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Search found 12 matches
- Fri Jan 08, 2021 1:03 pm
- Forum: Audio file formats
- Topic: .wem files (Parse error: expected 0x42 fmt if vorb missing)
- Replies: 4
- Views: 118
Re: .wem files (Parse error: expected 0x42 fmt if vorb missing)
Try vgmstream, it can handle different wem formats
- Mon Dec 21, 2020 11:28 am
- Forum: Audio file formats
- Topic: CyberPunk 2077 SFX Audio format
- Replies: 2
- Views: 416
Re: CyberPunk 2077 SFX Audio format
These files are single tracks each in Wwise PCM format, you can convert it with vgmstream (rename .bin to .wem first) or just manually change format at offset 20 from 0xFEFF to 0x0100 and rename to .wav. They are big because it's basically a .wav format which is normal
- Wed Nov 25, 2020 6:46 am
- Forum: Audio file formats
- Topic: [SOLVED] Help converting .wem files with vgmstream
- Replies: 3
- Views: 183
Re: Help converting .wem files with vgmstream
You can use batch script, either run cmd in folder with .wem files and type for %f in (*.wem) do path\to\vgmstream.exe %f Or you can make .bat file in same folder, write inside for %%f in (*.wem) do path\to\vgmstream.exe %%f and run it. Also, in both ways you can add in the end >nul 2>nul to disable...
- Sat Oct 03, 2020 2:43 pm
- Forum: Audio file formats
- Topic: .wem to .bnk files?
- Replies: 7
- Views: 630
Re: .wem to .bnk files?
Ok I updated tool, now it can repack bnks and wems into pck. Once again tested with DOOM 2016 and it works but no garanties. Try it and tell me if it works. Link is same in few posts above.
- Sat Oct 03, 2020 3:52 am
- Forum: Audio file formats
- Topic: .wem to .bnk files?
- Replies: 7
- Views: 630
Re: .wem to .bnk files?
Also this looks promising
- Fri Oct 02, 2020 7:19 am
- Forum: Audio file formats
- Topic: .wem to .bnk files?
- Replies: 7
- Views: 630
Re: .wem to .bnk files?
I made tool, try it. Run it in cmd, pass path to bnk and paths to wems or directories with wems. It looks in bnk for such wems and replaces them if found. Make sure wem names are their original IDs. I tested it a bit in DOOM 2016 and it works. Still, it may fail if bnk structure somehow changed with...
- Thu Aug 20, 2020 10:31 am
- Forum: Audio file formats
- Topic: Fable Legends - Unknown Wwise .bnk files
- Replies: 7
- Views: 388
Re: Fable Legends - Unknown Wwise .bnk files
I've never seen wwise somewhere else than new Doom games, in 2016 file is 'soundbanksinfo.events' in Eternal 'soundmetadata.bin'. Since soundbanks contains only event IDs, and events are called from game, it would be convenient to call them by names, like it does in Doom games. I assume in Unreal En...
- Wed Aug 19, 2020 10:23 pm
- Forum: Audio file formats
- Topic: Fable Legends - Unknown Wwise .bnk files
- Replies: 7
- Views: 388
Re: Fable Legends - Unknown Wwise .bnk files
It might be tough with hex editor only, much easier to automate it. With soundbanks you can group sounds by events, switches ans states (for music) using them, but these objects has only IDs. There might be some file that can help name them, in Doom Eternal there is file with event, switch and state...
- Wed Aug 19, 2020 2:45 pm
- Forum: Audio file formats
- Topic: Fable Legends - Unknown Wwise .bnk files
- Replies: 7
- Views: 388
Re: Fable Legends - Unknown Wwise .bnk files
Not sure that such tool exists, because why someone even needs wwise project settings and objects, these needed only for wwise sound engine. Though I needed them for structuring Doom Eternal sounds for easier search in thousands of number-named files, but in my case I didn't parsed whole soundbank d...
- Wed Aug 19, 2020 10:55 am
- Forum: Audio file formats
- Topic: Fable Legends - Unknown Wwise .bnk files
- Replies: 7
- Views: 388
Re: Fable Legends - Unknown Wwise .bnk files
Soundbanks contains various data, these ones does not include sounds, only data. As you mentioned, dialogues inside "streams" as they streamed, not embedded into soundbank.
- Wed Jul 29, 2020 2:35 am
- Forum: Audio file formats
- Topic: [Help] Onmyoji arena sound
- Replies: 3
- Views: 461
Re: [Help] Onmyoji arena sound
This one can be converted with ww2ogg + revorb
- Thu Apr 30, 2020 4:17 am
- Forum: Audio file formats
- Topic: Doom Eternal Sound Ripper
- Replies: 2
- Views: 618
Doom Eternal Sound Ripper
Made a Doom Eternal Sound Ripper, it can extract sounds from .snd files preserving their IDs for future renaming, also third-patry converters included to convert from .wem. While restoring original sound names seems not to be possible, renaming using data from bnks (event names etc.) allows to atlea...