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by Takato Matsukj
Tue Oct 13, 2020 4:54 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 25
Views: 4193

Re: Xenoblade Chronicles X/2 3ds max plugin

I dont really check xentax a lot so if ppl wanna join
https://discord.gg/27Wz4QB
by Takato Matsukj
Tue Oct 13, 2020 4:46 am
Forum: Compressed files and methods
Topic: Xenoblade 2 Tora.bin
Replies: 5
Views: 671

Re: Xenoblade 2 Tora.bin

Xenoblade ripping discord. Its mainly designed for vrchat community though but we rip from the game

https://discord.gg/27Wz4QB
by Takato Matsukj
Mon Aug 24, 2020 5:07 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file
Replies: 1
Views: 160

Re: Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file

If you need help with XDE ripping. Then join my discord server. We've ripped majority of the assets and stuff already. so Check PM

I believe you're better off there than here. I have ppl actively ripping from the game.
by Takato Matsukj
Thu Jul 09, 2020 12:48 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 25
Views: 4193

Re: Xenoblade Chronicles X/2 3ds max plugin

If anyone is interested in joining a discord server for xenoblade ripping. PM me.
by Takato Matsukj
Sat Jun 06, 2020 1:40 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Looking good ill be putting them into ue4 at some point but iv set them up in blender evee with all there emissives It looks soo good with all the props and lights :D So you still find the odd thing missing, okay i left that as the last note in the guide i just reposed(thought i should repost it as...
by Takato Matsukj
Sat Jun 06, 2020 1:17 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Like for example with the shinra lobby. It looked like this originally. No lamps, no props like the front desk and statues and fixtures. https://i.imgur.com/ZjhjYlq.jpg After extracting the animation.umap and Lighting.umap(which gave me all the lamps, lights omfg thx...)| It included more props and ...
by Takato Matsukj
Sat Jun 06, 2020 1:13 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

pakchunk3_s11 contains majority of the rigged props. So be sure to look in there.. If you want the rigs for doors, switches, etc... Anything that the player can interact with or something that moves will most likley be in that folder.
by Takato Matsukj
Sat Jun 06, 2020 1:11 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

So the fountain and pretty much all missing stuff benches bikes litter and other small physics based props are in animation.umap envplan.umap lighting.umap(this is where all the laps and all the missing lit windows for buildings) these all work with the ff7 tool and will produce ascii files and wil...
by Takato Matsukj
Tue Jun 02, 2020 5:56 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 254
Views: 38443

Re: Kingdom Hearts 3 (PS4)

Make sure to convert all the UASSETs in the model folder. Take the staticmesh.raw and put it into the same folder as the UMAP then drag .UMAP file to the tool. It works just fine https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/52315711-01bc-41bc-b59b-88a717d3880d/ddxqrrj-ecd83de6-62de-463c...
by Takato Matsukj
Sat May 16, 2020 3:29 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Kein wrote:
Sat May 16, 2020 3:22 pm
Takato Matsukj wrote:
Sat May 16, 2020 2:42 pm
Relax, your comment is unnecessary.
I will be the judge to that.
I like your attitude.
by Takato Matsukj
Sat May 16, 2020 2:54 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Its not a render bud. Just a screenshot of my scene in unity. And? Unity does not render or something? It has dedicated rendering system and pipiline and you should stop reacting this extreme to a simple non-demanding criticism. why instead of criticize, you don't do it yourself?? He has nothing be...
by Takato Matsukj
Sat May 16, 2020 2:42 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Its not a render bud. Just a screenshot of my scene in unity. And? Unity does not render or something? It has dedicated rendering system and pipiline and you should stop reacting this extreme to a simple non-demanding criticism. Relax, your comment is unnecessary. Literally I said, its a work-in-pr...
by Takato Matsukj
Sat May 16, 2020 12:36 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Kein wrote:
Fri May 15, 2020 9:19 pm
Lighting is too plain and direct for the render.
Its not a render bud. Just a screenshot of my scene in unity.Its a work-in-progress Sorry you don't like it but its whatever lol
Image
by Takato Matsukj
Fri May 15, 2020 7:41 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Aerith's home is legit one of my fav in the game So glad I did it. Somethings are missing like lamps and stuff but eh it's not noticeable for a daytime map. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/52315711-01bc-41bc-b59b-88a717d3880d/ddx5jax-f3d4ff87-9b8e-4233-9835-3bcf0f4bc7a5.png...
by Takato Matsukj
Sat May 09, 2020 1:23 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 149
Views: 17431

Re: Final Fantasy 7 remake

Skyview Hall is one of my favorites honestly. The music and the scenery Damn really great view and style. Wanted to ask you if you had any idea of where could be the files of the backgrounds ? I got all the maps of the demo but no background where we can see the clocktower for example. Oh and did y...