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Search found 4 matches

by Blur
Mon Jul 29, 2019 11:23 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 40
Views: 2698

Re: Kill la Kill IF (Switch Demo)

Yeah the PC format changed a bit so I updated it. This zip also has a regular python script to extract textures from CVTs (They're mostly just DDS files with 80 bytes of nonsense). Thanks andy97 for catching that embarrassing bug. Its worth pointing out in case I get asked, some animations will loo...
by Blur
Mon Jul 29, 2019 7:51 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 40
Views: 2698

Re: Kill la Kill IF (Switch Demo)

This is great!! Even the vertex normals are here just like in the game. Coould make a use out of these. Thanks Simguy and Rotock!! lol i didn't do anything but ok. Just a traveler that ended up here and found some nice scripts. Still not tested if all models work, because no time. Also i find it fu...
by Blur
Sun Jul 28, 2019 10:34 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 40
Views: 2698

Re: Kill la Kill IF (Switch Demo)

This is great!! Even the vertex normals are here just like in the game. Coould make a use out of these. Thanks Simguy and Rotock!!
by Blur
Sat Jul 27, 2019 9:22 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 40
Views: 2698

Re: Kill la Kill IF (Switch Demo)

hmm your script seams kinda to work on the steam version also. I could decompress a .pac file into more files and loaded with noesis42 the .mdl file. But don't know about the textures and then i try to export it, to fbx, dae ,smd, etc., and importing it into Blender, it always seem to have no weigh...