Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 4 matches
- Fri Jul 31, 2020 8:22 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 431
- Views: 152377
Re: Cethleann - The Koei Swiss Army Knife
Ok ran a cmd line prompt to redo the KTID script for every KTID in the character editor and manually found the texture bunch I wanted and made my edits.. now is it possible to get it back into the game?
- Fri Jul 31, 2020 5:01 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 431
- Views: 152377
Re: Cethleann - The Koei Swiss Army Knife
For example, take Erza.
This model is 84447684.g1m.
I find that in the charactereditor db export, and then search that KTID, and it doesn't exist as a file.
This model is 84447684.g1m.
I find that in the charactereditor db export, and then search that KTID, and it doesn't exist as a file.
- Fri Jul 31, 2020 4:55 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 431
- Views: 152377
Re: Cethleann - The Koei Swiss Army Knife
The KTID listed for the model I am trying to find the textures for doesn't actually exist in the KTID folder. Am I misunderstanding something?
- Fri Jul 31, 2020 12:39 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 431
- Views: 152377
Re: Cethleann - The Koei Swiss Army Knife
I'm pretty noob, how do I get the g1m into blender or another program?
