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by GianaSistersFan64
Sun Nov 22, 2020 11:12 am
Forum: 3D/2D models
Topic: Giana Sisters - Twisted Dreams
Replies: 25
Views: 3490

Re: Giana Sisters - Twisted Dreams

I extracted a level pak on the Switch version and i didn't find any rendermesh files, so Rise of the Owlverlord is not the only one. BUT!!! I found 4 rendermesh files in another pak file, and they are very big so i'm guessing these must contains all the models of the game. Using the convertor don't ...
by GianaSistersFan64
Sun Nov 22, 2020 1:28 am
Forum: Compressed files and methods
Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Replies: 8
Views: 337

Re: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files

ikskoks wrote:
Sun Nov 22, 2020 12:41 am
You may have wrong paths defined. You need to use double backslash "\\", for example:

Code: Select all

C:\\Users\\SomeUser\\Desktop\\PAK\\animations.pak
It's worked! Thank you so much :D
by GianaSistersFan64
Sun Nov 22, 2020 12:37 am
Forum: Compressed files and methods
Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Replies: 8
Views: 337

Re: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files

Of course, here is the instruction: 1. Install Python 3 2. Change paths at the end of the script 3. Run script in Python using cmd or some IDE like "Wing IDE" python script.py Also this may be helpful https://www.google.com/search?client=firefox-b-d&q=how+to+run+python+script When i try it, it give...
by GianaSistersFan64
Sun Nov 22, 2020 12:03 am
Forum: Compressed files and methods
Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Replies: 8
Views: 337

Re: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files

Ok, I think that I have figured that out. Here you can see tool and documentation https://github.com/bartlomiejduda/Tools/tree/master/NEW%20Tools/Giana%20Sisters%20Twisted%20Dreams This tool decompress gzip compressed blocks and creates SBPACK archive which can be later unpacked with http://aluigi....
by GianaSistersFan64
Fri Nov 20, 2020 9:02 pm
Forum: Compressed files and methods
Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Replies: 8
Views: 337

Re: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files

Any one interested? because maybe writing a QuickBMS script by basing it from topgun.bms and helldorado.bms could make it possible.
by GianaSistersFan64
Sat Nov 14, 2020 11:14 pm
Forum: Compressed files and methods
Topic: Giana Sisters : Twisted Dreams - Owltimate Edition .pak files
Replies: 8
Views: 337

Giana Sisters : Twisted Dreams - Owltimate Edition .pak files

I extracted the rom file of Giana Sisters : Twisted Dreams - Owltimate Edition and came across with many pak files. Usually, using helldorado.bms QuickBMS script works for extracting Twisted Dreams pak files, but this time it didn't worked because the pak files from Owltimate Edition use the RPMC co...
by GianaSistersFan64
Sat Nov 14, 2020 8:24 am
Forum: 3D/2D models
Topic: Giana Sisters - Twisted Dreams
Replies: 25
Views: 3490

Re: Giana Sisters - Twisted Dreams

Update to the GSTD rips : Maybe going to the other port could be easier to get the models from the game, like the Switch port. I managed to find the rom of the game online and extracted it with the required tools. The files are organised like in the original version, except Game.pak is splited in ma...
by GianaSistersFan64
Wed Jul 22, 2020 11:51 am
Forum: 3D/2D models
Topic: Giana Sisters - Twisted Dreams
Replies: 25
Views: 3490

Re: Giana Sisters - Twisted Dreams

Concerning the useful GSTDConv tool, is it possible to make it an FBX convertor instead of an OBJ? Because OBJ files can't support skeleton and bones so this is why we can't rig some part of the character models. You know, making it an FBX convertor won't make any difference. The feature you're ask...
by GianaSistersFan64
Tue Jul 21, 2020 8:58 pm
Forum: 3D/2D models
Topic: Giana Sisters - Twisted Dreams
Replies: 25
Views: 3490

Re: Giana Sisters - Twisted Dreams

I'm sorry for the bump. Concerning the useful GSTDConv tool, is it possible to make it an FBX convertor instead of an OBJ? Because OBJ files can't support skeleton and bones so this is why we can't rig some part of the character models. I could post the models to Model Resources so everyone can have...