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by TheFalcon19
Sat Jul 18, 2020 4:12 am
Forum: Tutorials
Topic: Noesis tutorial Basic Model
Replies: 66
Views: 43874

Re: Noesis tutorial Basic Model

I can't figure out what I'm doing wrong, but I'm getting some misplaced vertices in Noesis. The mesh is correct in Model Researcher and Mesh Reaper with the same data. I'm using just the basic commands for vertex position: VertexBuffer = bs.readBytes(VertexCount * 12) and rapi.rpgBindPositionBufferO...
by TheFalcon19
Tue Mar 03, 2020 2:49 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 98
Views: 20230

Re: Import Tuner Challenge [XBOX360]

no, for the most of it I used the free version of model researcher manually putting in adresses and counts
by TheFalcon19
Tue Feb 25, 2020 2:50 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 98
Views: 20230

Re: Import Tuner Challenge [XBOX360]

Sorry for the late reply. Well I plan to release it, I just don't know if there's a "demand" for it, I mean srp already added Shibuya with correct window textures and soon will have Shinjuku. The only things my maps would look different is the objects with multiple uv channels, since I use a differe...
by TheFalcon19
Wed Feb 12, 2020 4:40 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 98
Views: 20230

Re: Import Tuner Challenge [XBOX360]

Great job figuring out how everything is connected in the course files AND putting together a script. But because I didn't check this thread since it was posted, I did it the hard way and extracted things without materials and assigned them one by one...oh well. https://www.youtube.com/watch?v=GGIQO...