 2077 multilayer masks texture atlas
- Replies: 0
- Views: 1668
Cyberpunk 2077 multilayer masks texture atlas
need some hand here regarding texture atlases, cyberpunk is using masks in texture atlases to make materials for models like clothes and weapons etc, they are not using diffuse textures directly, in a single atlas texture they have multiple masks however those masks have been packed in such a way th...
- Tue Dec 22, 2020 3:41 am
- Forum: 3D/2D models
- Topic: God of War 3 / Ascension Tool
- Replies: 83
- Views: 29720
- Sun Dec 06, 2020 8:09 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
hi mate, wondering if you can help me out with the following... do you know the lodpack files corresponding to the wad files starting with: xpl nid msp All the character files are working great. However getting some issues with static (map) meshes in Blender. Which add-on are you using to import as...
- Sat Dec 05, 2020 6:37 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
Hi! I was trying to extract the models from this a while ago, but with me being an idiot who has no idea of what he's doing, I couldn't. I've been playing with your tools for a few hours now, but I'm having some issues. The main thing I'm trying to extract is r_hero00.wad, which I can do successful...
- Tue Nov 17, 2020 4:08 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
For character mesh like valkyrie, all the variations of the characters are bundled together in the same file. Has anyone figured out separating out meshes for individual (like Sigrun)? or is it a matter of manually checking and grouping them together? Fo e.g. it is easy to identify the helms for th...
- Thu Nov 12, 2020 4:43 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
First of all thanks a lot for making these tools! Awesome work! In terms of figuring out where the character models are located in the .wad files, is there any pattern? e.g. I can see that the wad files starting with r_ has character models. For the rest of the files. are they like mix of static me...
- Thu Nov 05, 2020 6:19 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
GOW Mesh Exporter v1.4 1. Nothing Special in this update, but i have added a option to change the minimum distance between the 'bone' and the 'object' required to make rotational and positional adjustments. 2. What the hell is this min distance?, Well Sometimes models have their lods/objects at a wr...
- Thu Nov 05, 2020 11:32 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
I want to give this tool a go ever since I saw Mjolnir during the secret ending :o Unfortunately, whenever I run the Mesh Exporter, it just automatically closes. I wonder what might be causing this? I'm sorry if this seems such a noob thing, as I'm quite new to exporting models from consoles- Cheer...
- Mon Nov 02, 2020 9:24 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
GOW Mesh Exporter v1.3 1. Now the tool support indexing more than one .lodpack file, and you can also select a folder full of .lodpack files. because of this you will be able to export meshes properly, for eg. some of the mesh definition inside "riv480_freyahouse.wad" has their geometric d...
- Fri Oct 30, 2020 9:53 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
Original ascii format does not support bone rotations. Thats why no blender plugins support it. There is a noesis plugin that supports that, but you need to export rotations for it to read them. No, I didnt export models from your tool. I think when I was doing research with MG_ def the earlier sec...
- Thu Oct 29, 2020 1:21 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39724
Re: God of War 2018 PS4 Tools
None of them have any .gnf not the extracted textures or the .wad folder (keep in mind I used the scripts you linked) Wtf, the GOW texture extractor will export .GNF files from a .texpack file, make sure the tool is not interrupted In between, while tool will be in its last stage it will output mes...
