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- Mon Jul 27, 2020 4:59 am
- Forum: 3D/2D models
- Topic: Shadow Warrior 2 Models
- Replies: 11
- Views: 3085
Re: Shadow Warrior 2 Models
Messed around for a while, seems there's no real way to do it without a specialised model converter. So if anyone would be willing to whip up one for this game's .hkt files, would greatly appreciate it! Can provide sample files if needed
- Sun Jul 26, 2020 6:39 am
- Forum: 3D/2D models
- Topic: Deus Ex Mankind Divided
- Replies: 31
- Views: 14484
Re: Deus Ex Mankind Divided
Manually find BORG by searching NameMap.txt for the exact model you're looking at in DEMD Database. The hex string is the name of the file in your extract, and should have a GROB header.
Also what do I do with ASCII files? I want Jensen's coat but I don't know how to import it into blender?
Also what do I do with ASCII files? I want Jensen's coat but I don't know how to import it into blender?
- Sun Jul 26, 2020 2:04 am
- Forum: 3D/2D models
- Topic: Shadow Warrior 2 Models
- Replies: 11
- Views: 3085
Re: Shadow Warrior 2 Models
How did you extract the contents of the .bin files?
EDIT: Nevermind, I got it. Now to figure out some way to properly export .hkt files...
EDIT: Nevermind, I got it. Now to figure out some way to properly export .hkt files...
