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Search found 5 matches

by Kainalo
Thu Dec 26, 2019 8:16 pm
Forum: Graphic file formats
Topic: Psi-Ops texture file help (PC port from the Xbox version)
Replies: 9
Views: 2307

Re: Psi-Ops texture file help (PC port from the Xbox version)

Any chance of packing the files up after editing some of them? You might use the following scripts for reimport: Repacking.zip Usage : 1. Unpack and convert the textures to DDS with previous script( w32TexConv.bms ). 2. Edit the textures as you pleased, but be aware that you must NOT change the pix...
by Kainalo
Thu Dec 26, 2019 11:28 am
Forum: Graphic file formats
Topic: Psi-Ops texture file help (PC port from the Xbox version)
Replies: 9
Views: 2307

Re: Psi-Ops texture file help (PC port from the Xbox version)

Bigchillghost wrote: Tue Dec 24, 2019 1:34 pm Here's a BMS script that'll convert all tex files in the w32 archive to dds dxt5 format, and extract all the contents like the tool you used.
Oh thanks so much! Any chance of packing the files up after editing some of them? Also happy holidays!
by Kainalo
Tue Dec 24, 2019 10:23 am
Forum: Graphic file formats
Topic: Psi-Ops texture file help (PC port from the Xbox version)
Replies: 9
Views: 2307

Re: Psi-Ops texture file help (PC port from the Xbox version)

Bigchillghost wrote: Tue Dec 24, 2019 2:46 am
Kainalo wrote: Mon Dec 23, 2019 6:44 pm Yes I got that from unpacking the .w32 file.
With what?
Watto Game Extractor. The archive looks like this unpacked Image
by Kainalo
Mon Dec 23, 2019 6:44 pm
Forum: Graphic file formats
Topic: Psi-Ops texture file help (PC port from the Xbox version)
Replies: 9
Views: 2307

Re: Psi-Ops texture file help (PC port from the Xbox version)

Yes I got that from unpacking the .w32 file.
by Kainalo
Fri Dec 20, 2019 10:11 pm
Forum: Graphic file formats
Topic: Psi-Ops texture file help (PC port from the Xbox version)
Replies: 9
Views: 2307

Psi-Ops texture file help (PC port from the Xbox version)

Hey! I've been trying to look into Psi-Ops: The Mindgate Conspiracy PC version textures to hopefully modify the hud elements a bit. The game archive has multiple .tex files which are all 44bytes and a XBOX_global_texture_buffer.tbx file(Linked below). I've been able to make the tbx file a bit more c...